Jump to content
Check out the Spin Axis Podcast! ×
Note: This thread is 3643 days old. We appreciate that you found this thread instead of starting a new one, but if you plan to post here please make sure it's still relevant. If not, please start a new topic. Thank you!

Recommended Posts

Posted

The last few times I've been out the weather has been a little bit more wintry and there has been some wind.  As I haven't played many rounds this year it means I haven't played at all in the wind and it has really messed up my approaches into the greens!  I'm not even hitting the greens on some approaches with the wind with/against because I don't really have a method for judging how much to club up or down.

I guess a lot of it is going to be down to practice but I was wondering if there is anything to add into my pre-shot routine that might help?  When you throw up a piece of grass does anyone measure how far away it falls or is it just for direction?  Should I be checking weather reports before playing to get an idea of the general strength?  If anyone has any ideas for getting more accuracy then please share.

 

Adam

:ping: G30 Driver 

:callaway: XR16 3W
:callaway: Big Bertha 5W
:ping: S55 4-W 
:ping: 50' , 56', 60' Glide Wedge
:odyssey: White Hot #7 Putter


Posted

I have not seen a chart or other calculation for distance and wind affects.  There are so many factors (gusts, actual direction, club being hit, etc...) it would be hard to have an easy decision chart.

As you said, it pretty much is experience and trial and error.  On a gusty day, most of us do not score as well because there is no exact approach to measure the affects.

I do recommend you determine exactly the direction of the wind.  Often a breeze may seem like it is directly into you when it actually is a cross wind.  Also factor in temperature.  Cooler temperatures reduce a shot's length.  Hitting into a cold breeze really kills the distance.

Brian Kuehn

Awards, Achievements, and Accolades

Posted

Part of it will depend on your ball flight.  If you tend to hit a high ball you will be affected more.   Also the amount of time that the ball is in the air should affect it.   The best way that I determine is how hard the wind is blowing in my face.   If there are trees around, a good way to determine how hard the wind is blowing is to look at how hard the tree tops are blowing.

With weather apps today you can also get a sense of how hard the wind is blowing in MPH.   A few rounds where you see how it affects your play you can use that as a common rule.   5 MPH = 1/2 club, 10 MPH = full club.   More might be two clubs, etc..   (those are just made up numbers).

It might also help to learn to hit the ball lower, or take one extra club and choke down a little bit.

Yesterday I had 10-15 MPH winds and on a 140yard par 3 it was gusting enough where I needed two extra clubs.   I could have hit one extra club and hit it harder, or even a three-quarter swing with a third extra club if it was really blowing and not have flown the green.   You need some time to practice and see for how you approximate the intensity of the wind, how much longer the shot plays.

 

 

—Adam

 

Awards, Achievements, and Accolades

Posted

Club selection should be based on Shot selection.

Rule of Thumb' - the harder you hit the ball, the more it spins. The more the ball spins, the further it flies!

Example - Most old guys I golf with hit woods & hybrids on approach shots. They don't hit the ball very hard, they have less spin, less spin = straighter shots and a lesser chance of the ball flying sideways or ballooning. This leads to the often heard term "when its breezy, swing easy"  Some players are strong enough and most likely skilled enough, can crush a shot and have little effect of wind controlling that shot. Other times they may use a longer iron, place it back in their stance, choke down, swing easy, hit a low boring shot which will be less effected by wind conditions.

Another example - Cross Winds. If the wind is going right to left, a player who hits a draw spin, the ball will "ride the wind" and push the ball direction left. A player who cuts the ball, the shot would most likely travel less distance and hold a straighter path as the ball fights the crosswind.

Having a broad arsenal of shot selections in your bag will make wind challenging days more fun.

 

Johnny Rocket - Let's Rock and Roll and play some golf !!!

Awards, Achievements, and Accolades

Posted

About the only thing a golfer can do is to keep their ball flight lower while adding in previous experiences in  play or practice in different wind directions and speeds. 

In My Bag:
A whole bunch of Tour Edge golf stuff...... :beer:

Awards, Achievements, and Accolades

Posted
2 hours ago, ZappyAd said:

The last few times I've been out the weather has been a little bit more wintry and there has been some wind.  As I haven't played many rounds this year it means I haven't played at all in the wind and it has really messed up my approaches into the greens!  I'm not even hitting the greens on some approaches with the wind with/against because I don't really have a method for judging how much to club up or down.

