Jump to content
Check out the Spin Axis Podcast! ×
IGNORED

Are There Any Golf Video Games With Accurate Greens From Real Courses?


Note: This thread is 1635 days old. We appreciate that you found this thread instead of starting a new one, but if you plan to post here please make sure it's still relevant. If not, please start a new topic. Thank you!

Recommended Posts

Posted (edited)

Hi, the title is probably sufficient, but I'm looking for a video game / simulator to speed up development of my green-reading skills at the courses I'm working at; I'm a brand new caddie so I'd like to be as helpful as possible as soon as possible.

From a bit of searching, I can't find anything that fits the bill on the standard gaming systems, but hoping someone has found something. I'd much rather go this route, if possible, instead of green diagrams, as it would be nice to "hit" and get feedback vs. trying to memorize a contour mapping.

Since I assume the answer is "no," has anyone here found a good app that can at least show the effective direction? I downloaded GolfLogix, which seems very cool for this, but I'm wondering how accurate their contours are.

Thanks in advance for any comments!

Edited by newbiecaddie

  • Moderator
Posted

Welcome to TheSandTrap.  One golf game I've played is online at the World Golf Tour (www.wgt.com).  They have a number of courses that I've played, and the green breaks seem realistic.  But I can't imagine how you could learn anything about reading putts from the green views available in any computer simulation.  If you really want to learn to read greens, I'd suggest finding and taking an Aimpoint clinic.  

  • Like 2

Dave

:callaway: Rogue SubZero Driver

:titleist: 915F 15 Fairway, 816 H1 19 Hybrid, AP2 4 iron to PW, Vokey 52, 56, and 60 wedges, ProV1 balls 
:ping: G5i putter, B60 version
 :ping:Hoofer Bag, complete with Newport Cup logo
:footjoy::true_linkswear:, and Ashworth shoes

the only thing wrong with this car is the nut behind the wheel.

Awards, Achievements, and Accolades

Posted
37 minutes ago, DaveP043 said:

Welcome to TheSandTrap.  One golf game I've played is online at the World Golf Tour (www.wgt.com).  They have a number of courses that I've played, and the green breaks seem realistic.  But I can't imagine how you could learn anything about reading putts from the green views available in any computer simulation.  If you really want to learn to read greens, I'd suggest finding and taking an Aimpoint clinic.  

Hi Dave, thank you for the welcome and thank you for your insight! That's disappointing about the simulators. A really experienced caddie I know thought I might be on to something, but it sounds like in practice it won't really pan out. Might be fun for me to try the game regardless, so I appreciate you sharing the info! Really good to know about the Aimpoint clinic as well. From a brief search after reading your post, it looks really awesome! Thanks again 🙂


  • Moderator
Posted
2 hours ago, DaveP043 said:

Welcome to TheSandTrap.  One golf game I've played is online at the World Golf Tour (www.wgt.com).  They have a number of courses that I've played, and the green breaks seem realistic.  But I can't imagine how you could learn anything about reading putts from the green views available in any computer simulation.  If you really want to learn to read greens, I'd suggest finding and taking an Aimpoint clinic.  

I second this as a game. But for real green reading, you need to be there.

  • Like 1

Scott

Titleist, Edel, Scotty Cameron Putter, Snell - AimPoint - Evolvr - MirrorVision

My Swing Thread

boogielicious - Adjective describing the perfect surf wave

Awards, Achievements, and Accolades

  • Moderator
Posted

Based on the games I've played, 2D just doesn't to the undulations of the green justice. It would definitely have to be VR to be anything close.

  • Like 1

Steve

Kill slow play. Allow walking. Reduce ineffective golf instruction. Use environmentally friendly course maintenance.

Awards, Achievements, and Accolades

Posted

The one I've played recently has been PGA Tour 2K21 of The Golf Club franchise from HB. In addition to the courses that come with the game, there are thousands of user made courses including those made from LIDAR of famous courses around the globe. Available on PC and Console. 

Julia

:callaway:  :cobra:    :seemore:  :bushnell:  :clicgear:  :adidas:  :footjoy:

Spoiler

Driver: Callaway Big Bertha w/ Fubuki Z50 R 44.5"
FW: Cobra BiO CELL 14.5 degree; 
Hybrids: Cobra BiO CELL 22.5 degree Project X R-flex
Irons: Cobra BiO CELL 5 - GW Project X R-Flex
Wedges: Cobra BiO CELL SW, Fly-Z LW, 64* Callaway PM Grind.
Putter: 48" Odyssey Dart

Awards, Achievements, and Accolades

Posted

@newbiecaddie OnCore Golf launch this App last month.
I haven't had time to try it yet, but it looks interesting.

Here is a video demonstration - https://www.youtube.com/watch?v=UGfVVxwPHGc

Quote

GreenBreaker is the first and only smartphone app that uses advanced vision and image analysis technology combined with artificial intelligence to read the green and show you an augmented reality overlay so you’re able to anticipate the break and sink more putts.

image.png

Johnny Rocket - Let's Rock and Roll and play some golf !!!

Awards, Achievements, and Accolades

Posted (edited)

Like all of them, The Golf Club 2 is good, if not a bit old (2017)--if you take the time to get used the physics of the game. It ain't like putting in RL.  Practice makes perfect....or, almost perfect.

