Jump to content
Subscribe to the Spin Axis Podcast! ×

Leaderboard

Popular Content

Showing content with the highest reputation since 02/01/2011 in all areas

  1. I've seen quite a few threads tracking progress from a very high score (100+) to a respectable score and trying to get better, and I've seen a few people ask "how do i get better if I'm really bad?" or being very frustrated in the 100s. I have recently finished this transition - 130 to the 80s - and it was a ton of work. I had messed around with golf since about 09, but this past xmas I recieved a new set of irons for christmas, and played a round with my dad in Florida. For some reason, it was really, really fun in a way that it hadn't been before. I also got a lesson for xmas while in Florida. That pro changed my grip, stance, everything and made the game alot more fun to play. With the new irons, I decided to committ to golf. This is my post-mortem of what worked, and what did not work, to improve my game and shoot a lower score. I took approsimately 30 strokes off my game from xmas to July 1, 2011. I consistently shot in the 120s, and now I have a legit handicap around 16.5. My last three rounds were 90 (on a ridiculously tough course), 87, 89, 89, 88. I decided to write into a post what worked and what did not so people can try to do the same thing. Golf is really fun at around 90 strokes because its about where you can really say you've started playing golf as oppossed to just hacking. I'm excited to move forward and would like to break 80 in another 12 months (a big goal, I know). I read several golf books (didn't work for me) and watched countless golf videos. I took lessons, bought new clubs, tried drills. My set schedule was three 18 hole rounds a week: one Saturday afternoon (the money round with three friends skins-style, but with strokes recorded as well), one Wend. night at a muni course thats just alot of fun, and one friday night by myself walking that is a practice round to try new things. Every other day except Monday is a range day after work of about an hour and a half. Monday is rest. Thats six days a week for six months to take 30 strokes off the game. Hopefully, you can do it in less time by learning from what worked and didn't work for me. Again, these are just suggestions on what worked to get me into the 80s from the 120s. Sneak preview: about 70% of it is mental stuff like setting goals and having meaning in practice. I also tried really hard not to have the post be "hit the fairway more" or "don't three-putt". Thats obvious. Hopefully this stuff will show you *how* to get to where you hit more fairways, etc... I put them in order of what I thought were the most important to the least important. I hope this might give some people some ideas. 1. Took 5 lessons from a PGA pro and videotaped them This was far and away the #1 contribution to improvement. THe pro changed everything - grip, stance, swing line, follow through - all of it. I'm not going to write what he said, because its too long, but in five lessons we did grip and backswing (#1), swing plane and follow through (#2), driver (#3), putting (#4) and pitchign/chipping/bunker (#5). After the first, I brought a cheap digital camera I got for opening a bank account to the lesson. Really, the important stuff is the audio, but you can't imagine how much more valuable the money for the lesson was when I could review it whenever I want. For all those who complain they take lesson after lesson and it doesn't work, I'm willing to bet you didn't videotape it. I forgot almost everything after he told me and if I couldn't watch the video I would be lost. In charting my rounds (see number 5), I often watch the video right after playing poorly in certain areas - bad putting day, I'll come home and put on the lesson for an hour. If you don't know the fundamentals, don't figure them out for yourself. Go get lessons. Its worth every penny. 2. Stopped Cheating Seriously, this is important. If you mulligan off the tee four times a round, take foot wedges so you don't have to hit around trees, and take 3 foot gimmee putts, you are only cheating yourself. That sound silly, but you can't imagine how much my game got better when I stopped cheating (notice I didn't say score improved, I said game improved. Two different things). I added about 15 strokes to my score by playing by the rules (seriously) but I got a real look at my golf game not a veiled one (see number 5). You cannot improve unless you know where you are weak. You cannot know where you are truly weak if you cheat. Therefore, you cannot improve if you cheat. Logic! Chart your rounds. Whatever the score is, you will improve it. The key is not the score itself that matters, but the *direction* of the score over time. Stop cheating so you know exactly how good you are. 3. Watched "Golf Strategies", a DVD from 2006 w/Robert Karlsson, and it started me really thinking while on the golf course. The video is availible on netflix play on demand, and it plays 18 holes with Robert Karlsson. It doesn't talk about the swing much. It starts on the range where they go through Robert's practice routine - it is eye opening how focused it is - no banging balls at all - and it is really interesting how he imagines scenarios for himself while practicing (OK, I'm hitting this 6 iron into a strong headwind with water on my right. Now this 6 iron is with a strong wind behind me and a back flag, etc...) rather than just hitting them. IIRC, he even practiced a few 4 irons that were "OK, I'm in the trees". You wouldn't believe how many strokes I shaved off my game when i was at about 110 by learning to hit my 4 iron on a dead line drive about 170 yards as oppossed to trying to get it up. Having a wedge in your hand with three storkes left for a bogey is so much better than being stuck in the trees trying a hero shot to the green over and over (and over and over). My course has three par fives with lots of woods and this shot is amazingly effective and not that hard to hit (you basically take some loft of and make a putter swing as hard as you can). I can be in a position to get a green in regulation with a 7 iron after a drive in the woods with this shot. Anyway, after the practice routine, he goes out on a course and plays a round, talking about what he is thinking. He sees things you don't even think are there as a high-handicapper - for example, that there is a bunker in front, and a large well-mown hill behind with an uphill green and a back hole position - he goes a club up because he can afford to be long and does not want to be short. I never thought of that stuff when I shot 120 - just "How far is the flag?". It is incredible how he takes hazards out of play by aiming right and left and how much you can see on a golf course if you just look for it. Just his discussion of when to fire at the flag versus when to go middle of the green depending on the wind is worth the time. 4. Learned my real, honest, smooth-swing distances and started counting a miss long and short just as bad as left or right when at the range. This was almost number one. I see people at the range all the time swinging irons that are going in a 25 yard spread - but as long as they are high and straight, the swingers give themselves reinforcement that it is a good shot. It isn't. On the course, missing long or short with an iron is just as bad as left or right - might be a hazard, might be rough, etc... You need to train yourself to get into the 80s that hitting your irons *the correct distance* is just as important as hitting them straight. When I was over 100, I honestly thought my six iron was a 170 yard club (See another of my posts), and it was - unfortunately, I had to swing insanely hard and only really hit it one in ten or so. Its much easier, and more confidence inspiring, to know you can swing within yourself on a 130 yard 7 iron and hit it well than try to hit a 9 iron that far knowing you have to swing out of your shoes and make perfect contact. Most people (my playing partners included) try to hit their irons either way too far, or have no idea how far they actually hit them. To figure this out, I stole a drill from Michael Breed on the Golf Fix. Go to a course (not with range balls - you will get fooled but with your ball (see number 12) late in the afternoon. Use 20 shots with each iron (Takes about an hour and a half) and measure your smooth distances - a nice smooth swing with a reasonable takeaway and acceleration through the ball. After doing this, I found my distances were: LW - anything inside 30 SW - 30-70 AW - 70-100 PW - 100s 9 - 110s 8 - 120s 7 - 130s 6 - 140-145 (this is a wierd one, I'm not sure why, but my 6 iron doesn't have the 10 yard spread, I can't hit it farther than 145 with a smooth swing, whereas the 5 with a hard/soft swing has a 20 yard gap. As a result, this club doesn't get hit that often - I find it easier to hit a hard 7 iron or a shorter 5. Not sure why, and kinda flies in the face of what I'm saying here, but the 6 iron for me is a wierd club for some reason.) 5 - 145 - 165 4 - 170s 3 hybrid - 180 to 195 These consistent distances are significantly shorter than the 1 in 10 when swinging as hard as a I can distances. If a shot is beyond 195 after the tee shot, I think about where to leave it - when most players at over 100 are hitting and are out of range of the green, they take their longest club and just whack it as hard as they can without any real target. Don't do that! See #2, above. Try to think about which club you are consistent with and leave yourself that club with a really nice angle into the green, as oppossed to just banging it as far as you can. Let say you have 210 to the green. Do you really have a better chance to beon the green in 2 hitting a hybrid as hard as you can and dealing with the shot whereever it goes (rough, trees, shortside, long bunker, etc...), or hitting a smooth 7 iron to the middle of the fairway and then an easy wedge? For me, its the second. If you can honestly reach the green, hit it. If you can't reach the green, its pointless to get "as close as possible". Give yourself a nice shot from a clean lie with a 9-Sand whenever you can't reach the green. This will cut down on explosion holes and, if you can 2 putt, will produce alot of bogeys. BTW, my last round: 3 par, 14 bogey, 1 double for a 88. Why so many bogies? Layups if I can't reach the green, then a short iron in. You can add distance in practice, but I will promise you in the pressure of a round it is not the place to be trying to pick up an extra 15 yards you don't have. Know your distances and play within them - if you are 220 to the hole it does you no good to hit a wild 190 shot when you can hit a 130 shot and then a gap wedge. This all works together - if you have goals (another section), you will most likely layup and hit the correct shot. 5. Got fitted for a modern driver This is the only place where new clubs really made a huge difference. And I mean huge. With the wedges and the irons, the old clubs worked pretty much exactly the same as the new ones. I was playing an old Callaway Driver with a 360cc head and a graphtie shaft. It didn't do well with mishits. After getting fitted for a Taylor SuperFast Burner 1.0, Blue ProLaunch Shaft, cut down 1" with a slightly thinner grip (small hands), I've added 30 yards and alot of accuracy to the drives. The old drivers just can't cut it. If you have a driver from 3-4 years ago and you are in the 100s, think about paying the $150 to get fitted. My driver cost me about $169 at dicks with all the options and work. You can get some great drivers for
    30 points
  2. From 110 yards out, how many strokes does it take the average scratch golfer to hole out? How about the average PGA Tour player? How close do they hit the first shot in each case? From 35 feet away, how many putts does the average scratch golfer take? The average PGA Tour player? What percentage of the time do they hole the putt? This speaks to Separation Value®, and it speaks to the proper expectations a golfer should have, and it speaks to your mindset and approach on the golf course. I've asked players - average players who aren't necessarily super tuned in to the world of stats - at what range a PGA Tour player is 50/50 to make a putt. I haven't kept track of the specific number, but it's over 30 people and may be over 50… and a surprising trend surfaced: not a single person guessed 8 feet (or less). I had guesses out to twenty feet - by an 11-handicapper - and most guesses fell between 10 and 12 feet. From 12 feet a PGA Tour player makes only about a third of their putts. Yeah, that'd get them into Cooperstown, but it's not an otherwise impressive statistic. I've told this story a few times. I was having my college kids play the forward tees one day (I recommend everyone do this from time to time). The eighth hole was a 460-yard par five from these tees (kind of a brute for women), and a player had hit a good drive and a very solid second shot to 20 feet. He missed the "eagle" putt and tapped in his "birdie." Stomping off the green I said "Hey, what's up?" He replied, "I should have made that putt. I really wanted the eagle there." This blew my mind. Here I had a kid - not in the starting five, mind you - who had played a hole nearly perfectly. Better than the average player on the PGA Tour would play (and score) on the hole. And he's leaving the hole disappointed with his score and upset with his play. The PGA Tour player takes between 2.83 and 3.05 strokes to hole out from 110 yards (depending on whether they're in the fairway or not). They only hit the green from this range about 3/4 of the time. The average scratch golfer takes about 3.1 strokes from that range. From 35 feet, the average PGA Tour player takes just over two strokes (about 2.03). Sure, they hole one about 5% of the time, but they three-putt about 8% of the time. The average scratch golfer's slash line (of sorts) from 35 feet: 2.04/5%/9%. In other words, if you're 110 yards out, and you hit your shot to 20 feet, that's not only an okay shot, it's a good shot, and one that should make you proud. If you miss that 20 footer and tap in for par, take comfort in the knowledge that a PGA Tour player only makes a putt of that length about 15% of the time, and averages 1.87 putts from that distance, and that's on better putting surfaces than you're likely putting on, and with a detailed green map. Golf is Hard®. The hole is really, really small, and even getting the ball into it from 20 feet is pretty difficult. Do yourself a favor: stop beating yourself up for great shots. If you lag a 30-footer up close, don't leave the green angry with your putt, muttering about how you "really wanted that one." Tell yourself you did great, PGA Tour level, and if you keep putting that well they'll drop occasionally. If you hit the green with a wedge from 120 out and have a 30 footer left for birdie, tell yourself it was a good shot. Because it is. Look, to be honest, you'll get creamed off the tee and with the long approach shots. PGA Tour players will wipe the floor with you in those categories. You have enough to feel bad about, if you choose, in those areas of the game. There's no need to beat yourself up for the shots that are actually GOOD shots. Know the stats, and feel better about yourself. If you hit your pitching wedge to 20 feet, pump yourself up a bit. It was a good shot. Maybe even a great shot, depending on your skill level. Take pride in that. Feel good about it. Golf will beat you down often enough… there's little sense in you doing it to yourself when the truth is the opposite.
    26 points
  3. While there may be many grip styles used by the best players in the world, there are certain commonalities of a functional golf grip and I wanted to put this thread together to help illustrate what those are. If you found this thread by searching for information on the golf grip, welcome to our site, we have plenty of other great information HERE and make sure to JOIN, it's free! For any regular users of the site, hope this helps your game or confirms what you are currently doing with your grip. There's another video filmed in 2021 here: That video is: Some pics to highlight some common mistakes: Lead hand Big NO in the left pic, grip in the palm. Right pic, heel pad on top, grip in the fingers, it will automatically feel more secure. General idea of how it should look Anatomical snuffbox. If you shot a nail directly through the top of the wrist (in that little indentation underneath your thumb - the anatomical snuffbox) the nail should come out directly through the bottom of your wrist and into the center of the grip. Most poor grips would have the nail come out the bottom of the wrist and miss the grip on the left side. This would indicate the wrist joint not sitting on top of the grip. This is an important aspect of the grip because the incorrect position would assist in early club head throw away on the downswing, basically the wrist joint can't support the downward force of the club. Two sides of the spectrum here. Too weak in the left pic, note the left hand isn't turned enough and the "nail" would be coming out of the left side of the grip. In the right pic, grip is too strong, left hand is rotated too much, lots of cup (dorsi flexion) in the lead wrist. This next bit is more of a variation than a commonality, but I think it's beneficial and probably something new even for experienced golfers. Left pic, short lead thumb, right pic, long lead thumb. Make it easy on yourself and go with the long lead thumb. Greatly assists in the mobility of the wrist hinge on the backswing and downswing. Trail Hand The placement of the trigger finger pressure point (first pad of your index finger just above the knuckle) is important. Too far under can cause the club face to appear too "closed", face aiming towards the sky at the top of the backswing. Too far on top can cause the face to rotate too far underplane on the takeaway. Left pic, pressure point is "on top". Right pic is ideal, pressure point on the side or aft side of the grip. Left pic, pressure point is "under", ideal on the right. Another common mistake in the left pic, right thumb is running down the middle of the grip. A more functional position on the right, just the upper right "tip" of the thumb is in contact with the grip. Left pic position can contribute more to "casting" or losing leverage at too fast a rate. The curvature of the rear hand fits into the base of the lead thumb. Other than looking at your hand position, how do you know if your grip is in the palm of the lead hand? Take a look at some of these clues. Left pic, the "V" of the rear hand is pointing at my sternum, should be aimed more towards my rear shoulder. In the right pic I haven't "loaded" my wrists enough, shaft angle is also too shallow. The shaft would be pointing outside the ball. Since there is a lack of structure to the grip, the shaft "collapses" and gets close to my rear shoulder at the top of the backswing. From there I will have to uncock my wrist angles rapidly to get the club back down to the ball. Golfers will also have a pattern of the location of the wear spot on their glove, under the heel pad, into the palm like the example below. The thumb can also get "shredded" pretty quickly due to the lack of stability in the hand.