I guess a lot of it is going to be down to practice but I was wondering if there is anything to add into my pre-shot routine that might help?  When you throw up a piece of grass does anyone measure how far away it falls or is it just for direction?  Should I be checking weather reports before playing to get an idea of the general strength?  If anyone has any ideas for getting more accuracy then please share.

 

 

Here are some references:

http://www.golfwrx.com/318416/how-the-wind-affects-your-golf-ball/

http://www.mytpi.com/articles/swing/playing_golf_in_the_wind

http://probablegolfinstruction.com/golf-wind.htm

I tend to play wind shots just like any other shot and treat it as a mishit, and at the same time "kind of" setup into the wind just a little bit. If one of my playing partner's ball flies the green, I'll get one to 2 clubs less, and club up if they hit short. That's one reason I tend to always let my partners play first, unless they really insist. :whistle:

 

 

  • Upvote 1

:ping:  :tmade:  :callaway:   :gamegolf:  :titleist:

TM White Smoke Big Fontana; Pro-V1
TM Rac 60 TT WS, MD2 56
Ping i20 irons U-4, CFS300
Callaway XR16 9 degree Fujikura Speeder 565 S
Callaway XR16 3W 15 degree Fujikura Speeder 565 S, X2Hot Pro 20 degrees S

"I'm hitting the woods just great, but I'm having a terrible time getting out of them." ~Harry Toscano

Awards, Achievements, and Accolades

Posted

Whatever you think it is, add one more club.  

  • Upvote 1

In David's bag....

Driver: Titleist 910 D-3;  9.5* Diamana Kai'li
3-Wood: Titleist 910F;  15* Diamana Kai'li
Hybrids: Titleist 910H 19* and 21* Diamana Kai'li
Irons: Titleist 695cb 5-Pw

Wedges: Scratch 51-11 TNC grind, Vokey SM-5's;  56-14 F grind and 60-11 K grind
Putter: Scotty Cameron Kombi S
Ball: ProV1

Awards, Achievements, and Accolades

Posted (edited)

Partly depends on the average wind speed magnitude, how high you hit the ball, and the local topography.

For the ball flight height I have (which is pretty high) at lower wind speeds (~5 mph) a hurting wind and helping wind will affect the shot by roughly the same %. But with bigger winds (~15 mph) hurting wind for me is like -20% and helping is around +10%, & 25 mph wind level is ~ -40% hurting while only ~ +12% helping.

The ball height matters, because due to friction and turbulence near the ground, wind speed tends to climb with height. The gradient with height is steeper if the surrounding land is very open and flat without many trees or structures (like seaside links or prairie type courses). Playing in the middle of dense, tall trees tends to lessen the severity of the wind at height (if you keep ball flight below the treetops).

I think a rough rule of thumb I've heard for typical windy conditions is -1.4 normal distance hurting wind & +.8 helping wind. That's to carry distance. Into the wind total distance will tend to be closer to carry than normal, but downwind, the total distance will increase because the ball is carrying further and landing a bit shallower with a bit more speed.

The lower the shot and the less spin, the less the wind tends to touch it.

Edited by natureboy

Kevin


Posted
15 minutes ago, David in FL said:

Whatever you think it is, add one more club.  

LOL ... this is pretty much what I was going to say.  I you think its a "one-club wind" go up two clubs, etc.  (And, if anything, swing easier, not harder)

Awards, Achievements, and Accolades

Posted
54 minutes ago, tcnbtx said:

Hey Lihu:

These three links have some very helpful information. Thank you.