Edited by Tim S

WIMB
TaylorMade Burner driver 10.5* REAX Reg
TaylorMade Burner 3-wood 15* REAX Reg
Mizuno MX-23 4-PW Reg Steel
Mizuno MP Series forged wedges 52, 56, 60
Putter:  Odyssey White Hot Rossie 36" --  Ball: Snell MTB Black


Note: This thread is 1635 days old. We appreciate that you found this thread instead of starting a new one, but if you plan to post here please make sure it's still relevant. If not, please start a new topic. Thank you!

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Want to join this community?

    We'd love to have you!

    Sign Up
  • TST Partners

    PlayBetter
    Golfer's Journal
    ShotScope
    The Stack System
    FitForGolf
    FlightScope Mevo
    Direct: Mevo, Mevo+, and Pro Package.

    Coupon Codes (save 10-20%): "IACAS" for Mevo/Stack/FitForGolf, "IACASPLUS" for Mevo+/Pro Package, and "THESANDTRAP" for ShotScope. 15% off TourStriker (no code).
  • Posts

    • Day 525 - 2026-03-10 Got some work in before lessons today (was going to play after but it decided to POUR). Then like three minutes in later on.
    • Day 2 (10 Mar 26) - Worked on weight shift feel using slap stick drill (hands about 6” apart - coming back weight on trail foot - down - thru weight on lead foot….moved it to hitting chips w/9i playing what I call “leap frog” - hit 1st about 10yds, the next a couple past the 1st, for about 6 balls total.  Love it as the lies change, the distances vary making each swing slightly different. 
    • The first post is here:   Do you have an overly long backswing that ruins sequencing and leads to poor shots? In nearly 20 years of teaching, I've found 5 common faults. You don't have to swing like Jon Rahm, but a shorter swing will probably help you #PlayBetter golf. Which is your fatal flaw? #1 - Trail Elbow Bend Average golfers ♥️ bending their trail elbows. It can feel powerful! Tour players bend their trail elbows MUCH less. A wider trail elbow creates a longer hand path and preserves structure. It also forces more chest turn; not everything longer is bad! Overly bending your trail elbow can wreak havoc on your swing. It pulls your arms across/beside your body. It requires more time to get the elbow bend "out," ruining your sequencing. The lead arm often bends and low point control is destroyed. The misconception is that it will create more speed, but that's often the opposite of what happens. Golfers often feel they swing "easier" but FASTER with wider trail elbows. Want to play better golf with a shorter backswing? Don't bend your elbow so much. #2 - Hip (Pelvis) Turn I see this all the time: a golfer's hips are only 5-10° open at impact, but he turns them back 60°+ in the backswing. Unless your father is The Flash, your hips are probably not getting 40° open at impact from there! That's more rotation than Rory! Golfers who over-rotate their pelvis often over-turn everything - trail thigh/knee, chest/shoulders, etc. They have more work to do in the same ~0.3 seconds as a Tour player who turns back ~40° and turns through to impact 40° or so. Want to shorten the pelvis turn a bit? Learn to internally rotate into the trail hip, externally rotate away from the lead hip, and do "less" with your knees (extending and flexing) in the backswing. Learn some separation between chest and pelvis. #3 - Rolled Inside and Lifted Up Amateurs love to send the club (and their arms) around them. You see the red golfer here all the time at your local range. The problem? Your arms mostly take the club UP, not around. Going around creates no height until you have to hoist the club up in the air because you're halfway through your backswing and the club is waist high and three feet behind your butt! 😄  Learn to use your arms properly. Arms = up/down, body = around. Most golfers learn how little their arms really have to do in the backswing. The picture here is all you've gotta do (but maybe with a properly sized club!). #4 - Wide Takeaway Width is good, no? Yes, if you're wide at the right time and in the right spots. Golfers seeking width often don't hinge the club much early in the backswing… forcing them to hinge it late. Hinging the club late puts a lot of momentum into the club, wrists, and elbow just before we need to make a hairpin turn in transition and go the other direction at the start of the downswing. When you're driving into a hairpin curve, you go into it slowly and accelerate out of it. Waiting to hinge is like coasting down the straightaway and accelerating into the hairpin. Your car ends up off the road, and your golf ball off the course. Give hinging at a faster rate (earlier) then coasting to the top a try. You'll be able to accelerate out of the hairpin without the momentum of the arms and club pulling in the wrong direction.   #5 - Sway and Tilt Some sway is good but sometimes I see a golfer who just… keeps… swaying… Their chest leans forward a bit for balance, resulting in a whole lotta lean. The green line below is the GEARS "virtual spine." Pros sway a bit, but stay ~90°. This sway often combines with the extra pelvis turn because this golfer is not putting ANY limits on what the "middle of them" (their pelvis) is doing in the backswing. These golfers spend a lot of energy just to get back to neutral! The best players begin pushing forward EARLY in the backswing. Often before the club gets much past their trail foot! Pushing forward (softly) first stops your backward sway and then begins to get your body moving toward the target. Push softly, but early!  
    • I  no longer spend the time and effort trying to sell something I no longer need. Instead, if the clubs are in good condition, I go to my local golf shop or even Dicks Sporting Goods. Trade the clubs in for store credit and pick up something I need, like a hat. Cause you always need another golf hat!
    • Day 205 3-10 Wider backswing, reconnecting arm in downswing/arching wrist through. Also worked on less pause at the top. Recorded and hit a few foam balls. 
×
×
  • Create New...

Important Information

Welcome to TST! Signing up is free, and you'll see fewer ads and can talk with fellow golf enthusiasts! By using TST, you agree to our Terms of Use, our Privacy Policy, and our Guidelines.