    23 points
  4. Folks on this site have come here to learn about the golf swing, share ideas and improve. Most of us rely on better players and expert teachers on this site to help us get better. That is why I joined and why many others joined. Every few months someone like yourself joins The Sand Trap with a eureka moment. Rarely is it revolutionary. In fact, they never are. All your videos show a very flippy, pull golf swing and an improper grip. You don't like the fact that we don't think your swing method is viable for everyone else. It may work for you at this time, but it won't be a repeatable, successful swing in the long run as experience has taught us. Some of us, like me, have fought a flip and have sought out expert teaching to eliminate the flip. You are preaching a flip.Now should I drop everything and go back to the flip, which no good golfer does, or should I seek good advice? You know the answer. It is also the responsibility for forum members to protect the integrity of the site. If someone does a web search on building a golf swing, they may end up in this thread. Without our critique, it may appear that we are endorsing your method. So please take this as a peer review. You can either get upset, start insulting members and get warned, or you can look around at other threads, learn, and maybe take a look at your videos and methods again and adjust them. Please choose the later.
    23 points
  5. Just have the path further to the right of the face....The End I wanted to put this thread together to help players that have never hit a draw or players that want to reduce the amount they slice/fade it. To do that we need to start moving the path more OUTward and identify what is going on with your swing to create the slice. Below you'll find a list of things I typically see slicers do. You also find me demonstrating these pieces (left pics). If you want to start drawing the ball or hitting a slight fade, STOP DOING THE THINGS ON THE SLICE LIST. One thing that's a little pet peeve of mine is how golfers love to talk about the club face when it comes to hitting draws and they usually describe the face as being "closed". While the face has to be closed to the path to draw the ball, the description can be misleading. If I was to tell someone to close their face, good chance they'll just aim the face left of the target or try to "close" the face dynamically during the swing. For a better description of ball flights, go here http://thesandtrap.com/b/playing_tips/ball_flight_laws For a draw we want to have the ball start right of the target (for a right handed golfer) and curve back to the target. The ball curves back because the path is further OUTward of the club face. So for the ball to start right of the target, this means the face has to be aimed somewhere right of the target at impact. Quick way to remember it, the ball starts where the face is pointed and curves away from the path. Typically slicers have the face aimed left of the target at impact, yet common advice for a slicer is that need to "release it" and that they need to be more relaxed to allow the toe to pass over the heel. It's just flat out bad information. Rolling the toe over more won't really help because it does two things: it's orients the face left and can move the club head more INward or left. So if you slice it the culprit isn't the face, it's the club path! The path is too INward or too much across the ball. Slice List Here's a list of all the pieces I'm demonstrating in the left pics for the slice swing. Again, the reason you slice it is because the path is well Inward or left of the club face, these are the pieces that are contributing to that problem. This doesn't mean that you have ALL of these issues, if there was a "model" slicer swing, this is what they would do. You might only need to fix two or three of them to move the path more OUTward so you can draw it or play a slight fade. - Weak or palmy left hand grip - Shoulders aimed left - Knees rotated inward - Lack of axis tilt (spine is vertical) - Hips slide back on the backswing - Minimal turn on the backswing - Weight doesn't go forward on the downswing - Club head is outside the hands at A6 (club shaft parallel to the ground on the downswing) - Lack of Key #3, the shaft and lead arm line up well before impact - Club head overtakes the hands at a fast rate. Draw List Here's the list of all the draw pieces I'm implementing in the pics/video. Just like with the slice list above, you don't need to implement all these pieces in order to draw it/fade it. I would start with the set-up stuff, it doesn't take any skill to have a good grip and address the ball correctly - "Good" grip, left hand is in the fingers, heel pad on top - Aim your body parallel left or slight right of the target - Feet are flared, knees are rotated out slightly - Axis tilt due to the hips being a few inches forward with the head not moving forward - Hips turn, left hip stays forward - Shaft points slightly outside the ball at A5 (lead arm parallel to the ground on the downswing) - Weight is well forward at impact, allows me to achieve Key #3 Inline Impact - "Stretching" the arm into the followthrough 100% Guarantee Draw Pattern For the pics below, rather than describe what not to do I'll be mostly pointing out what I'm doing in the right pics, the "draw" examples. Again the swings on the right are me putting in ALL the draws pieces. If $1000 was on the line and I had to draw the golf ball (and start it right of the target), this is the procedure I would use. A1 Feet are turned out, knees are rotated out slightly. This will make it much easier for me to turn my hips, which will allow my torso to rotate. Left hand grip is in the fingers, heel pad on top. If the grip is weak, it's going to be difficult to create or sustain "lag". If the club shaft lines up with the lead forearm before impact, the club path can start to rotate left. Hips are "bumped" a few inches forward while not moving the head forward which creates some axis tilt. Handle is forward. Golfers that slice are tried of seeing the ball go right so they start to aim more and more left, this only rotates the swing direction more left, meaning you're only making the problem worse. On the right, body lines are square or slightly right. For the example I rotated them right, helps pre-set a little rightward path. I want to point out that I'm only aimed right with my body a few degrees, anymore than that and you might find yourself swinging INward because path can be instinctual. This means that you know you're aiming away from the target and will swing on a path trying to start the ball more online with the target. Basically don't aim 20-30 yards right of your final target. A3 Hips turn with the left hip staying forward. Note the difference in the amount of torso rotation. Try to get in the 80-90 degree range by A3. A4 Being able to turn a good amount has allowed my hands/arms to gain depth. This is going to help me swing OUT on the downswing. Same kind of thing as A3, hips have continued to turn, left hip is forward, head is steady. A5 Since I turned my hips and my hands on were able to travel inward on the backswing, I still have some "depth" at A5, I have space to move my hands down and OUT. Kind of had to cheat with the lines on this one Typically see slicers with the shaft pointing inside the ball at A5, players that draw the ball will have it pointed at or just outside the ball. If the shaft points inside the ball, the club is going to want and travel across the ball. A6 Similar theme to the A5 pics. Club outside the hands on the left, club path will be left. On the right club is inside the hands (the fact that I'm rotated more right at set-up makes it look more "in" than it actually is). My lead wrist is flat to slightly bowed (palmar flexed) on the right. In the left pic there will be some cup or dorsiflexion. The club head being inside the hands at A6 doesn't "guarantee" that you'll draw it, I've seen some players actually fade it because they start rolling their forearms and the face "wipes" across the ball. So make sure to stretch the arms into the followthrough. A7 On the left the shaft and lead forearm lines up well before impact. On the right, good example of Inline Impact. Importance of Key #2, Weight/Pressure/Force favoring the lead side at impact. Note how the weight is forward with axis tilt, helps me swing OUTward longer. A9 Full release on the left! On the right, I'm "stretching" my arms. Again doing everything I can to make sure the club is moving out. I don't want to pull my arms apart and have the club head "wipe" across the ball. Yes you can hit draws all day without having to "roll the toe over". You may have noticed that I talk a lot about Keys 1-3, they are every important, especially when it comes to hitting the ball solid and drawing it. If you're wondering what the heck I mean by Keys, please check this out
    22 points
  6. The Talent Code is a good book, but the message it preaches is quite simple: to become great at something, some ways seem to be better than others. Whether you're a violinist, a soccer player, or a tennis player, you can practice things in a way that makes you improve faster than mindlessly playing songs, kicking balls, or turning on the automatic ball server. Take for example the story of a violinist that stood out to me. Upon learning a new piece, this violinist would play the notes without regard for pace, duration, tempo, or artistry. She'd take the sheet music and simply play the notes in the proper order. It rendered the song unrecognizable. When she encountered a tough part - a tough finger change or something - she'd slow down even more and practice that part again. She'd start at the beginning of the song, play through until she made a mistake, and restart. Each time she'd get farther into the song and the more she played a particular section the more like the song it would sound because she'd played it - correctly - tens or hundreds of times before. This process took weeks. She might spend an hour working on a particular three-note sequence. Towards the end of the time she was technically proficient enough that she could use her "educated hands" to add "artistry" or "feeling" to the notes. The violinist succeeds fastest and makes the greatest progress by making thousands of tiny mistakes but instantly correcting them. This converts those thousands of errors into thousands of successes or, if you prefer, thousands of learning experiences. The violinist was constantly practicing at the edge of her ability, and in doing so, keeps expanding her talent's horizon. Golfers, by and large, suck at practice. The better players will tend to do more than "hit some wedges to loosen up, then hit 50 drivers in a row and leave" but not much. A guy was hitting some balls in our downtown building the other day. He's a +1 or so, and he was hitting the ball poorly. He said "I just don't have it today. It doesn't feel right." So why was he hitting balls? I doubt he could have told you. "Because" isn't a good answer! Instead of mindlessly hitting balls hoping to "find" something, we told this guy to work on a drill. Make the longest swing he could make, the fastest he could make it, feeling that it was completely under control and that felt right. If that was a four-yard chip shot, so be it. Build up from there. Practice at the edge of your ability, not beyond it. That day, this player's talent horizon had shrunk a bit, so he was doing himself no good practicing beyond the edge of it. He was learning nothing from his failures except that if he kept it up, he'd continue to fail. There was no learning, and thus, no success. A near-scratch golfer responded that he hates working on the range because he feels like a 20 handicapper, and my response was perhaps a bit too firm in saying that he was practicing wrong. Oftentimes, I'll be perfectly happy to hit shanks, top the ball, hit it thin, or otherwise hit some terrible looking shots so long as I'm improving (or often exaggerating) certain moves. In that sense, the moves I'm making are equivalent to the violinist's fingerings, and the unrecognizable song is the shank or cold top. In that thread, I said "simple, slow, and short." I'm adding a fourth and a fifth "S" word to the list: "specific" and "success." Simple - It's absolutely critical to boil down the thing you're working on to its most basic state. Specific - "I want to improve my footwork" is not specific. "I want to bank my right foot inward more to prevent my right knee from kicking in towards the golf ball on my downswing" is better. Slow and Short - These two go together and speak to practicing at the edge of your ability. If you're changing the way your right elbow works in transition, you're not going to do this at speed. If you're working on how your wrist hinges from P1 to P2, why swing past P2.5? Just swing to P2 - slowly - and chip the ball. Success - If you can have a simple, specific idea, and practice it with slow and/or short swings at the edge of your ability, constantly making small mistakes with instant corrections, you'll have success with every swing you take. One thing I didn't exaggerate in the post I made: when I'm working on something (which is virtually any time I'm not "warming up" for a round): My pace drops substantially. I'll hit one ball every few minutes. The time between is spent looking in the mirror, at the video, rehearsing a practice move, or thinking. I don't care about distance, direction, contact quality, etc. I'll almost never hit a ball over 75-80% of its normal distance. Most often, because I'm reasonably skilled, my shots will still be "okay" because I can "find the golf ball," but one of the best swings I've made (and posted) resulted in a cold shank. I have faith in my ability to change the swing and then very quickly "find the golf ball" again. Develop that faith in yourself, just as the violinist has faith in her ability to speed things up and still hit the notes. When you're practicing properly, the song may be unrecognizable, but you're doing the right things and improving the fastest.
