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Everything posted by Zeph
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Day 17 - Indoors practice. Some small setup changes and then working on hands path.
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Day 16 - Hit the range and played 12 holes. Seeing results from Evolvr analysis, but it’ll take time to achieve consistency.
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Day 15 - Chipping/pitching, testing grip pressure. Some full swings.
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Day 14 - Long day, but finally back home. I got ten minutes to practice. Some small adjustments to grip and setup. The hands/arms work gave some really good contact.
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That’s rough. After her incredible run lately she puts three balls in the water. Made me think of Tiger’s 10 at the 12th on Augusta, also with three submarines.
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Day 13 - Some easy, shorter swings hitting on a net. Working on the backswing, arms and hands.
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Get control of my swing by improving contact and swing path. I want to get rid of the out-in and get a more consistent shot pattern. If I can get my scores down to handicap 10-12 I'll be happy with that. My local course is not the best for handicap purposes, but if I can achieve the third goal, it'll be a good indication. Play more golf (not very difficult since it's been almost zero for a many years). Play at least 3-4 courses around where I live other than my local one. Play more local tournaments. Not very competitive, mostly social fun, but it's a way to put some pressure on myself and the swing. Use Evolvr, be patient and smart about swing changes.
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I think you mentioned not wanting to get instruction in your first topic, but I can highly recommend Evolvr.com. I find that this method of doing online instruction works very well. You can get up to four analyses a month and each focus on what's most important where you are now. I've had some 30 minute lessons in person where I lived at the time, where I tried to make notes, but it often ended up being too much information. It takes time and work to change a golf swing, so you may need to work on a few elements at first for weeks or months before you should move on to the next. At Evolvr you get a short video (5-ish minutes) with each analysis that shows you what you want to work on. I think Erik (iacas) does most of the instruction on Evolvr now, and you've probably seen that he's very knowledgeable about golf and the swing. He's also a very good instructor and teacher. Using a good instructor and have someone else give you feedback is incredibly useful and will get you where you want to go quicker. The subscription can be cancelled at any time, so you don't have to commit to a year. For me, the most challenging thing about changing the swing is being patient and making a change stick. Fixing everything at once is impossible, but trying to make one change each week probably won't work either since it takes time for one change to become a habit. If you work on the hands one week and legs the next, the hands may revert back to what you were doing before since you don't focus on them anymore. I can of course record a bunch of swings and upload one swing where I managed to do both at once, but that would just be cheating myself and it wouldn't work in the long run. By getting frequent lessons, it'll be easier for you to know how you're doing and get feedback on changes, drills or whatever. You can also upload chipping, pitching, putting or something other than the full swing.
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Day 12 - Think I slept on my left arm or something last night, it's been hurting all day. No club, but worked on setup, grip and some short, slow swings with a tube.
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I can't quite get my head around it, but I suppose you can apply a force to an object in one direction while applying torque in another, which is a rotational force. One force is lifting the club up while a rotational force at the same time apply torque. And the reference is in plane. Maybe this is just outside my understanding of physics.
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Assuming nothing actually happened, good for them. The video (from 1:48) may be the best they got of the situation and it doesn't correlate to the charges, unless Gillis suggested it happened before he got this far.
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Day 11 - Played 18 simulated holes. Working on the same stuff.
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What brand is it? Are there actually items you can't buy online? If you want the Chinese stuff. I'd look closer to home first, even if they are also made in China. Some of the Temu stuff is stupid cheap and I'm not buying it.
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For anyone in Europe, it seems they still got grips in stock here: Puregrips I may just order some myself. Having used only the Pure Pros I'm tempted to order DTX.
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Day 10 - Grip and setup. Starting some backswing work with the arms and hands.
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Camera/Lighting for Indoor Swing Practice
Zeph replied to Yossarian's topic in Balls, Carts/Bags, Apparel, Gear, Etc.
