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BaconNEggs

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16 Off to a Great Start

About BaconNEggs

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    Established Member

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    Boston, MA

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    Righty

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  1. Not cunning like a fox, since as discussed, he could’ve just let the ball stop, and replace it at the original spot and take a one stroke penalty. He didn’t understand the rules (and in doing what he did he took arguably the WORST option available to him), he breached basic etiquette, and then he lied about it after the fact. @The Hook Meister I don’t think people are nearly as upset about what he did as they are about his bullshit excuses and lies after the fact. Had he owned up to frustration and said he let his emotions get the best of him and he’ll take whatever penalty the USGA gives to him, I don’t think we’d be here at all.
  2. After the first time I heard Phil talk about the million variables he thinks about when hitting a shot (angle of the sun, high tide / low tide, air quality, etc etc) I thought he was a bit of a blowhard. His very after the fact explanation for why he did what he did yesterday just added to my opinion. Great golfer, seems like kind of an a-hole.
  3. BaconNEggs

    Are you a brand snob?

    Definitely, yeah. Not particularly loyal to any one brand, I have a Cobra driver, Nike 3w, Srixon 2h, Nike 3-pw, Vokey wedges, Cleveland putter, and snell or vice balls. I associate most off brands like Ram or Tour Edge for example with cheaper quality, though I’m sure that is not always correct. In the last year I’ve seen a lot more people gaming Snells and Vices (myself included) and feel that their reputations are now such that they’re not really ‘off-brand’ anymore. Maybe even a little trendy, for good reason.
  4. BaconNEggs

    Best round BY FAR

    For what it's worth, I spent about 10+ years battling the two way miss, and the one biggest thing that helped was setup, standing further away from the ball. In turn, it feels almost as if I'm hyper extending my left arm, as well as leaning over more. It felt quite extreme at first. The image in my head of what I think I look like doesn't match what I actually look like (my arms are hanging below my shoulder sockets, maybe outwards a tiny bit, and my hands are roughly below my chin-- but it feels like my arms are stretched way outwards and my hands are outside my head), so I wonder if you've had the same issue? It's made a dramatic difference to my ball striking, particularly with the longer clubs. Now when I go to the range, I notice people standing too close to the ball, too upright, all the time. I think Tom Watson said you can't stand too close to the ball... that's absolute nonsense and that advice hurt me for years. And congrats on your round. Knocking off the two-way miss and picking up a few more fairways (as well as getting some added distance) can take off significant strokes depending on how bad your misses were. Two summers ago was probably my peak bad driving, and I was routinely losing 4 or 5 drives a round (plus a lot of punching out of the woods back into the fairway), and hitting fairways few and far between. OB first drive... OB provisional/third stroke... happened at least once a round. If you're shooting mid-90s with a two way miss off the tee, shooting in the 80s routinely isn't a far cry at all, IMO.
  5. BaconNEggs

    Driving Range Only

    I enjoy the driving range. Not as much as playing, but it’s much easier to get out, so I hit the range usually twice a week but only play two or three times a month. I’m not sure if I would keep going to the range if I couldn’t play, though. At the end of the day, while I enjoy the range itself, it’s ultimately practice for when I do get out.
  6. BaconNEggs

    Faster Play - Is It Hurting the Game?

    I don't want to discount your experience, but according to the USGA (https://www.usga.org/content/dam/usga/images/pace of play/trackingresearch.pdf), based on a study from 2013-2014, only 7% of course operators believe slow play is a problem at their course. However, one interesting tidbit is that both golfers and operators agree that the majority of the responsibility for speeding up play is on the players. To me, that's just... unrealistic, pie-in-the-sky thinking. Slow golfers don't think they're slow. There's nothing that is going to make slow players speed up, short of course operators forcing them to. As for paying customers being told to speed up, and leaving... good! I'd wager that it would end up being a net positive or revenue neutral at worst. Faster players who are currently choosing to not play will return, and shorter rounds should theoretically allow for courses to actually fit in more players, thus generating more revenue. And apart from a few crybabies, I don't think many people would quit over being told to speed up. I've been told to speed up when playing with a slow group, and as long as it's done in a courteous manner, I've got no problem with it.
  7. BaconNEggs

    Faster Play - Is It Hurting the Game?