    21 points
  7. Hip Slide or Sway in the Golf Swing As some may know, I'm "sunsetting" and re-writing some older instructional topics. Next up is this one: This is what I consider an "oldie but a goodie." I still stand by a lot of the stuff described therein, but I've made some small updates to how I teach it and how I understand it. Late last year, some images I posted to Twitter were used in this Golf Digest article: State-of-the-art images reveal one big mistake high-handicap golfers 'always make' | Instruction | GolfDigest.com Those tweets are: The images from that article (or, rather, similar new ones I made specifically for this topic) are in this gallery album. I may add more images to that album eventually, but for now, it's just weight shift/hip slide graphics. Defining Hip Slide/Sway Let's define what we're talking about first. Simply put, hip slide or sway is motion toward or away from the target. This is motion in the plane of a face-on camera's depth. At setup, it's to the golfer's left or right. GEARS uses the convention that negative hip sway (as measured at the center of the pelvis) is away from the target and positive is toward, so I'll use that convention as well. Though the golf swing is largely rotary, there is some "translation" or sway or sliding of the hips in this plane. If you picture a golfer's pelvis as shaped somewhat like an oval — most golfers are wider than they are "thick" — the image illustrates what I'm talking about with regards to "sway." This image is from an "overhead" perspective of a righty golfer with the target to the right. On the left, the golfer has rotated only. On the right, the golfer has shifted or swayed back slightly during the backswing, and shifted or swayed forward a decent amount throughout the downswing† and follow-through. The left pattern (or one that involves too much sway away from the target) is exhibited by many bad golfers, and the right pattern by the majority of the game's best players. For example… Here are a selection of professional golfers in GEARS. Some are men, some women. Some are hitting driver. Some sway as little as 2 or 3 inches, some as much as 8 or more. Again, full-size versions of these images are in this album. It's clear that these golfers have not only rotated, but somehow moved the center of their hips forward. Before we had 3D tools like GEARS, some people would say this was an illusion because the golfer "rotated." I believe the blue oval graphic above dispels that myth — and more closely represents what you see from the GEARS images here with the right-side "Sway + Rotation" part of the graphic. Hip sway is a big part of how golfers create axis tilt: But… I Thought Hip Slide was Bad? If nearly everyone playing the game for a living moves their hips toward the target during the downswing, it's clearly not a bad thing. Sure, you'll occasionally hear people say "I got ahead of it" or something, and there are cases where amateur golfers will slide their hips too far, but on the whole, amateurs stink at getting their hips to move forward properly. Whatever you call it — sway, slide, transfer, flow, weight shift… — it's a good thing in the proper amount. Let's take a look at a number of ways to get it done. I'll start with what I consider to be a great example. You will see from the poster frame that I've highlighted and inset the hips themselves. I've turned on the "Bones" Wireframe as well as the "Ball Position Line" so that you have a constant reference point. This is a Tour player and major champion. The video slows down late in the backswing through the downswing. Here's the same video from a traditional Face-On camera (not the "perspective" look like above). It will play at three different speeds. From the early backswing, where this golfer has shifted slightly to his right, to impact, the center of his pelvis covers 6.9" in going from -1.4" to 5.5" at impact: A closeup look at the way this golfer's hips move are fairly revealing. Do you see that? Not only do this golfer's hips move forward, they move downward too. We'll re-visit this later on. For now, some more videos. I'll keep the commentary light, but we'll start off with a closeup view of a top-ranked LPGA Tour player hitting a driver (with an interesting ball position for a driver): In that video, you'll see the same sort of movement: down, forward, and around. In the next video, a multiple-time Tour winner… who doesn't do much of the "down" you see from the above, instead opting to go from -1.6" to 6.9" (a shift of 8.5"), almost all of which occurs during the downswing. The golfer above, a Tour winner, doesn't go back (negative sway) much, but pushes forward a good bit as well, ending up 6.4" forward at impact. Another Tour winner here without much downward movement, but a good bit of forward. This next video, #7, is not a Tour winner, but a student of mine who absolutely crushes it. 7I clubhead speed was upwards of 104 MPH. He's also a tall guy at about 6'5", hence the wider stance and slightly larger forward sway. We'll continue our run of major champions with a female major winner: This includes both a driver and an iron swing, and you can compare the two. For now, I'll just note that she doesn't move quite as far forward relative to her starting position (about 3.2" versus 5.4"). Next up, a major champion and one of the more studied swings in professional golf… A bit less hip sway than others have shown… but note the slightly back ball position. Three more (in two videos). Next up, #10, is a two-fer — one golfer is a major champion and the other is not chopped liver, with multiple PGA Tour wins and many top-three finishes in majors. I put them together as they have a similar move despite arriving at the top of the backswing differently: If you watched those videos, you'll notice the same thing in common that forms the topic here: the pelvis (hips) of professional golfers move target-ward during the golf swing. Okay, okay! I believe you! But… How do I Slide Forward Properly? If there's one thing about this that's changed in the dozen+ years that I've been teaching, it's that I used to teach a more "active" hip movement whereas I now teach a more "passive" one (feel ain't real, but it's really close here). Long-time members will know I never really taught "pushing off," but I did teach players to more actively move their hips forward. And, depending on the player, I sometimes still do a little. As you saw above, some pro golfers appear very much to be moving their hips forward pretty actively. How do I ask golfers to get forward now? If you think back to when I described the motion of the hips in many players as "down, forward, and around," the clue is the first word: down. Picture a right-handed golfer standing at address who then just picks up his left leg without shifting his center of mass entirely over his right foot. He'll start to lean and fall to his left, yes? Of course! Kinda like this image to the right (you'll have to imagine he picks up his left leg). Assuming Rory's right leg remained in place and the same length, his right foot would act as the center of rotation and his body would "rotate" down and forward. Rory's left hip (the green dot) would trace an arc with a "yellow line" radius around the right foot. Gravity's a son of a gun… … but in this case, it's quite helpful. Golfers can be more passive about getting their pelvis/hips to move forward by using gravity to their advantage. If you flex the lead knee, lead hip, and to a small extent the lead ankle, you're effectively shortening the lead leg, and your body will start to "tip" or "fall" in that direction — down and forward. It turns out… this little bit of falling is often more than enough to get the golfer moving in the right direction. I describe this motion as "falling" (you can see this back in the COVID practice plans on Day 10 at about 2:45 in that day's video) because effectively you are. Falling is very passive. Gravity is always trying to pull us closer to the earth, so if we let it — if we "soften" the lead leg (ankle, knee, hip) — we can get our pelvis moving forward with very little effort. So the mechanics are often simply: At some point† in the swing we "fall" a little by softening the lead leg. When we've fallen "enough," we extend the lead knee. Often this is done fast. We're turning almost† the entire time, but the extension of the lead knee really kicks that up a notch as it can push the lead hip "back" away from the ball. Now, you might be thinking… "Erik you keep using the word fall, but falling is downward, and this topic is about the hips going toward the target." And to that, I'll just point to the red arrow, and call to mind something like this: This tree falls by going forward for the most part at first, just like you will do if you soften your lead leg. 😀 † What's the Timing? A few times above, I put a little cross to indicate that I had more to say. The first time was when I said you move your hips forward during the downswing, right beneath the graphic with the blue ovals. Turns out… this "fall" begins well before the start of the downswing. It begins during the backswing. In another topic, I described the golf swing from a rotation and a "shift" as: In other words, golfers often shift back a little before they turn back, then shift forward again while they're still turning back! (If I was being picky about it, I'd have tried to find a way to draw some much smaller arrows as you do continue forward a bit throughout the whole downswing and into the follow-through.) The initial shift back, in fact, gives golfers a little more "room" to build momentum. It gives them a little more room to fall. The golf swing has been described as two shifts and two turns, but they overlap. The forward shift overlaps both turns! As a generalized template: Your backswing starts with a small shift to the trail side. This may be before the clubhead has moved, it may be concurrent, it's rarely after. This small shift back is often "done" before the golfer gets to A2. From A2 to A3, the golfer winds "up," staying against the wall somewhat. From A3 to A4, the golfer "re-centers" by letting the lead leg "soften." This falling increases in momentum throughout the downswing, until the golfer "lands" over his lead leg, after which he can extend it. I explained both the backswing and the downswing motion here: Here's an Instagram Reel video of my daughter @NatalieB doing a "stepping" drill (man, I wish you could still embed IG videos): Erik J. Barzeski (@iacas) • Instagram reel 92 Likes, 0 Comments - Erik J. Barzeski (@iacas) on Instagram: "When golfers are trying to fix the “flow” or shifting in their golf swings, asking them to throw a ball, pick up and set down their front foot, or take a... By "stepping," her body is going to start falling left pretty early, because she needs extra time to pick up her foot, move it forward a bit, and let it settle onto the ground. (If you do this drill, be careful not to lean toward your trail side and elevate your lead hip to lift your foot off the ground — try to do it a little better than Natalie did by bending the hip and knee to "shorten" the leg to pull it off the ground). I often call this whole move "Load and Explode." As you fall, you "land" on your lead leg quads/hamstring. After you've lowered onto that side a bit, the lead knee extends quickly, almost violently, to push the lead hip back (away from the ball) and to really spike the rotation rates later in the downswing. You get a lot of good things out of this, some parametric acceleration, good GRF, etc. "Load and Explode" is basically one-legged jumping. Think about it this way: if you're standing there, and someone says "jump as high as you can," you'd first lower yourself by softening (bending) your hips, knees, and ankles. Then you'd rapidly extend them to propel yourself upward. The same is true in the golf swing, but to a smaller extent and just with your lead leg: you soften (bend) the joints in the lead ankle/knee/hip, then extend them rapidly. It's one-legged jumping. Okay, so How do Amateurs Screw This Up? I'm so glad you asked. 😉 Like I said, some shove their hips really far forward. This often requires very "active" muscles, not the "passive" ones (for the falling part) that I prefer. The first video shows a golfer who used to sway his hips back (away from the target) 4-5 inches, and worse than that, he did so really late in the backswing. Right at the time he should be building momentum and his fall should be picking up pace going forward, he was going the opposite direction. To compensate, he would very actively shove his hips forward. You'll see he's cleaned up the backswing and eliminated the big, late sway away from the target, but his muscles are still trained go shove forward far, because before, they had to. This golfer gets 9.1 freaking inches forward of where he started at impact! You'll notice that his backswing is pretty good. He's building the momentum, he's moving forward, and he gets to the top (change of direction of the club) fairly vertically — he's not leaning away from the target or arching toward the target. His hip sway away used to lead to an almost left parentheses look at the top: (. Now he looks like… |. 😉 Because he used to be -4" to -5" at the top, he trained himself to shove his hips 9 inches forward, because at least that would get him to 4 or 5" forward around impact. You can see in this video that because he's focused on moving "forward" so much, he has no real time to "load" or "fall" because he's gotta get 9" forward in about a quarter of second! This next golfer demonstrates a fairly common pattern: The left parentheses I mentioned about the former guy? You can see a bit of it here. And, though this guy gets 6.1" or so forward at impact, notice: He's still over 2" back at the end of his backswing. This robs him of the time he needs to "load" or "fall" so he, too, just forces his hips across. Notice that the downswing begins almost entirely with rotation: his arms (and the club) stay "up," his left hip starts rotating out of the way, and he floats forward. The back ball position (similar to the above student). Oy. 😄 Speaking of "floating" across… this is the type of golf swing I describe as "swinging on stilts." If you replaced your legs with a pair of 2x4s (literally pieces of wood), your swing might look a bit like this (from two angles because it's particularly bad! 😄😞 🤮The golfer is in a decent spot at about the 7-second mark, and then… his legs turn into stilts. Here's that golfer's "pelvis lift" graph compared to a four-time major champion who has appeared a few times in this article… The four-time major champ is in blue, the golfer on stilts is in yellow. What you're looking at here is the relative elevation (from setup) of the center of the pelvis throughout the swing. The dotted line is impact, and the lines to the left correspond to the top of each golfer's backswing. The left side is in inches. Rory (whoops), as you can see, is going down slightly most of the backswing, then as he begins falling (before the solid vertical blue line), he lowers more than one inch in total. My student, on the other hand, lowers a bit during the backswing, but is actually rising throughout the transition and the entire downswing. You can see that on video, but to see it in a graph like this highlights just how little he loaded (or how quickly he un-loaded). My penultimate example is rare for two reasons. First, he's going to turn a LOT more than most golfers are even capable of turning. The video plays through a bit faster the first time, then pauses briefly twice on the downswing. You'll note that his pelvis turns about -40° during the backswing. I pause briefly the first time when he reaches PGA Tour average for pelvis turn at impact (around +40°), and then pause again at impact so you can see his total backswing to impact hip turn. And second, because he spends so much energy turning (and he does so very EARLY), he doesn't get forward much. 2.1" and about 110° of total rotation, backswing to impact. That's INSANE. And, so much speed is expended early, so he can't use it late. Anyway, that is not typical. This is, though: This golfer pulls himself about 4" forward… by the end of his follow-through. I say "pulls himself" because the club and his arms basically "pull" the rest of his body through to a finish. At impact, he's a paltry 0.2" forward, and even late in the backswing he's moving a tiny bit to his right. This is a "turn, turn" golf swing without much shifting at all. The golfer "fakes" a good finish, but just turns. He doesn't "load" into the right side, and he doesn't shove himself forward, either. He just tries to turn. The result is a lot of poor contact and less power than he can generate if he uses his legs and body more appropriately. Common Mistakes Not shifting back much (see the footnote just below) early in the backswing. This robs you of having a little more forward momentum. Shifting back late in the backswing. Golfers who do this are going the opposite direction at the wrong time. "Actively" shoving your hips forward. This is often either a learned behavior or a compensation for something else, like getting the trail elbow stuck and needing to push the whole hips/elbow "group" forward to try to hit the ball cleanly. "Floating" across. Sure, the hips get forward, but there's no athleticism to their motion. Footnote: this topic is about shifting forward, hip sway/slide in the forward direction. See any "flow" threads to talk about the backswing shift. Also, I still teach a lot of newer players to "just turn" on the backswing, because you can still fall forward from a centered position. It's not the best but it simplifies things, and for someone trying to break 100 or even 90, sometimes a centered, non-shifting backswing is all they can handle as they work on and focus on other, more important things that will contribute more than a 2" shift. Pop Quiz! (In the spoiler in case you're feeling a bit lazy today 😄) Quick Question… Does "Down" = Speed? The answer to this is complex. The short version? Yes, it can. The long version? Well, there are a lot of things going on during a golf swing — hips are turning, arms are lowering, wrists are unhinging, weight is shifting. Any and all of those things contribute to speed. Witness the shorter backswings of Tony Finau and Jon Rahm, for example, to show that you don't necessarily need 120°+ of shoulder turn like Rory McIlroy to hit the ball far. But, generally speaking, and within the context of playing golf (as opposed to long drive competitions)… yes. The more you load, the more you can explode. To a point. "Down" is a means to an end… it lets you build momentum "easily" (passively). It gets your body in a position to be athletic and explosive. How far down should you go? I generally recommend you go as far down… as you can get out of. If I try to drive down a bunch, I stick the club in the ground six inches behind the ball, because I'm not explosive enough to get back "up out of the ground." Discussion Let's discuss! Though I know the old topic was well-read, and helped a lot of golfers, I want this new one to have some activity, too. Are you at a point in your game where you're working on this? If you are looking to do this, there are some drills at the 30-Day Practice Plan, and elsewhere on the site. Also, I regard the above as a "living" document, so I'll occasionally make some changes to it. I may edit it occasionally to link to posts later in the discussion (in addition to fixing any typos or clarifying something). So… discuss! Post. Ask me questions, share your own videos. Posting keeps the topic toward the top of the forum, too, and bubbles it up on search engines, etc. so more golfers can see this information and join the discussion. So, questions? Comments? Whaddya got? 30-Day Practice Plan - Golf Evolution
    21 points
  8. Congrats to TST founder and owner Erik J. Barzeski (@iacas) on making the list for the Golf Digest Best Young Teachers in America under 40! Well deserved and about time! I'm raising a can of Cherry Coke Zero in celebration!
    21 points
  9. Is this any better than my first or do I still need to go higher?? This is my work shirt and I decided to catch it in my shirt pocket
    20 points
  10. So, that's my "Whoo!" face, haha. It took me 30+ years, but I finally broke 80. Okay….SMASHED 80! That’s a 76! If you can see the scorecard, you can see it was a rough (or normal, for me) start. In fact, I pretty much topped my opening 3w off the tee. Then on the 4th tee I took a practice swing where I let the clubhead release properly and it hit me like a bolt of lightning. From there, was picking really specific targets off the tee and it seemed like I hit virtually every one. Yeah, only 1 birdie (my putting was 'meh'...and see more about hole 17 below...grr!), but no doubles. 12/14 fairways, 11/18 GIRs (with 4 more fringe/nGIRs), and 32 putts. I paid zero attention to the card. Seriously. Had no clue of my score until I thought about it on 16 and knew I had to be close, but didn't tally it. Then, after a chunky-ish 5i off 17, I hit my 4-hybrid to 8' from 187y! Hit what I thought was my best putt of the day, only to have it hang half over the lip. And it was a downhiller! I didn't wait 10 seconds, because it was getting dark (I don't think it would've dropped). But I almost holed out on 18 and tapped my closing birdie in to finish in style, and figured that got me there...or better. This feels so amazing. I play a lot of sports even at 45yo, but am a mediocre athlete. I've always known I was capable, as I hit it really well when I'm on, but just have never been able to maintain 'on'. Probably 12-15 years ago, I had a handful of 81s within a few years, then nothing close since. I sprinkle in a few 83s and 84s from time to time, but scramble for those. But this year has been rough. Shot a 93 with my dad a few weeks ago that honestly had the ball striking of a 100+ round...I just scrambled half-decent. It made me want to put the clubs away. I had a key thought going in to have the feel of covering the ball better. It's what I'd done towards the end of my last round, and started really hitting it well. But I started today with several tight-feeling block fades. Once I finally had that feeling of releasing the clubhead, it just clicked. Then, I could just whale on 'em every time up with no fear. Yeah, I know all about regression to the mean. But definitely gonna enjoy the night! This was a true bucket list item I had almost given up on attaining. For you guys that do it regularly, much respect. And for you guys still chasing it...don't give up! Mods--GIVE THIS BOY HIS "BROKE 80" BADGE!! 🤩
    19 points
  11. 2019 Section Special Award Winners Announced – Western New York https://westernnewyork.pga.com/news/2019-section-special-award-winners-announced/ I'm proud and honored to announce today that I've been named the Western New York section of the PGA's Teacher of the Year for 2019. From the site, this award is "based on the professional’s overall performance in teaching; unusual, innovative and special teaching programs the professional has initiated or played a key role in implementing." The awards ceremony takes place the evening before my Behrend college team(s) play in our home Invitational, the last event of the "regular season," on Monday, October 7. I'm not sure which I look forward to more. 🙂 This follows two previous other awards or honors of recognition: @david_wedzik has received this award twice (2013, 2015), and the list of previous winners is available here: Annual Awards | Recognizing PGA Excellence | WesternNewYork.PGA.com Each year, the Section recognizes PGA professionals for their success on and off the course at an annual awards ceremony. See results at WesternNewYork.PGA.com. Of course, this and $5 might get me a small scone at Starbucks. 😉 But, I kid, I kid. This award is perhaps more meaningful than the others because these are the actual pros in my section who know quite a bit more about what I do, and this is my first year as an actual class A member. (I only finished up my associate-ship last May.) Among the things I cited on my supporting documentation after I was nominated: The two previous Golf Digest recognitions. LSW, and the instructors we've trained in that. The Project 10 thing we created for the Western New York First Tee program, based on LSW ideas and concepts. The Penn-State Behrend team. My winter Junior Elite Program. 5SK, the education seminars we've given to PGA sections, Evolvr, my certifications (AimPoint, etc.), and a few other things.
