Makes sense. I didn't know if some engineer somewhere could figure it out, but it sounds like it's not possible. On paper, even if not actually viable, it was a good idea to address distance at the top level without affecting ams like me and without messing with bifurcation or driver heads. But like you said, it's likely not even possible.
I would say it’s not possible.
ball speed is governed by impact physics. The only things that matter are the COR of the ball interacting with the club and the golfers swing speed.
You would end up with a situation where you lower the COR enough to get the ball to 170 mph. Yet, a golfer can overcome this if they swing harder. Then you’d have to lower the COR again.
This would be a moot point if the ball has a speed limit.
No. How does your question make any sense at all? You're making wild assumptions and strawman arguments here. I'm fine with leaving golf the way it is. I've merely made a suggestion that might be considered should the USGA and R&A insist on making a change.
Read what has been posted:
This is not the topic of this thread. Nonetheless, despite the improvements in MOI, proximity to the hole and controlling your golf ball is still a thing at all levels of golf. At the pro level, the guy who control his distance and shape to get closer to the hole has a huge advantage. At the am level, like you said, it keeps people engaged. I think the last thing the USGA and R&A want to do is make an already difficult game to get into even more difficult. Golf is a skill-based game to be sure, but the advancements in MOI have been kept in check pretty well. Further, the marketing on MOI is overblown; miss the ball out of the middle and not control face to path very well and you still get punished for it. Face to path isn't going to be overruled by MOI--you might keep more ball speed, but that will just send your ball even further offline.
Allow me to digress for a moment a bit but what I think is relatively more unfair is there is not enough penalty for hitting off center. There is too much tech that has increased MOI (stable impact) for relatively hitting off center and less than square face to path relationship.
Comparable to getting away with a good hit even if less than square off-equator contact with a baseball bat.
I think if anything that has watered down requisite skill more than anything. Even in pro ranks where hair splitting difference matters.
Of course this type of tech keeps a lot of marginal club folks from quitting the game out of sheer frustration so question of bifurcation doesn't go away.