    I said a 4 hour round to some people is a snail's pace. You are the one who interjected the 3:30 part. I am talking about people who can quite easily play 18 in under 3 hours if given the opportunity. I can walk 18 in about 2:30 by myself if I have nobody to wait on or play through. And there's no rushing there... I pull pins, play provisionals, look for lost balls, maybe even hit a few extra practice shots. I've been able to do that once in the last, I don't know, decade? And your average round of 3:30 is about an hour less than the average weekend round, which according to the USGA in 2013 was 4:30. That's an average of public and private courses. Public courses are slower, so you're talking about an even higher number. Some public courses averaged almost 5 hours. And about 10% of rounds were over 5 hours. So yeah, the difference between 2:30 or even 3:00 and 4:00 hours is the difference between a steady pace and a snails pace. One involves minimal waiting, the other involves waiting on every single full length shot. I don't think most courses have really changed that much in the last 20-30 years. If a course is longer, play shorter tees. The effort to speed up the game is in response to the game slowing down too much. I politely disagree and think you've got this all backwards. Slow play is a major concern for most golfers, and something like 50% of golfers have walked off a course in response to slow play. One of the problems is that most slow golfers don't think they are slow golfers. Very, very few golfers will admit to being slow golfers. I think it would make things worse. People would feel even more justified by their 5 hour rounds, since they're paying for it. Slow play isn't going anywhere, because most courses refuse to acknowledge that it's a problem. But fast play simply isn't a problem to begin with. The numbers are what they are... more people would play more golf if pace of play was sped up.
  8. BaconNEggs

    Faster Play - Is It Hurting the Game?

    You can still do all of that without it being a 5 hour round. And as has been mentioned multiple times, when the rounds start getting that long, it removes the ability for some people to play at all. A lot of people don't have the time to play 5 hour rounds-- that can easily be a 6 or 7 hour day when you factor in commuting, warm up time, etc. Which would you rather, a 3:30 round, or no golf at all? Because that's the option for a lot of golfers. Again, because not everyone has all hours of the day to spend doing what amounts to a largely frivolous activity. A lot of us have 9-5 jobs during the week, and obligations during the weekend. Getting out for a 4 hour round can be downright difficult. To be honest, I think you and others are being a bit... selfish, or lacking empathy for other perspectives here. It's clear that you don't mind slow rounds, or that perhaps that your definition of a slow round is different from my definition of a slow round. That's fine. What's not fine is your inability to understand that a 4 hour round to some people is a snail's pace. It's as if you can't grasp that not everyone agrees about what is slow or fast, on what is relaxing, on what is fun, and that your perspective is the only one that matters. And so you lament all these people rushing around... when I would guess that the vast majority of said people don't feel like they are rushing around. And they are enjoying it. And they are relaxing and having fun with friends. Again, as to the question of whether faster play is hurting the game? The answer is an unequivocal no. The percentage of golfers who are driven away by the game because it's too fast is probably just north of 0%, while according to the USGA, slow play is one of the reasons some golfers are golfing less. I've been playing for 20 years. Sure, not nearly as long as some of you, but I think your recollection is ass backwards. I remember the game being faster, not slower. I don't remember any 5 hour rounds from my youth. Now, I play more 5 hour rounds than 4 hour rounds... and yes, they are quite prohibitive and cause me to play less golf than I would like to.
  9. BaconNEggs

    Faster Play - Is It Hurting the Game?

    People can be jerks, unfortunately. It sounds like you were doing the right thing, and if you finished in 4:15 while letting people play through, and you were with beginners, that doesn't sound that horrible. That being said, I don't think faster play is hurting the game. I virtually never see fast play. I see overcrowded courses with people who play far too slow and are either oblivious to the groups constantly waiting behind them, or are just entirely ignorant to the concept of letting faster players play through (or both). There's nothing wrong with slower golfers. However, just because someone shells out $50 or $100 or more to play a course does not mean they should be able to dictate the pace of play for everyone behind them, yet that seems to be the attitude many people have. "I paid good money to play, and I'm going to get my money's worth!" Slow play, or let's call it ignorant play, is a far worse and more pervasive problem-- I don't care if you play slow, as long as you let faster players through. You are SUPPOSED TO get out of their way-- it's basic golf etiquette. You can take 6 hours if you want, but the moment you think that your time is more important than everyone behind you, then you are the one with the attitude problem, imo. https://www.randa.org/Rules-of-Golf/Etiquette/Pace-of-Play Play at a good pace and keep up: It is a group’s responsibility to keep up with the group in front. If it loses a clear hole and it is delaying the group behind, it should invite the group behind to play through, irrespective of the number of players in that group. Be ready to play: Players should be ready to play as soon as it is their turn to play. Lost ball: Players searching for a ball should signal the players in the group behind them to play through as soon as it becomes apparent that the ball will not easily be found. They should not search for five minutes before doing so Unfortunately there's no learners permit for basic golf etiquette, so you get people with the attitude that golf can be played at whatever lackadaisical pace you feel up to on the day, and everyone else can pound sand if they disagree. It doesn't seem like fburns is like this, he just encountered some bad hombres.
  10. Finally got around reading this thread, as it's totally dead at work this week. And given that it's 5 pages and 4 years old, I don't have much else to add, but I'll throw 2c in anyways. Putting is really, really easy from a physical skills standpoint. So by that measure, yeah, statistically somewhere around 0 PGA Tour pros make the putting tour. According to a random CrossFit website, there are 10 physical skills: Endurance, Stamina, Strength, Flexibility, Power, Speed, Coordination, Agility, Balance, & Accuracy Putting requires mostly just coordination to hit the ball with a square face and path, but beyond that, there's no real physical skills required. You could maybe argue accuracy, but I don't think it's applicable in the context that it was listed, which was more having the ability to control and direct intense forces. I would bet on a random stranger from the street who has never played golf before to beat your average 20 handicapper in a putting contest as long as they were given a few hours of dedicated coaching and practice from a good teacher. The flip side to that is I think most bad putters could be considerably better with just a few hours of dedicated practice. Bead, read, speed. The most I see people 'practice' is typically 5 minutes on the practice green before a round, and even then they're just knocking a ball around. Will you become a great putter? No, but you might eliminate some of those three putts from 15 feet.
  11. BaconNEggs

