This week we talk with George Sine, Vice President of Golf Ball Marketing and Strategic Planning and Bill Morgan,
Senior Vice President, Golf Ball Research & Development of Titleist about the new 2009 Pro V1 and Pro V1x. Some myths are dispelled, some fitting advice is given, and a whole lot more in this episode of Golf Talk.
For this week's Show Notes - links to articles we discuss in the show and additional information - just read on.
Vice President of Golf Ball Marketing and Strategic Planning
Senior Vice President, Golf Ball Research & Development
- The new balls tout more distance, but virtually every ball made in the past six years bumps up against the USGA's Overall Distance Standard already… so how will players see this increased distance in "real world" situations?
- Increased durability is a pretty big win. Tell us about that.
- Age old, timeless question: what swing speed do you need to get performance out of a Pro V1x?
- How do you advise players to choose the ball that fits them? Is it about driver distance, feel off the irons, or short game performance?
- A lot of amateurs seem to alternate between the V1 and the V1x based on playing conditions. Do any pros that you know of do this, and are amateurs likely wasting shots when doing so? Would they be better off testing each, choosing one, and sticking with it?
- Some people seem to believe that the release of these new balls was necessitated by the ongoing lawsuit with Callaway. Can you set the record straight?
- The groove rule goes into effect for professionals next year, and it's been said that many pros are going to switch to spinnier golf balls as a way to generate short-shot spin. Might we see a shift towards more spin in the Pro V1 line as early as next spring, breaking the two-year release cycle?
- I suspect we know the answer to this, but are you willing to call these the two best golf balls ever made with available technology?
This show was recorded with Audio Hijack Pro over a Skype connection. We then used Soundtrack Pro to edit the show and GarageBand to produce the AAC file from the AIFF file, to add the artwork, and so forth. Feeder was used to create the XML file.
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