    19 points
  12. Here are three graphs of putting strokes. The s axis is "speed" and the "t" axis is time. We'll take a look at each of these in a moment, but consider first how putting can behave like a pendulum. In virtually all good putting strokes, the ball is hit with a slight positive angle of attack (AoA) - about 2-3° or so. This positive AoA helps minimize backspin, produce no spin, or even to produce a tiny bit of forward spin if the dynamic loft is 1-2°. But the point is: the ball is struck while the putter head is ascending, or after low point . If you were to swing a pendulum back and through, maximum speed would be where? At the bottom. At low point. At every point after that, the speed would be lower. Even one tenth of one degree after low point, the pendulum is slowing down (negative acceleration, or deceleration). The best putters almost all tend to have a decelerating putter head at or even slightly before impact. Their putting stroke resembles a pendulum, reaching maximum speed at or slightly before impact. Consider also the length of a pendulum's swing. A theoretical pendulum (no loss of energy to friction) swings as far past center in one direction as it does in the other direction. Whether you measure it in degrees or a linear measurement, the pendulum swings 22.7° left and 22.7° right, or 13.1 inches left and 13.1 inches right. The best putters almost all tend to have similar length backswings and through-swings in their putting strokes. Their putting strokes continue to resemble a pendulum in this sense. Now let's take a look at each of these putting strokes. Here's a putting stroke typical of a golfer who has a terrible time controlling their distances. This golfer may have a great sense of touch from 5-10 feet, maybe even out to 15', but when you ask them to hit a 30' putt, you start to see issues. They'll hit one 27', the next 34', the one after that 25', and then maybe 33'. These golfers often make a backswing that's - let's just say - eight inches for a six-foot putt, nine inches for a 12-foot putt, and ten inches for a 30-foot putt. They're almost the same length. Then they have to accelerate their putters various amounts to reach various speeds at impact to send the ball various distances. If you wanted to make a pendulum swing faster at the bottom of the arc, given the same pendulum length and weight (we aren't changing putters or our setup appreciably), how would you accomplish this? Why… you'd simply pull the pendulum back farther before letting it go. So look at the speed and time plot of the poor putter above. I've marked the instantaneous speed at two points: just prior to impact and just after impact. Note that impact - even on a putting stroke - severely slows the putter head down. I've exaggerated it quite a bit in these graphs, but that's something I can do given that I haven't added any scale to these charts. :D It simply makes things clearer to see and thus easier to grasp. At any rate, note that the direction of each of the arrows - both the dashed (pre-impact) and dotted (post-impact) lines is pointing upwards. This means the putter head has positive acceleration. It's speeding up. Note the pronounced "hump" after impact. Though the ball slows the putter head down temporarily, it's still speeding up, so you see a second peak speed after impact. This golfer is roughly 99% likely to have poor distance control. Let's look at the good and great putting dynamics (and by good I mean pretty darn good, because as you'll note the differences between these two are subtle): Note how in Good the putting stroke reaches maximum speed at the ball. The proof of this is that the acceleration is neither positive nor negative - the arrow is pointing horizontally, indicating that the speed is neither going up nor down. Constant speed is no acceleration (positive or negative). Notice that this condition continues immediately after impact, and the putter head continues to slow down thereafter. In the Great image, the putter head is actually slowing down slightly at impact (the arrow points downward). Then you see the BIG deceleration caused by the putter impacting the ball, and then the deceleration continues from there. Contrast those with what we often see from the golfers with the absolute worst distance control: This golfer actually manages to reach peak/maximum speed after the ball has left the putter . Note that his acceleration curve going into impact actually steepens - he is accelerating more at impact than at any other point in the downstroke. Then he accelerates MORE until he rapidly decelerates, well after impact, to bring the putter to a halt. This is more common than you might think. Golfers have been told for decades to "accelerate through the ball" and to "putt authoritatively" and so on. This advice ranks near the top of my list for counter-productive, harmful advice. By and large, the poorest putters accelerate far too much for far too long (including up to and after impact), while the best putters have roughly matching backstrokes and through-strokes that deliver the putter head to the ball while it is either not accelerating at all or is negatively accelerating (i.e. decelerating, or slowing down). If you feel you may be "accelerating" your putter into impact, put three coins on the ground, equally spaced from each other, in a line. Put the ball near the middle one, and practice making backstrokes that go to one and finish at the other. Try to feel that you're not adding anything to the downstroke or follow-through: you're not accelerating the putter much (just let gravity do it - in reality your muscles will contribute, but it's uncommon to feel much muscle contribution) and you're not forcing yourself to "brake" the putter too much at the end, either. Just make a natural, smooth stroke that matches - coin to coin. To change how far you hit the ball, move the coins farther apart or closer together, keeping the distances the same. If you still struggle with this, swing to the second or third longest coin, but still try to hit the ball a short distance and finish at the first or second coin on the follow-through. It's that simple. P.S. Note that I've made no attempt to show the scale of t and s. Specifically, I've fudged things a bit by implying that the the t is the same for all of these strokes, and that impact occurs at the same moment. This is very unlikely to be true: if you make a short backstroke and accelerate all the way up to and even after impact, you're likely to have a shorter (time) downswing and to reach impact sooner. They line up because I wanted to keep things simple, and because timing isn't really the topic here. P.P.S. A really old example of a SAM PuttLab read-out can be seen here . P.P.P.S. (2014-08-13) A great series of pictures and a simple explanation of the "why" is found in post #179: P.P.P.P.S. (2022-03-20) If you read another post in this topic, check this one out:
    18 points
  13. Here's a student many will tell you "lacks flexibility." He thinks it (sometimes, when I haven't seen him in awhile ), other instructors have told him he lacks flexibility, etc. His hips sway right, his torso turns about 75°, and he lifts his arms up to "finish his backswing." It's a bit better in the left photo here because he's been working on this for quite some time now, but even still you can see those trademark things: hips sway back, no secondary tilt, head rises, arms lift, turn isn't great. On the right you can see him doing the wall drill. You set up near a wall. You note how much space you have between your trail hip and the wall, and then you put your arms across your chest and make a backswing while you strive to increase that distance. Make the gap between your trail hip and the wall get bigger. Voilà! Secondary Axis Tilt, hips going forward during the backswing (yes, a bit too much, but this is a drill, exercise, or "feel"), head not going up, more torso turn. The proof, as they say, is in the pudding. It's important to note that you don't necessarily actually want all of these to occur during your backswing. This drill reverses a lot of what you do (hips swaying instead of turning, moving too far right instead of staying "centered", reverse axis tilt). It's a great drill for an 18 handicapper who sways and wants to get better now. As always, these are actual swings, not posed shots. 2017-09-15: Edited the title. Originally it was "Lack of Flexibility and the Wall Drill". We teach this to people who DON'T think they lack flexibility, too. Even kids. 2021-11-25: There are some updated thoughts here that I encourage everyone to read.
    18 points
  14. There are several things which take almost no talent to do correctly, and if you can do them, you can become a better golfer and stay a better golfer. These things should be touchstones of a sort, things you check on constantly, but again which take no (or at least not much) actual skill to achieve. These are things even beginners can do. These lists are off the top of my head. Tier 1: No Real Talent Grip the club properly - in the base of the fingers, with the right number of knuckles showing for your swing. Set up properly - weight over the right part of your feet, arms hanging almost vertically, ball position forward of center. Learn the ball flight laws. You only have to learn them once. Learn that bad shots happen, and don't require a change to what you're doing or attempting to do. Change your grips when they get worn, slick, hard. Get a video camera, alignment sticks, and a few other training aids. You don't have to spend a lot of money here. Use decent clubs. Your muscle back 2-iron is probably not helping you much. Wear sunscreen and sunglasses. Your skin and your eyes are important. Tier 2: Minimal Talent Grip the club firmly while remaining athletically "loose" with the rest of your body. Tension in the wrong places can be a killer. Loose muscles are fast muscles. Learn what "start line" and curve your ball has on any given shot. You'll be miles ahead of the game when it comes to solving problems with your swing for the rest of your life. Practice effectively. It doesn't matter if you practice for 10 minutes or 10 hours a week, if you can practice effectively, you'll squeeze as much out of that time as you can. Nobody practices perfectly, but 90% effective is better than 30% effective. Nobody hits perfect shots when practicing, either, but you can make changes when practicing properly. Learn the Shades of Grey and your Shot Zones. Play quickly. Play without fear - golf is just a game we play. Tier 3: Some Talent Learn to putt with a backswing and downswing that are about the same size. If your ball goes too short and you feel you have to make a huge stroke, just swing it faster, but keep the through and backswing lengths the same. Learn to hit a chip shot with some forward shaft lean and without throwing the trail wrist. I'm amazed at how few people can do this, even if they're just hitting a shot onto a range with no real target, solely trying to "do" this motion. Learn how to make partial swings, particularly with wedges. Learn how to have a "B" swing for days when things are not going well. Develop a ball flight — it's okay if it changes as you continue to improve — and apply the bullet point in the section above to play it. I allotted myself 15 minutes to write this post and come up with what I could come up with, and that's it. Please add your own in the comments below.
    18 points
  15. I've been working off a theory for awhile now, and I've talked with a lot of people about it. I've charted how much time the average PGA Tour player spends doing things, I've talked with coaches and instructors at all levels. I've talked with good and in some cases great players. Nothing yet has dissuaded me from thinking what I'm about to tell you. If anything, it's firmed up my belief. I'm still leaving the door open to the possibility that what I'm about to say still needs to be tweaked, but I think at worst it's pretty close. What am I talking about? Try this on for size: Unless you have a glaring weakness or a facet of your game which far outshines the others, you should spend 65% of your time practicing the full swing, 20% of your time practicing the short game, and 15% of your time practicing putting. By "full swing" I mean every shot that uses full swing mechanics. This includes all shots over about 100 yards as well as some of the 1/2 and 3/4 that employ full-swing mechanics. By "short game" I mean everything else inside of about 100 yards that isn't putting. And by putting I mean putting. Duh. Now, people who have argued against me on this will talk about how "60% of your shots are from within 100 yards of the green." That's great and all, but if you remove short putts from the equation the number drops significantly. Still, the number is around 40% for "short game + putting" and 40% for the full swing, so why have I said 65/20/15? Because working back from the putting green to the tee, putting is simple. It's a relatively easy motion that does not take a lot of time to master. The mechanics are simpler, the requirements simpler, and the ceiling is more severe. If you're making half of your six footers (on bumpier, slower greens than those seen on the PGA Tour), that's all you need to play golf on the PGA Tour, so time spent practicing 20 footers ( which are made about 14% on the PGA Tour , so you should expect to make about one in ten) is time better spent doing something else. Moving back farther from the green, a good bit more time can be spent trying not to leave yourself a 20-footer for par , and working on the short game. I say you should practice your short game 2.5 times as much as your putting. Learn a few basic shots - a pitch, a chip, a bunker shot (which is just a variation of the pitch for many), and maybe a specialty shot or three (a bladed wedge from the fringe, a high flop, and a low checking shot). Variations of those will cover virtually every other shot you can imagine, and if you practice a few shots here and there from some odd lies, you'll do just fine. Of course, you'll do even better if you're not having to use your short game for very much - better still to hit the green in regulation. There's a reason they say "two things don't last very long: dogs who chase cars and golfers who putt for pars." That takes us out to full swing range, and statistics show that the long game - driving the ball in play and hitting greens (particularly from longer distances) is absolutely crucial to playing good golf. There's a reason there's a formula out there that approximates your score by taking 95 - (2 x GIR). Hitting greens is the single biggest correlation to scoring well, and the only way to hit greens is to have a full swing that works - twice on average. The full swing is also orders of magnitude more complex and difficult to master than a putting stroke or a pitching motion. Now, before everyone gets bent out of shape, note that I'm talking about time spent practicing each of these things, so the numbers aren't quite as slanted as you might think just by looking at "65/20/15." For example, because putting is so simple and because the balls are typically within 20 feet of you, you can hit perhaps four putts per minute. On the short game, because you have to round up some golf balls from farther distances, and take a few more practice strokes to feel the ground, you have to clean your club, etc. you can hit perhaps two balls per minute. On the driving range, I'll often hit balls as slowly as one every four to five minutes, but let's say you're not quite as deliberate or don't use quite as many practice motions as I do, and call it 0.75 balls per minute. Multiplying the balls per minute by the time spent, we get numbers that look like this: Putting: 15 minutes * 3 balls/minute = 45 balls Short Game: 20 minutes * 2 balls/minute = 40 balls Full Swing: 65 minutes * 0.75 balls/minute = 48.75 balls So really, this works out to spending almost an equal amount of time on each of the three sections of the game, with slightly less spent on putting (and, really, this still makes sense because the putting stroke is relatively simple ). Note, too, that I'm talking about good practice. I'm not talking about whacking some balls on the green towards some holes and calling it "practice." I'm talking about working on the skills of putting (starting the ball on-line, controlling the distance the ball rolls, and reading greens properly). I'm talking about working on the skills of a good short game with drills - landing balls on targets, taking the same club and varying the height of some shots, one-handed pitching drills, etc. I'm talking about working on drills with the full swing, deliberate, good practice, and not just stepping up and smacking ball after ball during the full swing 65% of your practice time. Now, when I talk about this someone will invariably say something like "I practice my short game religiously and my full swing stinks and I still shoot 82 most days!" They'll remember the one round they made everything or chipped close or in a few times and how it "saved" a bad round. To the first guy, consider how good he'd be if he could marry that short game with a long game that didn't lean on it so much. To the second guy, you remember that round because it's an anomaly, and because you hit the ball badly enough that you needed miracle short game shots just to shoot around your typical score! The stats and studies don't lie. I get that a six-foot putt that you miss counts the same as a drive you put into the right rough. But the odds state very plainly that a six-foot putt is not nearly as damaging to your score as a miss green, and a missed green is not nearly as damaging to your score as a missed tee shot. Them's the facts. I haven't shared them with you here, but they're out there, and I encourage you to look them up. Boiled down, they back my theory of the best way to divvy up your practice time: Spend 15% of your practice time working on putting skills. Spend 20% of your practice time working on short game skills. Spend 65% of your practice time working on the full swing skills. What's nifty is that you can do a surprising amount of all of this work at home, in your back yard, on your living room carpet, or with a mirror or wiffle balls. And when you practice, make it dedicated, good practice . Don't just aimlessly whack balls, whether you're on the putting green, the short game area, or on the practice range with a driver in your hands. 2014-04-08: Renamed 65/20/15 (it was 65/25/10). Changes outlined in post #471 .