Glad you find them useful. :-)

 

40 minutes ago, Golfingdad said:

LOL ... this is pretty much what I was going to say.  I you think its a "one-club wind" go up two clubs, etc.  (And, if anything, swing easier, not harder)

Yeah, adding hook or slice to that shot is not going to help much. :-D

 

:ping:  :tmade:  :callaway:   :gamegolf:  :titleist:

TM White Smoke Big Fontana; Pro-V1
TM Rac 60 TT WS, MD2 56
Ping i20 irons U-4, CFS300
Callaway XR16 9 degree Fujikura Speeder 565 S
Callaway XR16 3W 15 degree Fujikura Speeder 565 S, X2Hot Pro 20 degrees S

"I'm hitting the woods just great, but I'm having a terrible time getting out of them." ~Harry Toscano

Awards, Achievements, and Accolades

Posted
4 hours ago, ZappyAd said:

The last few times I've been out the weather has been a little bit more wintry and there has been some wind.  As I haven't played many rounds this year it means I haven't played at all in the wind and it has really messed up my approaches into the greens!  I'm not even hitting the greens on some approaches with the wind with/against because I don't really have a method for judging how much to club up or down.

I guess a lot of it is going to be down to practice but I was wondering if there is anything to add into my pre-shot routine that might help?  When you throw up a piece of grass does anyone measure how far away it falls or is it just for direction?  Should I be checking weather reports before playing to get an idea of the general strength?  If anyone has any ideas for getting more accuracy then please share.

 

Make shots that lower your ball flight. So flighting an extra club down is the way to go. This lowers the ball flight, which reduces how much wind can affect the ball, and lowers spin, which is another factor that affects how much wind can affect a ball flight

Dom's Sticks:

Callaway X-24 10.5° Driver, Callaway Big Bertha 15° wood, Callaway XR 19° hybrid, Callaway X-24 24° hybrid, Callaway X-24 5i-9i, PING Glide PW 47°/12°, Cleveland REG 588 52°/08°, Callaway Mack Daddy PM Grind 56°/13°, 60°/10°, Odyssey Versa Jailbird putter w/SuperStroke Slim 3.0 grip, Callaway Chev Stand Bag, Titleist Pro-V1x ball

Awards, Achievements, and Accolades

Note: This thread is 3643 days old. We appreciate that you found this thread instead of starting a new one, but if you plan to post here please make sure it's still relevant. If not, please start a new topic. Thank you!

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Want to join this community?

    We'd love to have you!

    Sign Up
  • TST Partners

    PlayBetter
    Golfer's Journal
    ShotScope
    The Stack System
    FitForGolf
    FlightScope Mevo
    Direct: Mevo, Mevo+, and Pro Package.

    Coupon Codes (save 10-20%): "IACAS" for Mevo/Stack/FitForGolf, "IACASPLUS" for Mevo+/Pro Package, and "THESANDTRAP" for ShotScope. 15% off TourStriker (no code).
  • Posts

    • Day 11: did mirror work for a while. Worked on the same stuff. 
    • I'm not sure you're calculating the number of strokes you would need to give correctly. The way I figure it, a 6.9 index golfer playing from tees that are rated 70.8/126 would have a course handicap of 6. A 20-index golfer playing from tees that are rated 64/106 would have a course handicap of 11. Therefore, based on the example above, assuming this is the same golf course and these index & slope numbers are based on the different tees, you should only have to give 5 strokes (or one stroke on the five most difficult holes if match play) not 6. Regardless, I get your point...the average golfer has no understanding of how the system works and trying to explain it to people, who haven't bothered to read the documentation provided by either the USGA or the R&A, is hopeless. In any case, I think the WHS as it currently is, does the best job possible of leveling the playing field and I think most golfers (obviously, based on the back & forth on this thread, not all golfers) at least comprehend that.   
    • Day 115 12-5 Skills work tonight. Mostly just trying to be more aware of the shaft and where it's at. Hit foam golf balls. 
    • Day 25 (5 Dec 25) - total rain day, worked on tempo and distance control.  
    • Yes it's true in a large sample like a tournament a bunch of 20 handicaps shouldn't get 13 strokes more than you. One of them will have a day and win. But two on one, the 7 handicap is going to cover those 13 strokes the vast majority of the time. 20 handicaps are shit players. With super high variance and a very asymmetrical distribution of scores. Yes they shoot 85 every once in a while. But they shoot 110 way more often. A 7 handicap's equivalent is shooting 74 every once in a while but... 86 way more often?
×
×
  • Create New...

Important Information

Welcome to TST! Signing up is free, and you'll see fewer ads and can talk with fellow golf enthusiasts! By using TST, you agree to our Terms of Use, our Privacy Policy, and our Guidelines.