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SoundandFury

Getting lofted pitches to stop, or at least minimize roll out

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Short game has come along way, but after while playing yesterday started  to get a bit frustrated with the amount of roll I'm getting on lofted pitch shots (not in the rough, I know there isn't much I can do to stop those).  I use either a 54* or 58*, ball in the middle of the stance, club face a bit open, and use the bounce most of the time (unless it's a super tight lie).  At ;east three times I hit what looked to be near perfect pitches from 15-20 yards to a pin with very little green to work with, only to watch the ball roll 6-10 feet past the cup.

Any advice on how to reduce the amount of roll would be appreciated. I was using NXT Tours, so not quite Pro V's or the equivalent, but not Pinnacles either.

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I would play the ball further forward, you'll be able to hit it higher and it will also shallow the angle of attack.

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I was watching golf video about llob shots on videojug channel on youtube.

That guy recommended 60deg wedge but open the clubface a little bit.

ball in middle of stance I suppose

feet quite close together

aim slightly left of the intended target (assuming ur right handed golfer)

slightly left aiming alleviates the open clubface

open clubface increases dynamic loft at impact causing shorter disttance, higher altitude shots, with little roll few bounces

The shots might have little bit side spin though (?)

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I would play the ball further forward, you'll be able to hit it higher and it will also shallow the angle of attack.


does ball forward increase dynamic loft compared to ball  in middle of  stance, let's say your using open clubface 60deg wedge?

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I was watching golf video about llob shots on videojug channel on youtube.

That guy recommended 60deg wedge but open the clubface a little bit.

ball in middle of stance I suppose

feet quite close together

aim slightly left of the intended target (assuming ur right handed golfer)

slightly left aiming alleviates the open clubface

open clubface increases dynamic loft at impact causing shorter disttance, higher altitude shots, with little roll few bounces

The shots might have little bit side spin though (?)

I like this one better ;-)

does ball forward increase dynamic loft compared to ball  in middle of  stance, let's say your using open clubface 60deg wedge?

Making basically the same swing, yes

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I like this one better

Making basically the same swing, yes

Love that video, that plus a demonstration by Paul Azinger are what shape my current approach to pitching.  I'll try moving it up a bit next time (and maybe try a Pro V or B-330, always nice to blame the arrow).

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Make sure your clubface grooves are clean too. Sometimes I get lazy and have dirt caked in there. Then kick myself when my pitch rolls farther than I planned.
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Short game has come along way, but after while playing yesterday started  to get a bit frustrated with the amount of roll I'm getting on lofted pitch shots (not in the rough, I know there isn't much I can do to stop those).  I use either a 54* or 58*, ball in the middle of the stance, club face a bit open, and use the bounce most of the time (unless it's a super tight lie).  At ;east three times I hit what looked to be near perfect pitches from 15-20 yards to a pin with very little green to work with, only to watch the ball roll 6-10 feet past the cup.

Any advice on how to reduce the amount of roll would be appreciated. I was using NXT Tours, so not quite Pro V's or the equivalent, but not Pinnacles either.

Follow what @mvmac recommends and pay attention to the green itself.  If your landing area is downhill to the pin, it is going to roll out more.  Sometimes in this situation it is best to land the ball on the fringe instead to take some speed off.  I will practice up and down hill pitches to get a sense of how much extra roll the ball gets.

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