If you got an iPhone 14 Pro I wouldn't buy a new camera. You can see an example of my recordings in my swing topic. There are probably lots of apps that can work. I first bought the ProCamera 8 app, where I can manually control everything. Works pretty well and some nice editing options, but you can't draw on the videos. I then found the OnForm app which I like better for golf. On the free version you got a limited number of videos you can have stored on the app, but you can download them to the phone and then remove them from the app to record new ones. The FPS is also limited to 120 FPS, which is fine. If you pay $5 you get the full version. This app can auto-record single swings, which is very nice, plus you can draw on it, sync videos etc. It's the one I use now. You can do a lot on just the phone. If I upload anything to PC, I like the Kinovea program. -
I love my Pure grips and they work great in all conditions. I don't know if they announced the reason they shut down, but being a small company it's difficult to compete with the big names. Covid might have had something to do with it too. Another reason could be that their grips last so long, existing customers didn't need to buy new grips very often. I read that the guy that started Pure came from Star Grips, which are still in business. Some people prefer Pure, some Star. Might be something to consider. Star Grip - Made in USA - 3 Year Warranty Star Grip is a premium high performance golf grip made in the USA, using the highest quality materials and advanced manufacturing techniques for the tightest possible tolerances. All of our grips carry an unrivaled 3-year...
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Day 9 - Hit some balls and did some swings with a shorter backswing.
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No, but we are lifting the club and gravity is constantly trying to pull it back down. I haven't swung a club to get a feel for it, but I didn't imagine the club had enough velocity at that point in the backswing that you needed to pull the brakes already there. I also don't know how fast he swung the club back, which could make a difference on where the torque switched. I didn't quite grasp the different torque planes or how that is applied to how I interpret "torque". I'm not saying he's wrong, just trying to understand what is happening. I'll watch the video again a few times. I meant from the point where the torque turns positive, just before P2. Feel is difficult enough, but in this case "real" is also difficult to comprehend.
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That's a good thought. Is the back elbow bending the only part that should move the hands off the middle of the chest?
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Very interesting video. I would never imagine that you already start slowing the club down at that point. The club is obviously still moving in the "backswing direction", and he's still using force to get it there. Does this happen because most of the hinging action starts at that point? The hands are moving back and up, but the clubhead has to move farther than the hands to get the wrist hinge done. By still moving the handle back and up, but at the same time hinging the wrists, the hands apply torque in the other direction to allow the club to hinge properly. The clubhead travels more than a quarter of a circle, while the hands travel less than a quarter of a circle.
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Day 8 - Setup and grip. Hit balls for a bit with a shorter swing.
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Welcome! I think this forum is a great place to learn more about the golf swing. There are of course a ton of resources out there to find with search engines, books, videos etc., but it can be a challenge to navigate it all for the best content. There's a lot of misinformation out there. This forum already has a lot of existing content and you can start new topics yourself. One thing a forum provides is discussion, different points of view and a place to put your thoughts into words. The best way to learn is often by teaching, because you have to know what you are talking about. Most of us aren't teachers, instructors or pros, but we can still discuss the golf swing, use the resources we find and put it into our own words. If we get it wrong, someone else may point it out. If you want to share, the Member Swings subforum is a place to post your own swing and get feedback. Technology has come a long way, and combined with dedicated people around the world, it's easier than ever to find accurate information. They use the best players in the world to find commonalities and distill the golf swing down to what is almost universally true for all the best players. That means to ignore Scheffler's feet, Furyk's octopus and other outliers, but focus on what they have in common. The essentials which amateurs should also try to achieve.
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Day 7 - No golf club, but I practiced a bit with a pipe. Setup, getting a feel for the new grip, some short chip-ish swings.
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Camera/Lighting for Indoor Swing Practice
Zeph replied to Yossarian's topic in Balls, Carts/Bags, Apparel, Gear, Etc.
What matters more than high FPS is high shutter speed. What camera or phone do you have to record with? High shutter speed also means a higher requirement of lighting. I have an iPhone 14 Pro. If I use the default camera app and 240 FPS, the club and hands are very blurry. If I use a different app where I can record with higher shutter speed, a 60 FPS recording is better than 240 FPS with the default app. The default app prioritize taking in light and the shutter speed is much lower than the camera can do. For lighting, I'd buy some LED lamps. I tried a cheap 2x20W long LED armature, but that produced flicker when recording. A cheap LED ceiling lamp did not have this issue. If you can test the camera on the lamps before buying, that's ideal. You don't have to set the camera to the highest shutter speed possible. I can set it higher on mine than I use. At some point going higher won't reveal a whole lot more, but the quality can suffer because you need a lot more light. Resolution doesn't matter too much. Most of the parts you want to look at are identifiable with lower resolutions.