We take an in-depth look at EA’s newest Tiger Woods video game.
Around this time one year ago, I wrote a review of Tiger Woods PGA Tour 13, using a copy of the game I bought myself. I’ve been a loyal consumer of the Tiger Woods series of video games since about 2002, when the games were much, much simpler.
After a few off years, Tiger 13 was a step in the right direction, and Tiger 14 continues that. There are some bad things, and a few things that had me ready to snap my controller in half, but I can say with certitude that Tiger Woods 14 is the best game to date.
It keeps Augusta National, which was introduced in the 2012 version, and has expanded to include all four major championships (the real names, not just “Summer Major Championship”). The LPGA joins the PGA Tour, and more courses are included standard that in recent year.
More importantly, for the first time since the mid-2000s, former PGA Tour pros are in the game. Tiger 14 includes an assortment of major champions, including Arnold Palmer, who joins Tiger on the cover. The game retails for $60 on Xbox 360 and PS3, or $70 for the Collector’s Edition (if you buy the regular edition, you can always upgrade to the collector’s via DLC, for about $20). Kinect and Move support remain, though I have neither, so I won’t be reviewing them.
Let’s dive in.
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