    17 points
  16. "Why can I hit my irons ok but slice my driver off the planet?" OR "Why does my 3 wood go farther than my driver?" These are two common questions we see on The Sand Trap and I wanted to put this thread together to help those golfers that struggle with hitting a driver. It can be a tough club to hit, especially if you are a higher handicap player or a beginner. The club is long and it doesn't have much loft. As I say in the video, the swing is basically the same as any other full swing you make with a few set-up adjustments. If you struggle with hitting a driver there is a very good chance that the path of the club is down and INward (across or left for a righty). So if we know that we can start to answer those two questions above, the reason is that you can "get away" with swinging down and across with some of your irons (mostly short irons) and your 3 or 5 wood (off a tee, off the deck could be a different story). The reason you swing down and INward can be varied but I'm going to go over some common mistakes golfers make. So while these set-up adjustments may not fix that issue 100%, they can certainly help you hit the driver more effectively and allow you to have more fun playing golf. For most golfers I recommend utilizing a positive angle of attack with the driver, especially for those of you that swing less than 100mph. The short and sweet reason is that a positive angle of attack allows you to launch the ball higher with less spin. If you don't know your AoA, I would spend some time on a FlightScope or Trackman unit, the information can be extremely valuable. Quick note, even though I've mentioned high handicappers, this is how I set-up to hit my driver and so do many other good players. I can just make my "normal" swing and ensure that I swing up. @iacas has an excellent thread on this, it's a must read: Address: Ball off or just in front of the lead shoulder Hips bumped a few inches forward to kick in some axis tilt (green line). The axis tilt will help me shallow out the strike and help me swing OUTward longer. I don't want to start bending my elbows apart to encourage the club to swing down and across. Feet are turned out about 25-30 degrees, knees are also rotated out slightly. I recommend this for all full swing shots, not just the driver. Just makes turning the hips, keeping them centered and on a tilted angle, so much easier. I tee it high. As you can see from the pics, the equator of the ball is about even with the top-center or even the highest part of the face of the driver. From DTL I have the butt of the club pointing at my belt buckle or even slightly higher. I wouldn't recommend having the handle pointed below the top of your zipper. If you want to draw it with a positive angle of attack, aim your feet, hips and shoulder a few degrees right. Backswing: As my hips turn freely my lead hip doesn't slide back. This will help me to get my lower center forward on the downswing and swing OUTward. The left pic is a common position for people that struggle with the driver and/or slice it. Hips slide rather than turn and the shoulder turn is limited. Makes it very difficult to get into an effective impact position if you look like this golfer on the left. Impact: On the right my weight and lower center have transferred forward while my head has remained Steady. Kicks in the much needed axis tilt so I can have a shallow to positive angle of attack. On the left, due to poor sequencing on the backswing, my lower center hasn't transferred forward, very little axis tilt. As a result my elbows are pulling apart and the club will swing down and INward, across the ball. Not something you want to do with a club you want to launch up in the air. Important! I am NOT creating the axis tilt by tipping my head back, the axis tilt is created by the lower center being forward (reason the lead hips staying forward is important) and the head remaining Steady. I'm not hanging back in order to swing up, all that does it create problems with contact and path. Handle "rising" on the right. Another indication that the angle of attack is shallow and I'm not "swinging across it". Note how the handle of the club is further away from me, very "bunched up" on the left. As I said earlier, you'll not only see me setting up like this but you'll also see some of the world's best players doing it.
    17 points
  17. Let's talk about repairing ball marks on the putting green, and doing so properly. I see a lot of people do this improperly. Unfortunately, many of them are PGA Tour players, and they do it on television. They put their divot repair tool in the ground, pop up, and tap down. This is the wrong way to repair a ball mark. It damages or rips the roots and the grass does not heal in a short time, taking weeks to recover. We had an old topic on this, but it's old, and the videos and links in it are probably almost all outdated. So I wanted to revisit the topic anew. First, a video, an old one but a good one, from Lake View Country Club. Next, an image from the Golf Course Superintendents Association of America (GCSAA). Third, a PDF I built based on the old Lake View site: https://thesandtrap.com/media/misc/repairing_ball_marks.pdf. In short… Push, Don't Pop. Finally, a photo of a recent repair I made to an improperly repaired ball mark: I did this by: Coring out the dirt part. Just inserted the tool and twisted. Progressively working the edges of the nearby turf around the edges toward the center of the hole. Tamping it down. I took the photo before I tapped it down with a putter (which smoothed it out nicely), and which not only looks better, but which will heal much more quickly. The left photo, the "badly repaired" ball mark, may putt quite well, but the person who repaired that ball mark didn't do his job correctly. He popped. He didn't push.
    16 points
  18. I’m not 100% I did this correctly, but this was my first crack at a swing with the feelings you described.
    16 points
  19. I also took a about 15 cuts after the report was made and he was packing up. I cranked up my SS a bit more 125 average on those last 15 cuts and hit 2 out of the 15 300+. I was just getting warmed up when the session was over. We where having allot of trouble with tees sticking in the mat and I could only get about one ball teed up per minute at best. The lengths of the tees varied also, as we where cutting my tees down and trying to make them work. Just couldn't get the tees to stick in the mat and stay up after the ball was set on it. I talked with Jeff a bit after and during the session and asked him what he thought about my swing and distance claims. He absolutely agreed I've hit the ball 330 no problem, as I have claimed a 326. He also said he has no doubts that I could hit about 2 300+ yard drives per round as I claimed. He also pointed out that even with all my bad club face stats and smash factor. If I could just reduce my ball spin and launch angle I would hit lots of 300+ drives. He also mentioned I might get an average of about 10 yards more distance of roll In real life conditions. Here are the best two shots if you don't want to download that pdf. Swing Speed: 116.7 Smash Factor: 1.42 Carry: 291.9 Total Distance: 314.8 Swing Speed: 117.7 Smash Factor: 1.42 Carry: 286.9 Total Distance: 301.6
    16 points
  20. I have taken some time to write this post. I am trying not to use my usual style and am trying to make it more general and readable and understandable. As many know George Gankas has risen from mediocrity to achieve sudden fame, booking his $500/hour lessons out to June - though probably not anymore with COVID-19 and California - because Matt Wolff rose to fame and because his Instagram account shows a bunch of already very good players hitting the ball hard. Now of course George has actually been teaching for 25 years and is probably almost the same guy he is now as he was five years ago when he was unknown by most but that is just how golf is. I am not jealous of George - He is not taking students from me. I do not dislike George either - Though his surfer boy 'EMBH' attitude does rub me the wrong way, he cares about good information and is passionate about making golfers better, so he is okay in my book from that POV. But I do have some very real issues with his swing philosophy and I will attempt to talk about them here to start a discussion. My list of complaints - and I will go into more detail later on - is: Does not tuck his shirt in. Wears socks with sandals. EMBH. I am just kidding - but now seriously. First bear in mind this is from having seen much of Instagram, hearing from things, videos and speaking engagements, podcast interviews, etc. I have watched a LOT of GG content, directly from GG himself, I have not spent weeks watching him teach and some of this might be older or he might not do it as much as he says. A little like Stack-n-Tilt where something that has some value is WAAAY overdone to the point it can become an obstacle. A little goes a long way, and a lot is too much. None of what we are apparently calling 'flow' now with several manual movements in an effort to make it 'reactive' or something. Overdoes rounding of lumbar spine at setup. Trail knee extends too much too soon and hips over rotate on the backswing. You can see some guys with straight trail leg by P2. Hands get too deep too soon. Can cause two big problems (let me see if I can do this right): Hinders too much left bend. Notice some guys move the head down and forward on takeaway. Limits mobility with the arms and torso. Arms do not have any room towards the top so arms have to lift and shift outward. IMO b/c of the last couple notes, Gankas has been advising to add in more manual spine extension to finish the backswing. So you have a manual move on top of a manual move to compensate for each other. This extension on the backswing also gets pressure too far forward too soon, players get a 'loaded left' look at P2.5 to P3. If the pressure and mass does not load right it can not 'fall' forward in transition. Body shift and rotation sequence is backwards: George likes upper/lower body to stay back P4 to P6, then open up big time early and then moves lower center forward from P6 to P7 as the hip thrusts forward and up. Elite players tend to do the opposite, upper body is 'closed' in relation to lower body in transition as body shifts forward in order to spike pressure at P5. Most players are mostly done going forward with the body by P5.5 because they are going more up and around. Wants dual external rotation of hips in downswing. Does not happen even though his early Instagram was littered with players practicing this in some sort of hyper-perverted Sam Snead Squat thing. From P3.75 to P4.25, trail hip in good players moves from more internal to less internal (which is movement in the external direction-Yes) but then goes internal to neutral from there. The front hip goes internal on downswing. You can even see some Tour pros plant the front heel more forward than where it was at setup. If it actually went external in the lead hip the golfer would just spin out and have nothing to plant and push against. If you went external there you could not properly engage the muscles up the left side. Trail elbow does not actually go external with many pros at all. Most pros the elbow slightly trails trails the rear hip on the downswing and pros tend to have some trail shoulder retraction early in the transition. By P4.5 pros will not have the forearm 'in front' or more vertical than the torso tilt. George says the arms shifting out shallows the shaft. While it can it can also make the shaft get steeper or do anything else too. You can overcome the pretty weak force that shifting the hands out shallows the shaft very easily. I see people shift the arms out and steepen EVERY damn day on my lesson tee. Plus with GEARS or 3D we know the butt of the club early transition tends to move more vertically down and then moves out. It follows the movement of the body/torso: it lowers 'closed' and then starts opening up. If you have to shift arms out and go ER, how is Rory one of the most shallow players and Noren one of the steepest? Dislike manually feeling more rotation on the downswing by rotating faster and more. I do not have a problem with this in general - Dustin Johnson has to do this, but he is also a freak in a good way. But do not teach it to everyone. Not all great players are super open at impact and those who are, mostly a result of what came before. Look at Matt Wolff, who does the opposite of many of these things (https://www.instagram.com/p/B73nK0iA2xz, https://www.youtube.com/watch?v=r2keCNyqEhQ😞 Hands track straight back on takeaway to mid backswing. Do not gain super depth. Trail hip does not over-rotate. Gets his right hip high and internally rotates into the hip. Unweights the lead foot instead of staying centered or left. Dual internal rotation of the hips. Here are some stills. Hands don't get overly deep: No real external rotation or outward shifting hands here: Internal rotated hips, left heel planted forward of where it was at setup: Some of these photos are https://www.instagram.com/p/BbVfT7NgkH5 and https://www.instagram.com/p/B1peRirlSqM and https://www.instagram.com/p/Bz6xE86FzGs. They will not embed because his account is private right now. 1. A little like Stack-n-Tilt where something that has some value is WAAAY overdone to the point it can become an obstacle. A little goes a long way, and a lot is too much. I do not have to say too much more about this and I do not have pictures to show it, but an example might be the Sam Snead Squat thing. It is overdone. Other things he does are a good thing that is taken past where it is good and beyond. 2. None of what we are apparently calling 'flow' now with several manual movements in an effort to make it 'reactive' or something. Countless examples of this. Look at the Matt Wolfe video FO up above. Compare to say Rory or Justin Thomas videos. See the first set of three images below too. 3. Overdoes rounding of lumbar spine at setup. Look for the hips to be a bit too level and the butt tucked under a bit too much. Not saying you want to have a flat back here and some of the more recent videos and Instagram posts look better. 4. Trail knee extends too much too soon and hips over rotate on the backswing. You can see some guys with straight trail leg by P2. Can find a ton of those on his Instagram. https://www.instagram.com/p/B_nKvxGjRPymAtMS8EM0ZnRFPt9RRNIMtMPG-E0/ for example. 5. Hands get too deep too soon. Can cause two big problems (let me see if I can do this right): 6. IMO b/c of the last couple notes, Gankas has been advising to add in more manual spine extension to finish the backswing. So you have a manual move on top of a manual move to compensate for each other. https://www.instagram.com/p/B_jRb3QjHPm10S7SxFLnr3BHVfQ8FKlN38ElGw0/ 7. This extension on the backswing also gets pressure too far forward too soon, players get a 'loaded left' look at P2.5 to P3. If the pressure and mass does not load right it can not 'fall' forward in transition. Too many to post. You will see a lot of GG students staying very centered then falling back during the downswing and then finishing forward late. This is similar to 2 but I thought it deserved its own post. Might be the same thing though. 8. Body shift and rotation sequence is backwards: George likes upper/lower body to stay back P4 to P6, then open up big time early and then moves lower center forward from P6 to P7 as the hip thrusts forward and up. Elite players tend to do the opposite, upper body is 'closed' in relation to lower body in transition as body shifts forward in order to spike pressure at P5. Most players are mostly done going forward with the body by P5.5 because they are going more up and around. Also similar to 2 and 7. Just more detail. You can condense these a bit if you want, but really, 8 is a bit different too because it is not about pressure but about the rotation and the translation and when those are 'primary' in the golf swing. 9. Wants dual external rotation of hips in downswing. Does not happen even though his early Instagram was littered with players practicing this in some sort of hyper-perverted Sam Snead Squat thing. From P3.75 to P4.25, trail hip in good players moves from more internal to less internal (which is movement in the external direction-Yes) but then goes internal to neutral from there. The front hip goes internal on downswing. You can even see some Tour pros plant the front heel more forward than where it was at setup. If it actually went external in the lead hip the golfer would just spin out and have nothing to plant and push against. If you went external there you could not properly engage the muscles up the left side. So many buckets between the knees especially in early Instagram posts. 10. Trail elbow does not actually go external with many pros at all. Most pros the elbow slightly trails trails the rear hip on the downswing and pros tend to have some trail shoulder retraction early in the transition. By P4.5 pros will not have the forearm 'in front' or more vertical than the torso tilt. 11. George says the arms shifting out shallows the shaft. While it can it can also make the shaft get steeper or do anything else too. You can overcome the pretty weak force that shifting the hands out shallows the shaft very easily. I see people shift the arms out and steepen EVERY damn day on my lesson tee. Plus with GEARS or 3D we know the butt of the club early transition tends to move more vertically down and then moves out. It follows the movement of the body/torso: it lowers 'closed' and then starts opening up. If you have to shift arms out and go ER, how is Rory one of the most shallow players and Noren one of the steepest? Note the handle actually goes behind him more and close to vertical then and yet Matt shallows the club. 12. Dislike manually feeling more rotation on the downswing by rotating faster and more. I do not have a problem with this in general - Dustin Johnson has to do this, but he is also a freak in a good way. But do not teach it to everyone. Not all great players are super open at impact and those who are, mostly a result of what came before. Look at other player videos on YouTube. Good things about George: Setup: armpits over the top of the knee over the balls of the feet. Does not set up like old Adam Scott with straight back. Generally better to be neutral or internal with trail elbow on backswing than external. Eat the ball cue in transition. Thank you to certain people behind the scenes in a PM for encouraging me to post this. And to take the time to make it good. I am posting this to have a discussion. I like a lot of what George teaches, but I do take issue with the things I listed up above.