    Open versus Closed Clubface @ Setup?

    Agreed. That's why I don't like blanket advice like that. It's too simplistic and is typically delivered as a mandate (Jack said he almost never sees a good player with a square or slightly closed face at address-- I doubt that), when it's clear that people can play good golf with an open, shut, or square face at address. It could be worth experimenting with, though. The open face at address helps me hit a push draw, like you. Clement, for example, would still have you with a slightly closed club face, and in to out path, whereby the face actually opens as a result of getting your hands forward, which would still allow you to hit a push draw (assuming it's still closed to path). I get what he's saying, and it obviously works for many, but like I said in my post above, my tendency is to take the club back parallel to the face alignment, and closed face for me was typically a disaster-- a lot of low and left trap hooks. It makes for a great low rescue shot out of left side trouble.
  12. BaconNEggs

    Newbie Observation Driving Range vs. Course

    Yeah, if you're hitting off mats (I assume you are) they can disguise your quality of contact. Doesn't affect thin shots obviously, but fat shots will be better on a mat than off real turf as you can't really dig in. As a rule of thumb for myself, with fat shots on a mat I might only lose 5-10% of my typical distance. It's enough to notice (and feel), but also not so much that it seems like you really hit the ball poorly. Heck, if you're consistently hitting fat shots, you might even think the result is just your standard distance for that club. Put a ball on turf, though, and some of those shots might not even travel 50 yards, let alone the 150 you were aiming for.
  13. BaconNEggs

    Open versus Closed Clubface @ Setup?

    If I have my club face open at address, I have a tendency to take the club back inside. Vice-versa for a closed club face. It's not something I consciously do, but my brain seems to want to take the club back on a line parallel with where the club face is pointing. To override that tendency, I'd have to consciously think about what line I'm bringing the club back on in the takeaway. I'm not sure if that was what you meant, though. For what it's worth, that is how I address the ball when trying to hit a push draw (club face open to body line). I know some players like Nicklaus advise playing with a slightly open club face, while some instructors like Shawn Clement advise the oppose. Nicklaus' logic was that the face will slightly close by the time it hits the ball, given the space between the face and ball at address, bringing it back to square. Clement's logic is that the face will be slightly more open by the time it hits the ball, given that your hands will be farther forward at impact, bringing it back to square. Neither might be necessarily wrong (there IS space between the ball and club at address, and your hands WILL likely be farther forward at impact) in their underlying logic, but both seem to really gloss over a lot to arrive at their conclusions. Sorry, that's probably not relevant to your original question!
  14. BaconNEggs

    Not Needed for Jury Duty

    I've had it twice. The first time, about ten years ago, I was put onto a jury with about 15 other people, and then a few of us were culled by the defense. The other time was last year. It involved a drunk driving death (and fleeing scene), and the majority of witnesses were police officers and other first responders. The judge asked each juror if they had any bias for or against law enforcement and I told them that I am hesitant to take the word of police without corroborating evidence-- not that I don't inherently believe the police are lying, but that there is a strong history of them doing so to protect each other (the "blue wall of silence"). I don't think it was actually relevant to this case, but I was just answering his question truthfully. I was dismissed. They said the case was going to last up to 2-3 weeks, which boggled my mind, since it seemed pretty open and shut (a drunk driver got in an accident on the highway, killing his passenger-- he then fled the scene).
  15. BaconNEggs

    EA loses PGA Tour rights, The Golf Club gets it

    Never played The Golf Club, but the last EA golf game I played was Probably 2015, I think? Rory was the headliner. It was not good. Just felt like low production value, not made by a studio as big as EA. The last TW version I played was probably late 2000s but it was great from what I remember.
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