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Stolen from elsewhere, and then modified heavily by me with the carry-overs. This can be a team or an individual game. Net scores, of course. Basic Gist: The losing player or team has to pay the score they shoot on the hole. So, on a par four, if A makes par and B makes double, B owes $6. Carry-Overs: for ties: $1 for a par three, $2 for a par four, and $3 for a par 5. Mulitpliers: 2x for a birdie by the winning team, 3x for an eagle by the winning team. Holes tied with birdie or eagle double/triple the carry-over amount, and multipliers optionally only apply to that hole or can apply to the current total amount (so if $4 carried over, and a player makes birdie and the opponent makes a 6, that's either $6 x 2 + $4 = $16 OR ($6 + $4) x 2 = $20. Optional Modifier: At any point before any balls are on the putting green a player can press, doubling the value of the hole, but they must WIN the hole or else the current pot goes to the other player (if they tie or lose). Thoughts?
Let's suppose you have seven golfers: A scratch golfer we'll call "A." A 2-handicapper we'll call "NV." Two 3-handicapper we'll call "SS" and "AS." Two 5-handicappers we'll call "CS" and "RM." An 8-handicapper we'll call "ZM." Z 0 A 2 B 3, C 3 D 5, E 5 F 8 Z is me, and I don't care if I play in the game(s). The other golfers would like me to, but it complicates things a little bit to have an odd number. Maybe I can play a "rover" each day or something. I could play the front nine with one group, and the back nine The golfers will be playing six rounds of golf. I'd like to possibly consider doing a "team game" where individuals get the points for themselves and then the teams are shuffled for the next round. If a team consisting of ABC beats DEF 2-1, every player on the ABC team has 2 points in their total. At the end, we divide up the $30 each player puts in (I don't put anything in and I'm not eligible to win anything), and the prizes are split up like: $60, $50, $40, $20, $10, $0. So what are your ideas? What kinds of game could we play? Since there are six golfers and six rounds, the teams for the first five rounds would ensure that everyone plays with and against everyone else: ABC DEF 3 ACD BEF 3 ADE BCF 3 AEF BCD 3 AFB CDE 3 ----------------- Total 18 Those are the point totals for a Nassau. So a player could have 18 points, 0 points, or something more likely in the middle. For the final round, maybe this would work nicely… the last player picks his opponent, with each hole worth one point. That way you could see some big swings that final day. Plus they'd actually be playing in different groups so they wouldn't know what the other player scored. So, in typing this out, I kind of like this format. It feels like if I can come up with five different types of games that can be played as a team Nassau, I'm home free. So, five games that can be played as a Nassau? Low three scores. Low score. High score. Best two scores. Best and worst scores. That kind of format would actually work out pretty well if I'm playing as a rover (front nine with one team, second nine with another team). What do you think? That could work out pretty well, and as I'm not involved, I can tabulate the scores at the end of each round. P.S. All the scores would be net. I'd figure out a fair handicap for everyone. If you have another way to do this that you think is more fair, or more fun (we don't want to have to use a calculator at the end of each day for this), or both… please let me know and post your ideas here!