    15 points
  21. I had the pleasure to play 5 rounds with @iacas during our Sand Valley trip. 3 on the Sandbox, and then once on Mammoth Dunes and Sand Valley. He is the best player I've ever played with, and it was interesting to notice a few things that were different in our games beyond our golf abilities. Specifically, there were a few course management things I noticed that he did really well that I did not do nearly as well. I wanted to share these things, because I think they are generally good things to think about, and they might help you shave some strokes off your score. I believe all of these are discussed in LSW, but it doesn't hurt to have a refresher. 1. Avoid Doubles This was by far the biggest thing I noticed. @iacas did get in some bad spots on the course, as everybody does. But, every time he got in trouble, he made a bogey at worst. I don't think he made a double while we played together. I made more than my fair share of them, despite driving the ball almost as well as him. I tend to get sloppy when I get myself into trouble and end up with a double bogey instead of a bogey. A bogey doesn't kill your round, and it only takes one good shot to get the stroke back. A double is a lot harder to recover from. How did he do it? He got himself back in play and gave himself a great chance to hit the green with his next shot. Sometimes, this meant going for the green. Most of the time, this meant getting out of trouble while advancing the ball down the fairway. For me, I need to think more about giving myself a wedge that I feel comfortable getting on the green most of the time when I'm in trouble off the tee instead of always trying to find a way to go for the green. It also means being more crisp around the greens when I'm already in trouble. I tend to check out of a hole if I don't have a par putt, and that leads to a double that really should have been a bogey (or a worse score than a double). Also, if you're in trouble around the green, just get on the green. Forget about the flagstick. Find the shot that will give you a 20 foot putt as your next shot. If the only shot you can try is a risky flop shot to get it close, it is likely to be better to play towards the center of the green than trying that really hard shot. If you're not a good bunker player, forget the flag and concentrate on getting the ball on the green for that 20 foot putt. For higher handicapped players, you can change this advice to avoid triples. But the bottom line is, bogeys aren't bad, even for a plus handicap. Doubles are bad. 2. Give Yourself a Par Putt This is really similar to above, but I wanted to separate it out. You are not a PGA Tour pro. You can live with putting for par. If you are in trouble, your goal should be to give yourself a par putt. Unless you are a really bad putter, you will likely 2 putt and make a bogey. If you are chipping for par, that is not good. If you are putting for par, that's fine. If you follow the advice above, you will likely have a shorter putt that you can make more than you think. Think about this - if you have a 20 foot putt for par, your stroke average will below bogey, because you'll make more than you 3 putt, As an amateur golfer, you can live with that. I separated this out, because this is the matra I need to repeat to myself over and over. A par putt is a good thing! 3. Avoid Shots You Haven't Practiced We played the Sandbox 3 times together, which is a great par 3 course. It encourages you to try different types of shots - high pitches, hitting a bump and run, chipping an iron, even putting from 50 yards. @iacasliked to try all those types of shots. And it was a lot of fun trying some of those myself, and he definitely had fun trying to pull them off. Here's the thing, though. If you're trying to get your lowest score possible, don't hit a bunch of creative shots. Almost without fail, whenever @iacas tried a unique shot, someone else would hit a standard pitch and get it closer to the hole than him. Which makes sense - we work on pitching a lot more than we work on chipping an 8 iron into a slope to bounce the ball onto an upper tier. So, the bottom line is, if you haven't practiced the shot, it's not something you should try when you're playing for a score. I almost titled this "never hit shots you haven't practiced," but there are going to be times on a golf course when you're going to have to try a shot you haven't practiced. Just don't do it very often. Stick with what you know and have practiced if at all possible.
    15 points
  22. Every now and then, someone comes onto the forum with a grand idea about how "natural" the golf swing should be, about how "modern instruction is too technical," and about how they, despite rarely having broken 90 and having taken a few lessons and having seen a few YouTube videos, have the solution for what ails all golfers across the land. In this topic, I'd like to quickly tackle a few of the arguments that are commonly lobbed out there by these types of people. These comments are often made as if they're self evident, and obvious, when in reality they're just based on a hunch and a tiny dash of personal experiences. These comments are also often made by someone who has had limited success in the game, in part because — I believe — that the work it takes to get down to a low single digit handicap, for example, tends to make one very aware of just what is actually required. Note: I'm one of the first guys to tell you that I think most instructors aren't very good. And I have reason to dislike those guys more than most, because they actually make it more difficult for me to do well in my instruction business. If the perception is that instruction is bad (because it is), then that de-motivates people to seek out good instruction. It's a bit of a sinking tide lowers all ships sort of deal. What's the reputation of used car salesmen? Poor, right? I imagine nobody hates that reputation more than the good used car salesmen out there, as they have to work harder to overcome their perception of their peers as well as the normal things that come up in selling a car. In no particular order, then, here are some pins and my short (for me) responses knocking them down. Golfers Should be Taught the Basics and then Left Alone to Do What is Natural There's nothing natural about the golf swing. It's not even a move we've developed via evolution as a necessary hunting/gathering/whatever type move, like throwing or hitting something might be. Fewer than 20% of golfers ever get instruction, so most of what you see on the golf course is people trying to do what is "natural" to them. How's that working out for them? Not very well - most people's "natural" golf swing is a train wreck, and the reason why they can't break 100 very often. As humans, I'm not going to argue that we don't have some sort of natural hand-eye coordination. We do, to varying degrees. But golf is a whole new world of precision and speed with very little margin of error. So, yes, with a little practice the average human can get pretty good at making contact with a ball nearly every time they swing a club… but that motion, what they come up with "naturally," will often not be very good at all for playing golf. No Other Sport is as Technical as Golf Instruction Two quick things to say to this: Other sports are easier. I played soccer for a long time, and a bit of hockey. Skating isn't all that complex. Even puck-handling and shooting isn't all that complex. You can say things like "you roll your wrists like this, drag the puck like this, and then flick like this" or whatever, and that's - at most levels - about as complex and difficult as it gets. Golf is much more difficult than virtually any other sport - nearly every muscle in your body is involved in the thing, we have to hit shots accurately with the longest implements swung about as fast as anything else, our margin of error is ridiculously small (a putt from 3' with dead weight misses the hole entirely if it's not within 4° of accurate… and that's a three footer… have the wrong clubface angle on a driver by 3° and, hooo boy!). Anyway… golf is freaking difficult. Other sports, at the higher levels, are also incredibly technical, making the statement above in red a lie. Pitching coaches have all sorts of video and 3D motion capture devices. They analyze all kinds of things. Do we do this in Little League? They often aren't all that "technical" at the early stages, but things can ramp up for the better players. Some pitching camps and clinics will expose younger kids to this stuff. Every sport has things to gain from using science and technology, and the higher level you get. Other sports are incredibly technical. If you consider Formula 1 or NASCAR a sport, those sports are incredibly technical. Everyone is a Feel Player and Modern Instruction is Too Technical I agree that everyone is a feel player, and that giving a player too much technical "stuff" is bad, but that's inherent in how I stated it: "too much." Nobody would argue that giving the student "just the right amount" of technical "stuff" is bad, because again it's inherent in how I wrote it: "just the right amount." Some take this even further, and say things like "any technical information is too much," as if telling someone some basic technical thing is going to short circuit their brains and lead them to a complete inability to function. The truth is, mechanics are how you hit the golf ball. Someone who has the clubhead 18" outside their hands at A6 DL has bad mechanics, and those need to improve for them to be a better golfer. I see my job as an instructor to focus the student on the mechanics they need to improve (their "priority piece"), and then I use feels to get them to change those mechanics. The hypothetical student swinging across the ball here would understand that we generally want the clubhead somewhere inline with the hands at A6 DL, but feels are how we'd get there. Feels, drills (drills are just motions or exercises that help encourage the new mechanics to feel more normal and repeatable at higher and higher speeds), and other tools are what allow the students to change the thing, and if they understand the basic mechanics, they'll have a better chance of continuing to practice on their own properly. When students leave my lesson, they should understand the hows, whats, whens, and whys of their lesson: what the priority piece is, why it's important, when it occurs in the swing, and how to go about improving it. But the last thing is almost always feels and drills to enhance/encourage those feels. If the Instructor Talks about Mechanics, the Player Will Only Think About Mechanics This one comes about because sometimes people don't give enough credit to other people. If I tell a student "Okay, from the top what you're going to see is your hands shifting out, the club shaft steepening, and kicking out to here at A6 where it's 18 inches outside of your hands. This is why your good shots are big pulls and your bad shots are slices and wipey cuts" that doesn't mean the student is going to be thinking about "okay, my hands need to do such and such, my shaft needs to do this and that, and at this point, I want to have the clubhead and my hands at this point in space…" They might think that if you stopped the lesson there, but that's literally ten seconds of a lesson, and the next thirty plus minutes is often you working with the student to find the feelings, drills, etc. that help them improve those mechanics. If the student feels like his hands travel down toward his right pocket from the top of the backswing to fix the issue, then that is what the student leaves with, as well as an understanding of the what, when, why, and how… My students aren't thinking about mechanics. They know the mechanical change we're trying to make, yes. But I give people the credit they deserve: they can understand what mechanical change we're trying to make, and even why, while still being able to process, understand, and remember HOW they should go about making that change. Instructors who Draw Lines on Video Only Care about Positions, but the Golf Swing is a Dynamic Moving Thing High speed video is like having super-human vision. I say that a lot, because it's true. I wrote a lot more about this one here, but in short… the "positions" in the golf swing are merely "checkpoints" through which we pass through while making a dynamic motion. So that golfer with the clubhead 18" outside his hands at A6 DL that I've used a few times… on camera, he wants to start seeing the clubhead lining up closer to the hands. But he can't get there just by kind of posing it there, he has to get there dynamically, by finding the feeling that lets the clubhead pass through that "checkpoint" dynamically. At the end of the day, too, the camera often becomes more for the student than the instructor. The student can see that "wow, I did it!" They can try a feeling and see what happened in reality. They can experiment with how much of a feeling is needed to get something to pass through the "checkpoint." And they can use the photos the instructor makes and the notes they write down for them to continue guiding them as they practice. An Instructor with Lots of Gadgets is Obviously Too Technical Gadgets — launch monitors, high-speed video, pressure plates, SAM PuttLab, FocusBand, training aids, GEARS, etc. K-Vest… etc. — are tools. The good golf instructors I know have a lot of tools at their disposal. Just because they have every tool available to them doesn't mean they use them in every lesson. High-Speed video, for example, is like super-human vision. The golf swing happens too fast to see little pieces, and yet given the margins of error we have in the golf swing, we sometimes need to see those little pieces. And… I don't believe for one second that some of the famous instructors that pre-dated technological advances would have continued to teach the way they taught before. Ben Hogan would have been one of the first people to buy a FlightScope or Trackman, I think. The old instructors would have loved using high-speed video. Technology would have expanded their tool box, and they'd be foolish not to give themselves more options. As the saying goes, when you only have a hammer, everything looks like a nail. But when you have a full toolbox, you can fix all kinds of things, even if you don't use every tool in your toolbox on every job. Golf Instruction is One Size Fits All and Does Not Adapt to the Student / Golf Instructors Have Only One Method and Everyone Fits that Model I've heard some people say that some golf instructors teach one thing to everyone. I think every instructor tends to have things they prefer, or like, but the best instructors are incredibly flexible. For example, I "prefer" something closer to a one-plane swing… but I have a number of students with Justin Thomas style backswings, very high hands, very two-plane-swing type motions. My only real constraints are working within the 5 Simple Keys®, and I'm always working toward improving one of those in the full swing. My instruction, and the instruction of good instructors I know, is highly personalized, and that doesn't just mean what they're actually told to do and fix and change in their golf swing. Some students aren't going to visit the range very much, so they're given lessons which focus on things they can do at home for 5-10 minutes per day. Vice versa for someone who I see 3-5x a week hitting balls 20 feet from me at Golf Evolution - they might get more drills you can do while hitting balls. Some students are able to "buy in" more if they understand some of the little details of what they're doing. Other people just have complete faith in you and are confused by or don't want to hear anything except what they're supposed to be doing. They don't even want to know why; your word is good enough. Some students learn by observing. Some like external cues, others internal more. Some like auditory assistance. People learn differently, and while you won't always get this perfect, good instructors try to notice those things and tailor everything they do and say to fit that person's mentality. Heck, one of my students loves to shoot the breeze, and get his little priority piece in about ten minutes, hit balls for five more minutes, and then shoot the breeze for a bit more. Then he goes off and works on what he was given, occasionally sends me a text with a follow-up question. He was a 22 three years ago. He's a 4 now. Getting to know your golfer, your student, is important, and while poor golf instruction might be one size fits all, good instruction is not. Golf Instructors Tear Down Your Swing before Building it Back Up Again This almost never happens, and when it does, odds are high that the instructor is horrible, lazy, or at best unimaginative. I've never actually heard a golf instructor say this to a student, and I've sure as heck never said it to a student. Golfers come capable of breaking 100, or 90, or 80… or whatever. They come with skills. What good instructors do is correct the priority piece at the moment, leaving everything else the golfer is doing well already alone. Oftentimes, fixing one thing improves several other things, too. I had a mother of a golfer — a girl, not a great swing, but she can sometimes shoot in the 80s, and other times barely breaks 100 — tell me that she didn't want to get instruction for her daughter because "she has a unique way of doing it and she doesn't have time to start over from the ground up and rebuild her swing as she's already a sophomore." Uhhhh… right. So just because the perception is out there, and because a few instructors might actually take this approach (e gads!), it doesn't mean it's valid or widely done. Let me put it another way… an instructor who wants to "rebuild" is telling you that they're incapable of working with the skills that you have now, and that he is only capable of teaching you how to play golf if you swing one way the entire time. He's saying that he's incapable of finding and fixing a priority piece while using the skills you already have. It's an utterly ridiculous way to approach instruction. The cynic in me thinks that anyone who says this is basically trying to lock you up for a bunch of lessons. After all, you can't "rebuild a swing from the ground up" in only two or three lessons. Comparing Someone to a PGA Tour Player is Pointless Because Golfers Aren't Built Like PGA Tour Players Golfers are built like PGA Tour players. Like PGA Tour players, they have two arms, two legs, a head, fingers, hips, and all sorts of body parts in common. They're also using similar tools — clubs, balls, etc. — and trying to perform a very similar task. Instructors often use a PGA Tour player to show something being done correctly. For example, if someone doesn't transfer their weight/pressure to their front foot, I might show them a PGA Tour player doing this, so that the person a) understands that it can be done, b) starts to realize that it probably should be done, and c) has a glimpse into how it's done or what it looks like. Then, I work with that student on feels that produce better mechanics - squishing a foam ball under their lead foot, bumping the fridge door closed from the top of the backswing, letting the hips coast downhill, etc. Average golfers may not be able to swing like a PGA Tour player, but they can certainly improve at one of the 5 Simple Keys®, the commonalities found in all great players, and comparing a golfer to a PGA Tour player can often be illuminating for the student. Plus, as the student begins to have success improving her mechanics, she'll often be thrilled to see you comparing her swing to a successful golfer and happy to see that, at least in the piece you're working on, she "looks like an LPGA Tour player" (or whomever). No, we don't show an 85-year-old guy the golf swing of Justin Thomas and say "we want you to swing like that" and leave it at that. But if JT does some small piece that the golfer in front of you can do, the comparison may be perfectly valid. I Saw a Video Online and it was Bad, So Lessons are Bad Videos online are often NOT lessons. Even videos of private lessons are often not the same as a true private lesson, because the instructor is often talking to the audience behind the camera as well as the student in front of him. Online lessons often focus more on mechanics than "feels," but that's almost bound to happen when you do not have a student right there in front of you. Videos try to give generalized instruction, and because everyone's feels may vary, they almost have to focus on the mechanics, trusting players to do the mechanics themselves and to find their own feels. Outside of saying "students often tell me they feel like X, Y, or Z when they do this move," videos can't really get into feels much, because two people given the same feels might produce very, very different mechanics, and both could be "wrong," but they'd feel like they did what you asked (and they're being honest, because they did the "feel" they were told to feel) and consider the video and the instructor in it to have failed. If You're Not Hitting it Better at the End of the Lesson, It's a Bad Lesson If this one said "you should know how to hit the ball better at the end of the lesson," then cool. But no, not every golfer is going to be hitting the ball better at the end of every lesson. You want to know a sure-fire way to hit the ball better at the end of a lesson? Do nothing. Just have your student hit 7-irons for 35 minutes or so. By gosh, they'll get in a bit of a groove and be hitting the ball better at the end — hey, why wouldn't they, they've been hitting a 7-iron for 35 minutes straight — than they were at the beginning. That's not a lesson. There are a ton of lessons where the student will need to work on something for a few days, weeks, even months after the lesson. They may be slightly worse for a time, and then as they begin to get better and better at the new skill, meet and then surpass their previous performance level. Golf is hard®, and changes take time to incorporate at full speed. If you insist on hitting the ball better at the end of the lesson, on being literally a better golfer at the end of a lesson, right at that moment… then you're likely only looking for band-aid type lessons. Quick fixes. The thing is, those types of lessons often don't last. There are occasions when they do, but true, lasting changes often take time. Changelog: Version 1.0 - 2018-12-18 - Initial Draft. Version 1.0.1 - 2018-12-27 - Added an image so that embedding this topic elsewhere will use that image. I plan for this to be a living, breathing document of sorts, and I'll add things here and there, revise the wording, etc. as time goes on. Changes for more than grammar/spelling/clarification I will try to note in the changelog.
