Originally Posted by saevel25
Originally Posted by bplewis24
I think you're going about your calculations wrong. Realistically, you only walk in the direction of the fairway and in the direction of the green. That's 2 minutes, if we assume 1 minute wait for each walk. 2 minutes multiplied by 18 holes is 36 minutes faster. Every shot doesn't require a drive (putting, chipping, etc), so you wouldn't calculate it that way.
But, your sentence in bold gives away the biggest point: a cart rider would have to do something wrong to play slower than a walker (assuming they both hit their shots in the same place every hole). That is because being in a cart is faster than walking. About the only time it isn't is when cart paths dictate some logistical issues that a walker can navigate faster (example: cart path goes to the right side of the green, and the next tee box is on the left side of the same green, forcing the carts to park and then drive around, while the walker can put his bag on the left side of the green and walk a few steps to the next tee box...hardly saving a ton of time though).
Average person walks 4.5 feet per second, or 1.5 yards per second. Meaning on a 6000 yard course, add about 1200 yards for distance between holes, and offline shots, your looking at 80 minutes of walking time for 18 holes. Average golf cart speed is about 3x as fast, so 26 minutes to drive the course. The problem is that golf carts hold 2 people, so one person is waiting for there copilot to hit, then they drive to the next spot. So golf carts drive father, which increase time. Also, if two people loose a golf ball in the same cart, then instead of two people individually looking for each others ball they search together for 1 ball, doubling the search time.
Best way to speed up carts, give the one person there clubs, take the cart to the next spot, prepare to hit, then go pick up the previous player on the way to the hole.
Carts are naturally faster, but they are not effecient when it comes to things like golf ball searching, and having the other occupant in the cart be ready to play on there turn when the other person is done.
You clearly haven't got a clue how to use a cart if this is your honest opinion.
Here's a pair of typical scenarios for just about anyone I play with. I'm sharing a cart with Player B and a cart. The group hits from the tee, and Player B slices his ball out into the native grass - it may or may not be findable or playable. After the rest of the group hits, he plays his provisional ball. They get into the cart and head out.
Scenario !: The group in front of them is just starting to putt as B and I get to the area (as close as the cart is allowed to go, but not out in the native) where B's ball is thought to be. Both players get out and start to search, while still keeping an eye on the green. They haven't found the ball by the time the players in front start to walk off the green. Player A abandons the search and we drive to his provisional ball, he gets out with a club or 2 and I drive to my ball. By the time I grab my club he has played, I play, pick him up where he is walking up the fairway and we head for the green.
Scenario 2: The green is already clearing as we drive up the fairway. I drive straight to my ball and get out with a couple of clubs. Player B drives over for a quick look to see if he can find his ball. He only searches while the other 3 of us play our approach shots, then he goes straight to his provisional ball and hits. He picks me up as I walk toward the hole, and we all head for the green. In both cases, we have played our approach shots promptly, there is no inefficiency in cart use.
Just because I happen to be the designated driver for he round doesn't mean that I can't be the first one dropped off while my buddy slides over and drives to his ball. As soon as the first one hits, he can either walk over to where the cart is parked, or head up the fairway to be picked up en route to his next shot.
In any event, it isn't the cart which create inefficiency, it's the people using them (or in the instance where the course has inefficient requirements for their use the blame goes on the course management). I won't (can't) play if they require cart path only. That usually amounts to more walking than if you walked the full round. If I could walk the course, I would. I have even gotten handicapped permission to drive the fairway when the course had cart path only (with some GPS carts they can set them so that the cart shuts down when it leaves the cart path, and the starter disables that when you have handicap permission).