• Announcements

    • iacas

      Create a Signature!   02/05/2016

      Everyone, go here and edit your signature this week: http://thesandtrap.com/settings/signature/.
Sign in to follow this  
Followers 0
haidenbaker

How Would You Rate A Course...

9 posts in this topic

A few months back I played a round in Tasmania, Australia at Barnbougle Dunes. The course is so aesthetically captivating but yet very unforgiving. I'm not a top golfer by any means and do swing a few balls wide now and again... so as you can imaging my score was a little higher than I am normally used to. So in one hand the course was so nice but the other hand it was not a course I could shoot my best score on.

After getting back home to the Gold Coast and having a few rounds on my usual courses I felt quite the reverse of the experience in Tasmania. I was shooting much better scores but the courses that I was playing were no where near as 'nice'.

The other feature that always comes to mind is the green fee's. I think Barnbougle Dunes was like 3 times the costs of the courses I play at home...!

Now if I eliminated the green fees from the equation I think I would sacrifice the good scores and in turn lose a few more balls to regularly play at Barnbougle but if I incorporate the x3 green fees, I would definitely be more inclined to stay at home.

I guess what I'm trying to get at by the above is how would you rate a course? As in what aspects would you use to give it an overall ranking or define the appropriate course for 1) the social golfer 2) the seasoned golfer and 3) the pro... or something similar.

Here is a few that I have mentioned above that we should be able to add onto:

1) Green Fees

2) Aesthetics (aww factor)

3) Difficulty, which could probably be broken down further like:

  • Layout, length, water
  • Unforgiving-ness...
  • Undulation / Flatness of greens and fairways

P.S. This is what we were doing for ‘some’ of the day at Barnbougle haha…

0

Share this post


Link to post
Share on other sites

Want to get rid of this advertisement? Sign up (or log in) today! It's free!

Nice topic..  I and friends have discussed many times what is important to a course rating..  So many of my friends are into aesthetics and view.. For them that is the number 1 voting category, "how does the course look".. I on the other hand to do rate a course based on what it looks like from the camera view.. I'm a semi pro photographer and know all about pictures and beauty, but eye candy courses are lower on my grade scale.. If I was a golf course critic, this is how my ratings would go:

  • Conditions of the course (35%)
  • Conditions of the clubhouse (30%)
  • Layout of the course (20%)
  • Amenities & Aesthetics (15%)

Conditions would naturally be well kept greens, minimal weeds in fairways, manageable rough, trimmed bunkers with ample sand or water..  I look for a clubhouse to have some sort of refreshment area with seating, pro-shop, clean bathrooms and maybe a bulletin board area for announcements.. When looking at layout, I'm looking at playability.. Are the holes penal? target golf? Do they allow multiple types of play and does it offer a variety of holes such as doglegs left and right, slopes and whatnots.. The last section of amenities is where I place beauty of a course along with perks like gps carts, refreshment cart, bag drop-off.. etc etc..

0

Share this post


Link to post
Share on other sites

ThominOH, great points and summary. There is a fair few things that I didn't even touch on and I'm glad you brought them up like condition and maintenance of the course which I also believe is a major item. Quite often the courses with great aesthetics are the ones that are well maintained will the higher green fees etc. Clubhouse and facilities is also something that I would look highly upon. But as I said, great points raised and thanks for your input. I will be interested to see what items other people will highlight!
0

Share this post


Link to post
Share on other sites

For me it's almost 100% maintenance. If the fairways resemble a drought-stricken residential lawn, I could care less if there are rainbows shooting out of volcanoes and pterodactyl sized bald eagles soaring next to my ball while it's in flight.
0

Share this post


Link to post
Share on other sites

Nice topic, thanks.

Keeping just to the course itself, what I like is:

  1. Well kept greens and fairways.
  2. Challenging holes based on risk/reward opportunities and not just length (i.e. a 230 par 3).
  3. Some areas for errant shots where the ball can be found quickly or definitely determined to be lost (eliminate long times for ball searching).
  4. Example of the above would be wooded areas between holes where the ground is cleared of brush and leaves.  You still have to punch out, but don't need 5 minutes to find your ball.
  5. Nice tee markers that show the hole layout in distances (granite ones are my favorite).
  6. Tee boxes with nice turf.
  7. Consistent sand in all the traps.
  8. Greens with optical illusions that trick your eyes on the break.
  9. Hole layouts that don't just favor a draw or fade, but require both.
  10. No holes that give you a penalty for a good shot.  (i.e. you hit the middle of the fairway with your drive but the ball rolls off the course into the woods due to the side slope and no rough).

Club house should be clean and staff friendly and polite.

0

Share this post


Link to post
Share on other sites
Awards and Achievements

Four criteria, equally weighted:

1. Course layout.  Are the holes fun/challenging, require varied shot selection, good use of terrain features, hazards, elevation changes, etc.

2. Course conditions.  Are the greens smooth/fast, consistent rough, maintained bunkers, tight fairways with good grass.

3. Facilities.  Range, practice green, clubhouse, grill room, locker room, etc.

4. Cart girl.  This one is self explanatory.

0

Share this post


Link to post
Share on other sites
Awards and Achievements

Originally Posted by k-troop

Four criteria, equally weighted:

1. Course layout.  Are the holes fun/challenging, require varied shot selection, good use of terrain features, hazards, elevation changes, etc.

