- Swinging hard is different than swinging out of balance. You can swing good, and swing hard, look at McDowell, he looks like he just lashes out at the ball with anger. Then you look at Luke Donald, he doesn't. Both win, both play good golf.
- Yet, if you hit a driver OB, your now hitting 3 from the tee, instead of hitting two from the fairway. Just saying. Distance, and accuracy off the tee will help out a ton of people enhance there potential for scoring overall
- Actually depending on the driver, $500 dollar one could be better. The right after market golf shaft could give a person the accuracy and distance advantage they need. A driver that's adjustable could let the person tune in the driver to right were its perfect for them. Don't disregard technology, or paying for it, when you know what your doing when your buying something. If your use to playing a fade, and need a draw, adjusting the driver could help promote more of a draw for a golf course, giving you and advantage. Basic driver doesn't do that.
- Low lofts, i don't see that to often. So don't know why its here in this list. Oh, what about the drivers now that are one driver, but have 4-5 loft settings? That wouldn't fall into this category would it?
- There is a great blog post i found on difference between cavity backs and blade irons. The premise is that cavity backs will lower a golfer's capability to learn because it dampens feel. So, i would put this in the same category. If you hit a two piece ball and mishits, misputts, mischips feel similar to a normal shot. Then i would say it defeats the purpose of having a golf ball. Part of the game is recognizing what the club to ball interaction is. This is why i will never promote a two-piece cheap golf ball because they all feel the same, like hitting concrete.
- Tough to say, there is no defined stiffness ranking for golf shafts. A regular in one setting could be a stiff in another, especially if you get a heavy versus a light shaft. A heavy stiff could be an extra stiff light. So, when you see stiff, and it's a 50 gram shaft, its probably not that stiff. Don't judge a book by its cover. Also, stiff doesn't matter much when you also break down the torque on the club, and the kick point.
There's just one problem with most of the words written here. You're taking the perspective of a much, much better golfer... even going so far as to use professional golfers to make your points. Did you read the OP? Pretty sure it includes the term "novice/intermediate golfers."
Now let's evaluate each of your statements in the light of 90+ golf.
- Swinging hard: Are you honestly telling me you think it's a good idea to emulate Graeme McDowell when you're handicap is 20 or more? Do you think the average 20-handicap has the ability to stay in balance while swinging that hard?
- Practicing driver: This one's a little misguided, because the thread is about "manning up to hurt your game" not "what can improve your game the most." I think we'd both agree that the best way to improve one's game is to work on whatever's weakest... but I'm sure there are plenty of "manly men" who are perfecting their 280 yard drives on the range, then hitting the course and 3-putting most every hole.
- 2-piece ball: Okay fine, you get better feedback with a better ball. But you'll also sacrifice strokes, as you'll be getting less roll on slight mishits, and slicing into the trees instead of the right side of the fairway. If you're a lesser golfer playing a "serious round" with me, [if there is such a thing], I'd much rather see you with a Hex Warbird than a Hex Chrome.
- All the other points: Yes, you could theoretically contrive minority scenarios where all of my hypotheses sound horribly wrong. But I think it's fairly obvious that my goal here is to start a list of common practices that hurt newer golfers because of their testosterone...
In other words: You are clearly smart enough to know that these are generalizations; I think you're just playing doubtcaster for the sake of playing doubtcaster.