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Two Plus Years Later, Finally Playing Breath of the Wild


Note: This thread is 2406 days old. We appreciate that you found this thread instead of starting a new one, but if you plan to post here please make sure it's still relevant. If not, please start a new topic. Thank you!

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Posted

I'm a very... very casual gamer, but have kind of kept in touch with the progression of gaming from afar and limited play here and there on other people's machines, so basically a Rip Van Winkle coming into gaming, sort of like advancing into the future 30 years in one go.

I lost interest in BotW mainly because I forgot about it after its initial press barrage, the let's play video I watched didn't have much because it was near the release date and there weren't tons of video posted by people who advanced far into the game. Fast forward to a couple of weeks ago, I was browsing Amazon Prime and there was a let's play video hosted by an agreeable veteran of the BotW. Four episodes later, I was totally hooked by the game play just watching it and I bought a Switch right then and there. If it's just for BotW, it was worth it to me just for that one game. Didn't even wait for Black Friday, FOMO.

Fast forward to today, I've got one divine beast down and have gotten a crash course in gaming and all that's happened since like Xbox 1 or even earlier. I mean I knew about Twitch (I use it for other things) and Steam and know just enough about the major games out there to not sound dumb. BotW is totally addictive and I've also been watching let's play videos to see how other people figured things out. Was not prepared for just how big the universe is, it's gonna be awhile before I finish this game. 

Long story short, finally playing BotW and it's awesome!

Steve

Kill slow play. Allow walking. Reduce ineffective golf instruction. Use environmentally friendly course maintenance.

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  • Administrator
Posted

Mine is still in the cellophane. 😛

Erik J. Barzeski —  I knock a ball. It goes in a gopher hole. 🏌🏼‍♂️
Director of Instruction Golf Evolution • Owner, The Sand Trap .com • AuthorLowest Score Wins
Golf Digest "Best Young Teachers in America" 2016-17 & "Best in State" 2017-20 • WNY Section PGA Teacher of the Year 2019 :edel: :true_linkswear:

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Posted
15 hours ago, nevets88 said:

Was not prepared for just how big the universe is, it's gonna be awhile before I finish this game. 

Long story short, finally playing BotW and it's awesome!

If you want to explore everything, the game is massive. If you want to just push through the four divine beasts and go after Gannon, then you can beat the game in a few days. 

The ability to climb was a game changer for the Zelda franchise.  

Matt Dougherty, P.E.
 fasdfa dfdsaf 

What's in My Bag
Driver; :pxg: 0311 Gen 5,  3-Wood: 
:titleist: 917h3 ,  Hybrid:  :titleist: 915 2-Hybrid,  Irons: Sub 70 TAIII Fordged
Wedges: :edel: (52, 56, 60),  Putter: :edel:,  Ball: :snell: MTB,  Shoe: :true_linkswear:,  Rangfinder: :leupold:
Bag: :ping:

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Posted

Well crud.

I was thinking that this might be a new sister course to Teeth of the Dog.

  • Like 1

In David's bag....

Driver: Titleist 910 D-3;  9.5* Diamana Kai'li
3-Wood: Titleist 910F;  15* Diamana Kai'li
Hybrids: Titleist 910H 19* and 21* Diamana Kai'li
Irons: Titleist 695cb 5-Pw

Wedges: Scratch 51-11 TNC grind, Vokey SM-5's;  56-14 F grind and 60-11 K grind
Putter: Scotty Cameron Kombi S
Ball: ProV1

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  • Moderator
Posted
1 hour ago, saevel25 said:

If you want to explore everything, the game is massive. If you want to just push through the four divine beasts and go after Gannon, then you can beat the game in a few days. 

The ability to climb was a game changer for the Zelda franchise.  

I actually feel vertigo making the climbs. And anywhere super high. Very realistic. Sweaty palms. Literally. 

The physics is very realistic. And when it rains and lightning is striking, you can kill yourself easy.

So many little things learned, like exactly how to throw a barrel and break it. Picked up a zombie head and Link kicked it, lol, like football.

Steve

Kill slow play. Allow walking. Reduce ineffective golf instruction. Use environmentally friendly course maintenance.

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Posted

I’ve finished it although I didn’t quite get the full ‘on my own’ experience. My 13 year old is a serious gamer and would interject often. I tell ya...it’s amazing how good these kids are at this stuff. Fortnite, Rainbow Six...I can’t even keep up with what’s going on. He got through BOTW like it was Pong.