2. Course conditions.  Are the greens smooth/fast, consistent rough, maintained bunkers, tight fairways with good grass.

3. Facilities.  Range, practice green, clubhouse, grill room, locker room, etc.

4. Cart girl.  This one is self explanatory.

k-troop, great criteria... especially no. 4 haha

0

Share this post


Link to post
Share on other sites

Rating a course is a bit like sitting in a bar with three buddies on ladies night and trying to agree on which is the prettiest lady. I think from a Pro golfer you will get a better answer, the reason is it won't come down to how well he plays the course as a factor, it will be how well he competes against a field of players on that course because score is a relative thing. In the case of a weekend player he will factor in the type of shots he can hit. If it's windy, he won't like the course unless he can hit a low shot into the wind or a high shot with the wind. If a person is a bit wild with the driver he won't like narrow fairways with a lot of out of bounds. If a guy is good at getting out of trouble he's not going to like three inch tall grass with lots of trees.

So if you come up to me and tell me a certain course is great, I'm going to want to know a little bit about your game which will help me figure out what factors are going to influence you more.

0

Share this post


Link to post
Share on other sites

Depends on the criteria for rating. Been privileged to have been member of GD panel for more than a quarter century and the criteria have changed slightly over that time. They list them in the magazine. I won't try to explain them, but they are intended to mix a number of factors to rate the top courses. Clearly not meant to simply have pro golfers say what they like or play best. However, even with criteria and scoring instructions, there is some subjectivity. It does make for good discussions over a beer.
0

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0



  • Want to join this community?

    We'd love to have you!

    Sign Up
  • 2016 TST Partners

    GAME Golf
    PING Golf
    Lowest Score Wins
  • Posts

    • Longer or More Accurate?
      That doesn't make it a trick question. People aren't so lousy with accuracy that they're off 200 yards, but their tee shots travel 200 yards toward the target fairly often. The 10% thing helps to adjust them to the proper scale. I hit my driver 270, but I don't miss by 1/4 of that distance (67.5 yards). The wildest 100-shooting golfers are about +/- 10°. Their average is about 7°. 80-golfers are around 6°. 70 golfers probably about 5°. PGA Tour pros are around 3.5°. So 10% of those numbers are 0.7, 0.6, and 0.5°, with 0.35° for PGA Tour players. And yet, give each of them a full 1° (or  14% more accuracy for 100-golfers, 17% more accuracy for 80-golfers, 20% more accuracy for 70-golfers, and nearly 30% more accuracy for PGA Tour players… and they still come up short (or, at the PGA Tour level, only begin to break even). This means that the poll is biased, indeed, but in the opposite direction you think, @Marty2019. The poll could have said "would you choose 25% more accuracy or 10% more distance" and everyone (generalized to groups, not individuals) would STILL be better off choosing the distance. The only "trick" is that people value accuracy way, way too much, to the point where many are happy to take only a 10% improvement in accuracy while even a 25% improvement still can't account for the added value of driving the ball an extra 10% farther.
    • Pace Problem
      Do I think our GM and Pro would adopt what I am suggesting as a course policy? No.  
    • New shoes
      I am looking for a new pair pair of golf shoes.  Since I am a cheapskate trying to stay under $100. Any ideas I like to walk and need them to be waterproof. 
    • Pace Problem
      You (or your mangers) still don't seem to understand that catching another group and playing through them is slower for both groups (and for any groups following them) than if they are all simply required by policy to keep the pace.  The rules are just swell, but playing through should only be something that happens in cases with extenuating circumstances, not a regular habit.  The Rules of Golf were never intended to be used as an excuse for a chronic inability to keep pace with the course. When the course allows certain groups make a habit of playing so slowly that other groups overtake them and have to play through, then you have failed in establishing and maintaining an effective pace of play policy.  That policy is mired in a time warp from the era when courses were never full.  Those days no longer exist and different steps must be taken if a course is really serious about their pace of play.  It's apparent that your course is more concerned about the minority than they are about the majority.  I hope that doesn't eventually bite them in the behind.
    • Pace Problem
      Again, that's been our tactic for seven years, and has not generally worked.  There is not a suggestion made in this thread that we don't do or haven't tried to speed slow groups up.  Some do, but mostly slow groups stay slow. As a rule of thumb, marshaling 18 holes takes about an hour.  If you attempt to "teach" the first time around, and then discover that you're a bad teacher or the slow group is a bad student when you come back around, by the time you "enforce", you have lost half a round of golf and you have forced faster groups to play the slower group's pace. When I see a group going to 9 at 2 1/2 hours, I tend to say, 'Oh, shit." to myself, because I know we've lost the Pace and it's next to impossible to get it back until that group has left the course.  Sadly, because of staffing cutbacks, that's often the case.  When I say something to the GM or Pro like, "If you want a good pace, you have to be out there from the beginning," it is not received well. If, OTOH, our policy is Pace has Priority on the Course, let faster groups play through, and that is what they hear when they pay, and from the Starter, and that's what the sign in the carts' signholder says, they have no leg to stand on the first time the marshal comes by and sees groups piled up behind a slow group. Yeah, I know, it's different than what everyone's used to. But if you always do what you've always done, you always get what you've always got.    
  • TST Blog Entries

  • Images

  • Today's Birthdays

    1. TessaEdin
      TessaEdin
      (24 years old)
  • Blog Entries