I'll take what may be the minority view here… but so what?
You said the kid was young, so I'm picturing, I don't know, a 7-year-old kid. At this point, the father's main "goals" should really just be "let the kid whack a few balls, see if he has some fun." What you see as "a few fundamentals" might overwhelm the kid. After all, look at the list you just posted and what sorts of corrections you'd have to make to fix all of those things…
When I introduced @NatalieB to golf (granted, she was barely three), I cared about roughly three things:
That she stood on the left side of the golf ball (righty clubs)
That she put her left hand above her right hand
That she had fun whacking golf balls "somewhere in the right general direction"
That's it. Every "fundamental" that came after that was a result of her expressing a desire to get better.
The last thing I'd have thought to do was to give her a list of a bunch of "fundamentals." That sounds like the opposite of fun.
The most important thing a parent can do to help their kids develop a passion for golf is to make sure they have fun around golf (on the golf course, at the range, etc.), particularly early on.
Thanks for all the advice.
Its definitely more a case of wondering if my distance is likely to increase rather than worrying about it. At the moment I just want to keep working on a reliable and repeatable swing that gives me a straight shot. Once I've got that I can think about other things.
The point about not fully trusting the swing yet is not something I had thought about before, but I think there may be something in that - repetition and practice is the answer to that I guess.
Those distances are already in yards I'm afraid :)
I would like to add that you made sure to convert the meters into yards (add an extra 10% or so to the numbers), right? Otherwise, those are respectable numbers for someone only started their golf journey.
FWIW, as a 58 year old who started playing golf in their mid-40s, I don't have a lot of distance (driver 210-240y, 7i 130-140y and PW 95-105y), but I do enjoy the game very much, did take lessons and improved my swing considerably after I did.
There are a lot of swing aids that are good to help build a swing, so long as they're used correctly. I'd also suggest they get a big mirror, tape some lines on there, and do some slow swings while watching yourself. Video is good, but can be hard to change something without a mirror or something to help enact the change. With simulators/launch monitors and other similar tech, you can get instant feedback and can be very beneficial. The biggest thing is to just develop something that's consistent. I've seen 30 slicer swings be single digits, but they won't get much better than that.