It depends on the Final Fantasy you play.
FF15 combat system is not my favorite. It's way to flashy and less turn based feel to it.
FF12 combat system was great. You had complete ability to customize any of the characters. With the gambit system, you can basically program out combat based on IF Then type scenarios. Then you can actually play hands free if you want to try.
I like FF because you get to upgrade the characters. A good number of characters have a good story arc. The plot is usually good. Its very cinematic.
They can be linear, but they are fun.
I never understood why FF is so popular. I think I have the 7 remake in my PS library as part of PS+. I've been meaning to try it.
Tried Squadrons since it's the latest monthly game on PS+ and flying a TIE fighter is hard, only played for 20 minutes though.
Day 121. While I plan to do more practice later today, I've already done some. I hit a dozen full swings (two slow practice swings, focusing on a setup priority piece at setup and my better backswing whose picture changed recently). 6-iron, indoors, off a mat, into the net, real balls. I also hit about two dozen chip shots (less than quarter) with my new-to-me 54 degree sand wedge. I plan to do more work later, but I'm not sure I'll have time to post later, so I wanted to make sure I got the daily challenge part in at least.