    15 points
  23. Sure I'll give it a shot. This is one of my drills from CHQ.. We will call it A3.5. Couldn't grab exact A4..
    15 points
  24. Edit (2017-10-29): I've updated the site with a plugin that provides a simpler to use, more feature-filled member map. You can access it here: https://thesandtrap.com/membermap/. The original post is below, but please, use the new Member Map. I stole this idea from another site, I hope you all will enjoy it. In reading some of the threads about member get-togethers, I thought about how far some of us will travel to attend. Which in turn made me wonder about where some of my TST friends live. So I created a map in Google Maps, and added my home golf club, as well as my primary vacation spot. The link is here: https://drive.google.com/open?id=1NwaKZanJPQ1wXT_ysLN7csLjEZg&usp=sharing I think it would be fun if the members here wanted to add themselves to the map. The directions from Google are: Open a new or existing map in My Maps. In the left panel, click the layer you want to use. The selected layer will be blue on the left edge. Search for the business, address, or point of interest that you want to add. ... To add that pin to your layers, click "add to map" Once you've added it, you can edit the name to indicate your user name I'm not looking for home addresses or anything so specific, maybe a home town or home course. We might find out that we have online friends who're much closer in real life than we ever thought. I hope I've set this up so that anyone who uses the link will be able to add themselves, without having to sign into a Google account. If you have problems, let me know and I'll try to work them out.
    15 points
  25. Made a hole in one yesterday! 9 iron from about 160. I basically flew it in the cup. The ballmark destroyed the side of the hole. We saw it bounce from the tee and disappear, so I'm not 100% sure how it still went in, but I'm not complaining! First one ever! It was really cool!
    15 points
  26. On February 7, 2023 I "sunset" this topic in favor of this one here: This topic will remain. It has a lot of good information. The new discussion is an updated, refreshed take on this topic, and discussion is welcome and encouraged over there now. Thank you! Y'know, I see post after post after post on here where people either complain about their hip slide and their lack of rotation near impact or people recommend that you rotate more. You know what a lot of pros work on that you never hear them talk about? Getting their hips to slide forward, to push forward all the way to impact. It's easy to be misled, too. Even Hogan's Five Fundamentals book talks about "bumping" the left hip and then rotating through the ball, but that's not really what Hogan did. It's not what Tiger does. It's not what Sergio Garcia does. Contrary to what Golf Magazine and Golf Digest will tell you, better players are often quite a bit more open at impact than amateurs: around 40° or so with their hips, and 15-20° or so with their torsos. Amateurs are often square or even closed with both of those numbers. Here are a bunch of images for everyone. We'll start with one I've used a few times already: Here's Tiger hitting a 9-iron of all things. Took the photo with my iPhone and I apologize for the DVR banner being in the first one, but the position is nearly exactly the same and it wouldn't really matter - the camera position didn't change: And remember, that's a 9-iron. This is a big one so I'll just link to it: Tiger and Geoff posted up on their left side at the follow through . Nick Faldo in his prime: Some others (Baddeley, Scott, Faxon, Howell III, Montgomerie, Duval, Els): Note also Kenny Perry's rolled right foot. He's not a short hitter either. Click this for a final image showing the impact positions of quite a few pros. Check that out and compare them to the hip and shoulder positions of most amateurs at impact. You'll notice a few things: Pros hips are open to the target line at impact. Amateurs tend to be either (rarely) open quite a lot at impact or very close to square to the line (far more common) because they've pushed their butts toward the golf ball and are straightening up, which slows down pivot speed. The left hip of the pros is much higher than the right (because it's pushing towards the target as it rotates). Amateurs tend to have very flat, level hips at this point. Their shoulders are closed relative to their hips. Even Chris DiMarco - a pronounced fader of the golf ball - has his shoulders closed relative to his hips. Amateurs often (not always) reverse this and get the shoulders more open than the hips. This all ties into the hip slide. The longer you push your hips forward towards the target line, the longer your hands can remain on plane to deliver the clubhead on the plane. The instant your hips start spinning open without going forward, the hands, clubhead, and shoulders all kick out over top of the plane, leading to a pull, a cut, a slice, or even a fade if you have absolutely perfect timing, but good luck with that. Drill for this: put something (a little tripod perhaps between your knees, closer to your right knee than your left, and just towards the ball. Hit balls moving your right knee towards the target, not out towards the ball. You want to feel the right foot roll over onto the instep, the knee to bank inwards (again towards the target), and not to go out towards the ball where it'll hit the tripod or stick or whatever you've got positioned there. FWIW, here I am demonstrating this: I've circled and drawn lines on a few things. As with all of the above, they're not super-precise, but they're close. First note the right heel and the knee. In the left photo the heel is lifting because the knee is kicking in. The hips are open and the shoulders, pre-impact, are already open. The hips and shoulders are the second thing to notice. The last thing to notice is what it did to my club. Clearly the position on the right is a better position. The tripod is visible in the image on the right.
    14 points
  27. I never thought it would happen, but on 5th January 2023 and approximately 12.30pm I got my first, and possible last hole in one. I have been close sooo many times, even hitting the flag, and the ball rolling over the hole, but this time it went in. It was a par three on the course I am a member of, and it is a blind hole. I could see the top of the flag, and I knew the ball would be close. I jokingly said to my playing partners "I will be disappointed if that isn't a hole in one". They both took their shots, and whilst both of them put their balls on the green, it was obvious neither were close to the hole. We walked to the green, but my ball wasn't visible. My first thoughts were it may be in a bunker, as there were two fairly close to the pin. My playing colleague walked to the flag and said "well, you're not going to be disappointed". It was bash, and as a result I won £18, however, the bar bill was £32. The ball and the scorecard have been retired now. 😀
    14 points
  28. I called a friend the other day and asked that he keep the conversation between me and him, because what I wanted to talk about was something that does not really seem to be en vogue these days. I won't share anything that he said except to say that he largely agreed with my take on this. It's become popular for golf instructors to recommend a lot of "exploratory self-organization." For example, you may hear them say something like: If you're hitting the ball off the toe, spray foot powder on your clubface and learn how to hit it off the heel, then use what you've learned to find the center of the face more often. If your low point is behind or right at the ball instead of a few inches in front of it, stick a tee in the ground behind the ball and learn to miss the tee but still hit the ground, or put the tee in front and make the club dig it out of the ground. If you're hitting a slice, learn to hit a hook, then learn to back do that less until you hit the draw you want. These are what I could call "skill-building" exercises. The goal is to "explore" and "self-organize" to basically teach yourself. The problem I have is that a golfer left to teach himself will often solve the problem sub-optimally. Furthermore, as you may know, I view your actual technique as a baseline, with the skill building off of that. I like building skills, and they have their role in your game development. For example, I don't need to hit a 50-yard cut with my 3W very often, but when I need it it's good to know I can probably pull it off. I've hit that shot on the range now and then, and I know how to change things up enough to hit it. But… my technique — my baseline — is also pretty high. But tell a golfer who is over the top, leaving their weight on their back foot, and flipping the heck out of the club in hitting fat and thin slices to just learn how to hit a hook through exploratory self organization and external cues… and he'll almost certainly learn to do it in a "bad" way (if he learns to do it at all). He might solve the problem by leaving his weight back more, early extending, and rolling his hands over aggressively. Does the ball hook? Maybe. Is it the right way to hit that kind of shot? Rarely. To put it another way: the golfer given a set of constraints will often solve the problem in a non-desirable or less-than-optimal way. In achieving one task, they may lead themselves down a problematic path in another area that could have been avoided if they were given the answer and were shown how to change the habit. I love the quote above: "He didn't get bored with the repetition that you need to be great." Your current golf swing is a habit. You perform it almost exactly the same every time you swing it — that's why you're the golfer you are. Golfers often say they want to be "more consistent," but they already are: Many of you here know that I'm a big fan of: slow motion rehearsals. exaggeration of the feels that you need to improve your mechanics, your technique. Habits are hard to break, particularly when they occur while you're not looking (your arms, the club, etc. spend a lot of time outside your immediate field of view), at 80+ MPH, and in less than a second and a half. If you've been playing for even a few years, you might have already made "your swing" tens of thousands of times, or hundreds of thousands. You won't need to swing just as many times to change the habit, but you're not going to change it in 20 or 30, either. The road to substantial improvement is long and has its share of brief departures, setbacks, moments of frustration, small breakthroughs, and tens, hundreds, often thousands of swings. Welcome to the Grind. Welcome to the Repetition. May you not get bored. When the pandemic hit in March 2020, I'd already been working hard on my game since late 2019. The pandemic gave me even more time to work, and work I did. For about five months, worked on a few things. I worked slowly and with massive exaggeration. I used mirrors, recorded video, set up some light training aids like sticks and traffic cones and other unobtrusive things. And I worked. Hard. In March and April, with little else to do (except film my series) and no lessons to teach, I would go to Golf Evolution and spend four hours there. I might practice for only 2 ½ or 3 hours in that time, playing on my phone or something the rest of the time, but I worked. Slowly. Exaggeratedly. Walk up and down the range of a PGA Tour stop and you're going to see a few things. Lots of training aids. Video recording. Exaggeration. Slow motion rehearsals. Instructors. Trackman/FlightScope/GCQuads. Repetition. You won't see many guys spraying the face to see if he's hitting it flush, you won't see many hitting a big hook followed by a tight cut. You won't see guys taking one swing where they roll it way inside, and then another where they keep the clubhead outside of their hands going back. They don't do much self-organization: they all tend to know what two or three things they're working to keep in their performance window. These guys know what it takes to get better. When they're practicing (not warming up), it's a bit of a grind. It's a lot of repetition. They'll hit a shot, look at the result, maybe look at the video or their launch monitor. Maybe adjust a training aid or alignment stick. They'll make some exaggerated moves, talk with their coach or caddie, then they'll do it again. You get the picture. There are not really any shortcuts, yet your body and brain will seek them out whenever possible. Resist. Embrace the grind. Embrace the repetition. Even if you make only one step toward your final goal, it's forward progress. Lather. Rinse. Repeat. It took Tiger Woods — the greatest to ever play the game — over a year to make his swing changes. Yes, his standards were higher than yours will be, but he's also really good. If it took Tiger Woods a year or more to make a change, working at it for hours per day, it's going to take you awhile, too. I've been working on similar things for nearly a decade. That's okay, because if I look back at my swings from 2009… I'm shocked at what I see. I've made a bunch of progress, but it's all been slow. There have been moments of clarity, mini breakthroughs, but even those require repetition to lock in. You might progress faster or slower. You might work for a few years and only get halfway to where you thought you'd be… but that's halfway better than where you started. It takes willpower. Fortitude. Learn to love it. Don't get bored with the repetition. Squeeze it for all it's worth. Keep notes. Record and label your videos. Delight in the steps you take in the right direction. Be mindful of other things popping up, especially if you've dealt with them before and can dispatch of them quickly. But learn to grind. This is the way.
    14 points
  29. Here is my attempt. What I notice the most is my A6 position has my hands further in my right thigh, so a bit more lag.