:ping: G25 Driver Stiff :ping: G20 3W, 5W :ping: S55 4-W (aerotech steel fiber 110g shafts) :ping: Tour Wedges 50*, 54*, 58* :nike: Method Putter Floating clubs: :edel: 54* trapper wedge

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Posted
35 minutes ago, Vinsk said:

I’ve finished it although I didn’t quite get the full ‘on my own’ experience. My 13 year old is a serious gamer and would interject often. I tell ya...it’s amazing how good these kids are at this stuff. Fortnite, Rainbow Six...I can’t even keep up with what’s going on. He got through BOTW like it was Pong.

Totally agree. I can't believe how fast really good players get through the game so elegantly.

Steve

Kill slow play. Allow walking. Reduce ineffective golf instruction. Use environmentally friendly course maintenance.

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  • Moderator
Posted

ZOMG, this Thunderblight Ganon, I cannot get past this guy. Any tips?

Steve

Kill slow play. Allow walking. Reduce ineffective golf instruction. Use environmentally friendly course maintenance.

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  • Moderator
Posted

I finally beat Thunderblight! Now I can just explore away. At least until I run into the next divine.

Steve

Kill slow play. Allow walking. Reduce ineffective golf instruction. Use environmentally friendly course maintenance.

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Posted
10 hours ago, nevets88 said:

I finally beat Thunderblight! Now I can just explore away. At least until I run into the next divine.

Sorry I missed this. Looks like you figured it out. I was stuck for hours trying to get passed it. My kid comes in and does it in 5:12. Ridiculous.

:ping: G25 Driver Stiff :ping: G20 3W, 5W :ping: S55 4-W (aerotech steel fiber 110g shafts) :ping: Tour Wedges 50*, 54*, 58* :nike: Method Putter Floating clubs: :edel: 54* trapper wedge

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  • Moderator
Posted
On 10/17/2019 at 9:15 PM, Vinsk said:

Sorry I missed this. Looks like you figured it out. I was stuck for hours trying to get passed it. My kid comes in and does it in 5:12. Ridiculous.

Lol. I'm sure I'm gonna eventually run into another roadblock. This game, man.

Steve

Kill slow play. Allow walking. Reduce ineffective golf instruction. Use environmentally friendly course maintenance.

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  • Moderator
Posted

Check out this detailed hand drawn map.

 

Steve

Kill slow play. Allow walking. Reduce ineffective golf instruction. Use environmentally friendly course maintenance.

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  • Moderator
Posted

Woohoo! Finished all the divines. A few more memories to get. Had the Master Sword for awhile now. Finished about 50 shrines so a lot more to go. Not crazy about collecting Korok seeds, but that's the game. Just looking forward to exploring now without having any main quests to do other than the final one. Will have to sneak into the possessed castle for a memory, so at least will take a glimpse of Hyrule Castle. Will start taking on the stronger bosses. Maybe a little more than halfway done? The divines for me, were time consuming, preparing, and the dungeons.

Steve

Kill slow play. Allow walking. Reduce ineffective golf instruction. Use environmentally friendly course maintenance.

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  • Moderator
Posted

This game is very addicting. Spent a lot of time leveling up the armor. Now heat resistant, cold resistant and soldier are at level 4, maxed out. Guardian armor is almost maxed out, just need some star fragments. Will probably max out barbarian armor. 

In the beginning of the game, if I saw a guardian, talus or hinox, I was like, run. And avoided major tests of strength. Now I am like, I'm gonna kill you quick, for the drops. Lynels though, I still have a problem with the 4000+ hp ones. I kill them, eventually, but w/effort, will have to get better and quicker and more tactics because their drops are required for upgrading barbarian.

Doing the shrines and the side quests are fun. Like clearing out the beach for the fisherman. Discovered so many cool places. OMG, Tarrey Town though. Now working on Gerudo, all the side quests. Need to confront the sand whale, get the thunder helm. Then it will be dragons. Some more exploring and finally the endgame.

Steve

Kill slow play. Allow walking. Reduce ineffective golf instruction. Use environmentally friendly course maintenance.

