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Do You Play for Money?


RMD
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I used to play my 12 year old son for money when he was 10-11 yrs old but I just kept losing both the bets and paying for the greens fees anyway.  Its just not fun when your 12 year old can outdrive you by 40 yds.

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Depends on who I am golfing with. Guys I golf with most of the time are not much on gambling. Most of the guys don't think they golf well enough to gamble on every hole. Consequently, If there is any betting, we will usually pick one or two of the shorter Par 3's on the course and have a closest to the pin contest; a buck or two each for those that want to opt in. It makes it fun for the higher handicappers to take a few bucks off the better golfers, if they can.

In the Bag

Driver - Taylormade R1 Black

FW - Taylormade Burner Superfast 2.0 15* 3-Metal

FW - Taylormade Burner Superfast 2.0 18* 5-Metal

Irons - Ping G15 4i-UW

Wedge - Ping Anser 54* SW

Wedge - Ping Tour-S 60* LW

Putter - Ping Anser 4

Ball - Top Flight D2+ Feel

Rangefinder - Callaway/Nikon LR550

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We play COD (carts opposite drivers).

It's a good game for a foursome of friends since the teams change every 6 holes, and everyone gets a chance to play with everyone else.

We usually play for just a buck per 6 hole match and handicap it.

It keeps it competitive.

Occasionally a match is decided before 6 holes, so we play $1.00 skins for the extra holes.

COD (Carts Others Drivers)-

description: This game involves rotating your partner every six holes. A predetermined wager amount per hole is established. The team with the lowest combined score wins the hole. Each member of the winning team receives a point for each hole that they are victorious. After six holes the partners change and the game proceeds. The final pairing takes place on hole 13. The order of the pairings is as follows: cart partners for the first six holes; the driver of one cart and the passenger of the other cart for holes 7 through 12; and the drivers versus the passengers for holes 13 through 18. At the end of the round the points are tallied and the pre-determined bet is paid off on a per point basis.

If a threesome, we play 5-3-1.

5-3-1-
DESCRIPTION: It's tough to find good games for three players but this one might be the best. There are a total of nine points available on each hole (a point has a predetermined dollar amount). The player with the low score on a hole gets five points. The player with the second-lowest score gets three. And the worst score on a hole gets one. If there are ties, you simply divide the points by the number of players tied. For example, two players tie for the best score on a hole. That means they split the first- and second-place points (5+3/2=4 apiece).
The most I've lost is $4.00, the most I've won is $6.00
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Originally Posted by Artimas

We play COD (carts opposite drivers).

It's a good game for a foursome of friends since the teams change every 6 holes, and everyone gets a chance to play with everyone else.

We usually play for just a buck per 6 hole match and handicap it.

It keeps it competitive.

Occasionally a match is decided before 6 holes, so we play $1.00 skins for the extra holes.

COD (Carts Others Drivers)-

description: This game involves rotating your partner every six holes. A predetermined wager amount per hole is established. The team with the lowest combined score wins the hole. Each member of the winning team receives a point for each hole that they are victorious. After six holes the partners change and the game proceeds. The final pairing takes place on hole 13. The order of the pairings is as follows: cart partners for the first six holes; the driver of one cart and the passenger of the other cart for holes 7 through 12; and the drivers versus the passengers for holes 13 through 18. At the end of the round the points are tallied and the pre-determined bet is paid off on a per point basis.

If a threesome, we play 5-3-1.

5-3-1-

DESCRIPTION: It's tough to find good games for three players but this one might be the best. There are a total of nine points available on each hole (a point has a predetermined dollar amount). The player with the low score on a hole gets five points. The player with the second-lowest score gets three. And the worst score on a hole gets one. If there are ties, you simply divide the points by the number of players tied. For example, two players tie for the best score on a hole. That means they split the first- and second-place points (5+3/2=4 apiece).

The most I've lost is $4.00, the most I've won is $6.00

We play the same thing but it's called a Round Robin match.  We determine starting teams just by pairing the longest and shortest drive and the two in between on the first hole.  Then just swap partners on the 7th tee, and then whoever hasn't been paired get teamed on the 13th.  If first hole drives are in order longest to shortest A, B, C, and D, then first 6 holes are A-D and B-C, next 6 are A-C and B-D, last 6 are A-B and C-D.  We play 2 points possible per hole, one for low ball and one for low team total.  It's sort of like a 3 legged Nassau with partners changing each 6 holes.  Usually play for $2 per Robin, no dollar value on the points themselves - the most you can lose in the game is $6.  It's weird how one team so often jumps out to a lead on the first hole or 2, but the other team closes the gap so that the last hole in each Robin is usually what determines the winning team for that leg.

Rick

"He who has the fastest cart will never have a bad lie."

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