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  • Posts

    • Day 610 - 2026-06-03 Got some work in between lessons today. Rare late day, teaching until 7:30pm.
    • Let's continue on… Cool. The thing is, nobody's claiming par is "reliable" and par's inclusion piggy-backs in the course rating, which is awfully close to par and, thus, brings par in to make it make sense. Once again, for those in the back… (CR - Par) just makes it really easy to know what kind of score you need to shoot to best, match, or play worse than your handicap index. Yes, when par is different, the players from the higher par tees get an extra stroke (72 vs. 71, the 72s get an extra stroke. That makes sense and is a small complication (more info at https://www.usga.org/content/usga/home-page/handicapping/roh/Content/rules/Committee%20Content/USGA/LG_R6d.htm). However, most of the time, this adjustment will not be needed, as many courses play to the same par for the same genders from all sets of tees. And, the rare times it is needed, par (measured in whole numbers, integers) and strokes (also whole numbers/integers) map easily and the idea is easily grasped. Dean seems to be unaware of the fact that most every golfer carries something orders of magnitude more powerful than the highest end desktop computers available the last time he consulted with the USGA in their pockets. While it is quaint that his club puts printouts by the first tee… get with the times, Dean. Look up your handicap index and course handicap in the GHIN app and get on with it. It's a better system than the one that didn't account — at all — for a difference in the playing conditions (via an algorithm, not a judgment). Dean's assertions about the "less precise system because of par" continues to make absolutely zero sense. Right, it still changed tee to tee. Now it just changes differently… and in a way that more accurately reflects the score you need to shoot to play to your handicap. Previously, a 1.1 index would get 1 stroke on a 66.7/122 par-72 course. Now they give four strokes back to the course and must shoot 68 to play to their handicap. This makes way more sense. The 18-shot difference is a pretty extreme example. Maybe a long course that also offers a par-three set of tees could play that long, but… man, that's not going to be super common. Sensationalistic much, Dean? Also, once those unhappy (complete assumption) golfers realize a) what the change shows them (playing to net par = playing to your index) and b) realizes that their differential is going to be the same… I think they'll get over their initial questions. No. And yet… if he shoots the same scores, he'll get the same handicap index he has now. But he'll know on each course what score he needs to shoot to "play to his handicap." Sheesh, Dean. This stuff isn't that hard to figure out. Enough with the sensationalistic stuff. I don't find it "unacceptable" at all. Then again, I'm not nearly 80 and seemingly incapable of doing basic math these days. No. This literally makes no sense, as that part of the differential calculation and the course handicap calculation remains identical. Good! No. Categorically wrong. They should have been adjusting their handicaps all along. Previously it was by subtracting the course ratings. Which… is still basically what's done, with the addition of the course rating being "baked in" to the course handicap calculation. Dean is wrong here, or doing some math heretofore unknown by the world. When par is the same, what determines the difference in handicaps? The course rating, which Dean loves! Sheesh! You had to things when players were in situations like this before, too. This is getting exhausting. He keeps using words like "less precise" and "unfair" but does not seem to understand what they mean. This is like the Princess Bride meme: "you keep using that word. I do not think it means what you think it means." The caps reduce upward movement. Committees have reign to reduce a player's handicap, and there's still an automatic Exceptional Score Reduction. I'm going through these more quickly now because… well, it's silly how badly Dean misses the mark with this blog post. Dean is literally confusing the upward movement (with the soft and hard caps) here with the exceptional score reduction which is used when lowering handicaps due to an exceptionally good score. The creators of the WHS are handicap experts. They know more about the current state of handicaps/handicapping than the Pope Emeritus. It's been shown to have almost no effect across all handicaps. Yes, some 36s under the old system are now 35s under the new system. Yawn. He should have stopped there. It's easier to apply and makes more sense. This makes no sense. It's "not complex" but players will have to guess? And, for men or women, the stroke index of each hole doesn't change because they play a different set of tees. They get a different number of strokes, but it's always been true that when you get 14 strokes you apply a stroke to stroke index holes 1-14, and when you get 11, to just holes with a SI of 1-11. Objection, your honor. Assumes facts not in evidence. Dean's just out here continuing to make shit up about "the inaccuracy of par" and ignoring that with Par (an integer) came the Course Rating, which he agrees is precise and accurate. No. No, this is inaccurate. Also, as noted, you can randomly assign stroke indexes, and so long as all the low numbers or all the high numbers are not clumped together at the beginning or ends of the 18 holes, matches generally work out the same. This is inaccurate. It is an algorithm that looks at scores. That's it. Also, this is better than a system like the prior one where no such thing existed at all. Wildly inaccurate and off-base. Did they do actual testing? No need. They have millions and millions of rounds and ran many, many, many simulations. That's testing. Dean seems to continue to be unaware of the fact that computers are more powerful now than they were in 2002. But, he's nearly 80, so we can understand if not going so far as to give him a pass on how much he gets wrong. Cool. Noted. For the most part that was because many countries haven't been able to rate enough of their courses. :sigh:
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