    14 points
  30. Someone asked me to make a post talking about how I shape the golf ball, and it dovetails nicely with some work I've been doing with some students lately on how they can control their ball flight, so here goes. First, some background information. Everything will be talked about in terms of a righty. When I talk about the clubface and use the terms "open" and "closed" it's relative to the path. When I talk about the clubface and use the terms "right" and "left" it's relative to the final target (the flag, the fairway, etc.). When I talk about the path I'll typically say "right" or "left" and say what they're relative to (it could be a different path, i.e. "this will shift the path farther to the right.") though occasionally I might slip up and say "out to in" (to the left) or "in to out" (to the right). Additionally, I'll use some Trackman numbers in here too. In Trackman, the target line is 0°. A positive degree number (i.e. "+3°" or "3°") means "to the right." A negative degree number (i.e. "-6°") means to the left. In Angle of Attack (AoA), negative is down and positive is up. Knowing the D-Plane helps, but really, all we'll use here is that hitting down more sends the path more to the right and hitting up more sends the path more to the left. It's all relative - if your path is WAY left, hitting down more may not make your path go far enough to the right to hit a push-draw. We're assuming center-of-face contact and thus no gear effect on all the shots we'll talk about. Sorry - it's generally not advisable to draw the ball by toeing it. Ball Flight Laws : As we all know by now, the ball's initial direction is primarily controlled by where the clubface is pointing at impact. The ball draws or hooks if the path is right of the face and cuts/fades or slices if the path is to the left of the face. There are a lot of shots you can hit. For the purposes of this discussion, this terminology in the graphic below assumes that the golfer is aligned parallel left. "Push" thus refers to shots which start out right of parallel to their stance line, and "pull" refers to shots that start out left of parallel to their stance line. Note that a "push-fade" is a perfectly playable shot if the flag is simply located at "I". Ditto a push if the flag is at "H" or a straight-draw if the flag is at "D". Let's operate on the assumption that my stock shot is a baby push-draw. My Trackman numbers with a 6-iron tend to be roughly: Face: 2° Path: 4° AoA: -3° That produces a gentle push-draw. Now, I'm somewhat fortunate because my natural swing path is not exaggerated very much. One of my goals for shaping the ball is to keep my swing just about as similar as possible - I prefer to shape the ball as much as I can with setup changes rather than trying to change my swing. So I'm fortunate because my path is fairly neutral, so setup changes can be effective. If I played golf with a path that was +10°, for example, I'd have a hard time fading the ball with the same swing - my face would have to be well open to my body (11° or more) and I'd turn a 4-iron into a 7-iron by opening it up so much! There are a lot of ways to change the shape of a shot. I'll start with the most basic and work up to the more complex ones. Super Easy: Alignment If my stock shot, when I'm lined up parallel left of the target "G" is to hit a push-draw, and I want to hit a bigger draw, I can switch to a straight draw (D) or, if necessary, a pull-draw (A). If my path is normally 4° with my feet at 0°, changing my stance to 4° will shift my path to 8°. I'll need to align my clubface roughly square to my body, though because if I keep it 2° right of my stance line it'll be at 6°, and a 6°/8° face/path relationship is not enough to get the ball to draw all the way back to the target. So I'll set it roughly square to my stance, and deliver 4°/8° face/path to the ball. The ball will start pretty straight to my stance line and draw, hence, a "straight-draw" with 4° of curve (remember: my stock draw only curves about 2°). Note that because I've squared the face and it's no longer 2° open relative to my stance, I've taken a little loft off the club, and a straight draw will tend go a little farther. Similarly, for an even bigger draw, I can shift my alignment even farther to the right. Let's say I go 4° more. Now my body is lined up 8° right of the target. My path, changing nothing about my swing, will be 12°. I want my clubface to be about 6° to have the ball go to the target, so I'll actually close the face to my stance 2° (remember: my stance is 8° right). Note that this club is de-lofted even more than the "straight draw" above. Because my path is slightly right on a stock shot, baby fades are easier than big fades or intentional slices with just alignment. For example, imagine I want to hit a shot with -2°/-4° face/path relationships. A baby fade. Since my natural path is already +4°, I'll have to shift my body alignment to -8° to get my path to -4°. My natural clubface angle is 2° open to my stance, but that only puts me at -6°, so I have to open the face another 4° to get it to -2°. In doing so I'm adding a little loft to the club, but I can hit a reliable push-fade from this setup without changing my swing. You can see, though, why bigger fades are more difficult - for a baby fade I've already moved my stance a full 8° left! Moderately Easy: Shape Keys I'm making up the word "shape keys" but basically they're subtle ways of manipulating the swing without consciously trying to change the swing itself. The swing will change, but they can almost all be done with simple setup changes (not body alignment) or subtle changes to the swings themselves. The first three are all inter-related: Handle Location - If we push the handle of the club forward (towards the target) and outward (away from our body) we can subtly shift the path of the club to the right. The low point of the clubhead will tend to be later (farther forward), thus allowing us to hit a little "farther back" on the circle. Conversely if we tilt the handle back a little from the normal setup position or bring it a little closer to us, it will tend to shift the path a little to the left. Ball Position - Ditto the above. If we move the ball position back, we're hitting down on the ball more and thus the path is a bit farther out to the right. Vice versa for a fade. Weight Location - It's easiest to send our path to the right with our weight the farthest forward, and to shift our path left with our weight the farthest back. Now, those three can be combined. If you wanted to hit the BIGGEST pushes that still draw a lot with a fairly square setup, you could put the ball back in your stance, lean the handle forward, and put more of your weight forward throughout the entire swing. You could send the path +15° or more and play BIG pushes and hooks. Yes, the face will be de-lofted because it's back in your stance and the handle is forward, but you've also got to point the face 7 or 8° to the right, adding loft, to hit a playable push-draw in all of these situations. Conversely, I can move the ball position a little farther forward, put the handle back a little, and keep my weight back. These things will all tend to shift the path a little to the left - enough that I can play a fade (typically a straight-fade to a baby pull-fade) without trying to change my swing a whole lot. Obviously the danger of shifting weight, handle, and ball position to hit a fade is that we're going to move our low point closer to the ball, and possibly behind the golf ball, so you don't want to do these things so much that you hit shots fat and thin. There are additional "shape keys" that I don't consider really truly affecting my swing. A few of them might be: Eyelines - Tilting your head to the right or left can change the way the shoulders work and their natural alignments on the downswing. Tilt your right eye down so your eyes line up more to the right and your path will tend to shift out to the right. Pressure Points - For me, I'll commonly feel that I attach my left upper arm more solidly to my chest at setup, ensuring that I'm more likely to keep my arms on my chest during the downswing, which shifts the path left a little. If my left arm "flees" my chest and detaches from my chest, that will send the path right, and I can set up for that by having it less attached at address. Finish Feel - It ties into pressure points as well, specifically your left armpit pressure point (PP4), but if you feel like you finish with "higher" hands your path will be shifted to the right, and if you "bury the handle" or "swing the handle around your knees) you'll shift the path left. Harder: Swing Changes Body Rotation vs. "Hands Down" Rate - If I need to hit a big cut, I might try to feel that my body rotates and my hands and arms are very late to "come down" across my chest and into impact. Delaying the arms coming down has my shoulders pointing more to the left at impact, they're more "open," thus shifting the path left. Conversely, if I try to get my arms and hands down quickly from the top of the backswing, my shoulders will be a bit more "closed" to the target and thus my path will be slightly more to the right. Downswing Path - I hinted at it above but you can do it in a more extreme fashion too. For example, on the downswing, if you shift your left arm well out away from your body (chest) and then "bury the handle" low and left (swing "low and left"), you'll shift the path well to the left. This is the move most slicers make (in conjunction with some others, like having their weight back too far). Conversely, if I want to change the path to be more rightward, I might keep my left arm tight to my chest and then explode it off my chest high and towards first base at impact. Wrist Conditions - If you can cup the left wrist during the downswing slightly, the path will tend to shift left of the face - the shaft will be back slightly, the clubhead will be outside the hands at A6, etc. Fades and pulls. Again, conversely, if you arch (palmar flex) your left wrist throughout the downswing, the path will shift out to the right and keep the face closed to it. Third Accumulator Release - If you want to keep your wrist conditions the same, you can mess with how far you roll the left forearm and wrist. There's no set way to feel this, though: some players who roll it a lot and tip the clubhead under the plane will maintain that condition and send the path to the right, while others will make a last-minute hard roll of the forearm and wrist to send the path left at the last instant. It's a tricky one. A Quick Word on Shaping the Ball 95% of the shots a pro plays (Tiger Woods may be one of a group of very small exceptions, and even he isn't as different as many think) are their stock shot. They don't curve much, but if a player is a drawer of the golf ball, 95% of their shots draw. It's the most reliable, dependable way to play - with a pattern. Kenny Perry (a pronounced drawer) was playing at Doral a few years ago and someone asked him what he does with a pin on the right side of the green. He said he aimed at the flag and if his ball didn't draw, he got lucky, but otherwise he was content to have a 25-footer for birdie. Then the person asked him what he did when the pin was on the left side of the green. "I make birdie" he said. :) You'll get better, faster if you develop a pattern. Shaping the ball is over-rated - not even the pros do it all that often. Shaping the ball can get you out of trouble. It can be a good shot when the ball needs to be worked around an obstacle (reaching a par five in two, the tee shot on a dogleg, etc.). But if you've got a look at the flag, take the Kenny Perry approach: aim for your shot cone and play your pattern. So that's that. If the language above is a turn-off, ask me specific questions and I'll help you to understand what I mean. Some of the things above are intended for advanced golfers, and I think that if I first try to put them in really simple terms, things can get confusing pretty quickly. But if anything was confusing above, and after a few minutes of thinking about it or re-reading it still doesn't make sense, quote the part that's confusing and I'll clarify and give you a different approach. Also note that there are other ways to accomplish some of these things, specifically by changing your swing. But that's best avoided, IMO, and honestly per my Kenny Perry example, shaping the ball in general is best avoided when possible. These are just a few things to get you started. And last but not least, again, remember the ball starts where the face is pointing and curves away from the path. So you can change the path all you want doing the above stuff, but if you don't control the clubface at impact, your planned big cut around the tree and onto the green can turn into a double-crossed duck-hook in no time flat!
    14 points
  31. In recent days, the idea that the golf ball should be rolled back 20% has been floated about. Every time I hear someone tell me that the golf ball should be rolled back 20%, I think to myself "have they actually done the math?" and then, shortly afterward, "are they freaking insane?" At what point in time would a 20% roll-back be? Dustin Johnson hits the ball 315 yards, let's say (because it was his average exactly in 2017). Well, welcome to 2021, where the new and improved Dustin Johnson absolutely annihilates the ball 252 yards! Dan Pohl led the PGA Tour in driving distance in 1980 - 1980 - with a driving distance of 274.3 yards. That's just over 87% as far as Dustin Johnson, so if you wanted to roll back to 1980 standards, you're way, way closer to 10% than 20%. That's as old as driving distance stats get, but the equipment didn't change much between 1980 and 1960, when Jack would regularly bust 300-yard drives of his own. So a 20% roll back goes back to, when… 1930? Best as I can figure… Let's also consider the guy who hits it 250 now. He's going to be content to hit it 200? The guy who hits it 215 and plays from 5900 yards? He's happy with 172? Proponents of rolling the ball "back" suggest that golf courses are spending money hand over fist to build new longer tees (despite no course in my area adding significant yardage in the last 20 years), but a ball roll-back could actually have them spending money to build longer tees. If you play the blue tees at Whispering Woods (scorecard image here) at 6475 yards, your 80% yardage is 5,180, which means you could play the Yellow tees at 5298 or the red at 4760. If you play the white tees now, at 6043, you're pretty well set for the red tees. But if you play either of the forward two tees, the course is now too long for you, and needs two new sets of tees forward of the forward-most existing tees. Sure, they can let the black tees go to pasture (6804 becomes 5443, which is about where the yellow tees are now), along with the blue and possibly the white, but they're just going to have to rebuild those tees further forward. And… Whispering Woods clocks in at a par 72, 74.0/144 rated/sloped course from 6804 yards! It was built about a decade ago, well into the distance boom. If you think courses are building new back tees now, just wait until they have to build all new forward tees, or risk seniors, women, and children not being able to play the game. The ball roll-back would be the opposite of "Grow the Game." BTW, green-to-tee walks? Instead of the most commonly used men's tee being situated close by, you'll find yourself walking or driving 80 to 100 yards forward, past the tees that have been left to pasture, to get to your new men's tees. If you've ever had to drive or walk forward to the forward tees, that's what every hole will be like now. Additionally, the entire scope of the game will be thrown out of whack with a 20% roll-back. Consider a 30-yard wide fairway now, with a golfer hitting it 250 yards. To hit that fairway, assuming he's aiming at the center, he has to hit the ball within roughly 3.4° left or right to hit the fairway. At 200 yards, he's got 4.3° to hit the fairway - an extra 26%. To provide the same challenge, we'd have to narrow fairways that same 20% to only 24 yards. And let's consider a 400-yard hole played by a guy who hits his tee shot 245 and his second shot 155. Right now he plays that hole with a driver and a 7-iron, so there's a fairway bunker 150-160 yards from the center of the green. The new hole is 320 yards, and our fella hits his tee shot 196 yards, leaving him 124 yards. Now, that 124 yards is still his 7-iron, but that fairway bunker… guess what? It's now completely out of place. At 155 yards from the tee, it's now 30 yards behind where the guy is playing his second shot from, and will now punish people who currently hit the ball shorter than 245 off the tee. Punishing the short hitters… that's what golf is all about, amiright? If a critical hazard on a hole's tee shot can't be moved - like a creek that tempts players to carry it - then you'll be faced with the decision to move the entire green closer to the tees. If you talk with any course architect, the first thing they tend to do when routing a course is locate possible green sites. They're carefully selected, and it would greatly undermine the architecture to have to move more than a few green sites per course. Oh, and let's not forget the greens themselves. Right now, from 155, players are often asked to hit a green that's 30 yards deep and 24 yards wide. But, with the same club in their hands, that 155 yard flight will again be reduced to 124… yet the green dimensions will stay the same. Greens will start to feel like massive targets. They'll play completely out of scale to the way they did now. They, too, would have to be shrunk 20% in both dimensions (resulting in greens that are 64% the size of current greens) to maintain the same challenge. And guess what? If you reduce the size of a green, you're going to have to again move greenside bunkers and hazards. Pin placements will become greatly reduced. Wear will increase given the smaller area of concentrated traffic. But your alternative - leaving the greens the same size and not moving any hazards - will result in lower scoring across the board, by all players. I wouldn't want to have to make that choice, or incur those costs. So in addition to the new tees, golf courses may incur other expenses as well: Consulting with an architect once again, even though their course operates well now. Narrowing fairways, tree-lines, etc. Moving hazards, bunkers, or green sites. Possibly changing the dimensions of greens, and all greenside hazards. Completely changing the value of par or the course rating and slope. Punishing shorter hitters with existing hazards. Consider, say, the 17th hole at TPC Sawgrass. It plays about 140 yards. With a 20% roll-back, the hole will effectively play 175 yards. Consider, say, the 12th at Augusta National. It's a devil of a hole at 155 yards. Players will hit anything from 8I to Wedge. It plays 155 yards, slightly downhill, and to a historical average of 3.28. Over a quarter shot over par. After a 20% roll-back, it will effectively play 194 yards. That green is not built to accept shots from 194 yards! But that's okay. Augusta National can afford to blow up one of the most famous, tested, tried and true holes in golf. Right? For maybe 95% of golfers, 6500 yards is fine. I've yet to see numbers on how many courses are really undergoing massive costly projects to add significant length. I think it's a small minority - just as the PGA Tour and players of a similar skill level are a really, really small % of golfers. Consider the massive disruption to golf around the world if this 20% roll-back were to occur. Consider that the Honda Classic - yes, not an "awesome" course, but still - held players in nearly perfect conditions to a -8 winning score at "only" 7100 yards. Consider that we're still playing major championships on courses dating to the early 1900s or earlier, and that the winning score at Oakmont, for example, was only -4. Consider what a 20% roll-back would do to your game, your enjoyment, and your home course. And then you'll likely find yourself asking the same question I ask whenever I hear someone say 20%: are you nuts?
    14 points
  32. Back home with the Newport Cup trophy. Played our final points tournament today, came in 3rd and man I am beat, but I can't thank @iacas and @mvmac enough for putting on an awesome event, as well as everything else they did to make the tournament run smoothly. And I would also like to thank all of the sponsors who provided gear, it was greatly appreciated. Everything about this event was amazing. And big thanks to @RandallT for doing the updating and coming in and hanging out for a couple of days, always great to see you. For anyone who has thought about doing a video and getting selected, you should do it. It's as much fun as I've had playing in any golf tournament. The guys that came to play, both the blue team, @NCGolfer @DaveP043 @coachjimsc @cipher @bkuehn1952 and the red team, @Golfingdad @kpaulhus @Pretzel @phillyk @DeadMan @mcheppwere awesome guys, and to me that is what the event is about, the comradery of the guys playing. It was just a fantastic time and I'm glad I got to meet you all and play golf with most. And the competition was superb, everyone hit good and some not so good shots, but in the end it was so close, that we needed the challenge balls on the final day to break the tie. Brian - Our smooth swinging elder statesman, . Great putt, by the way, on our challenge hole. Kyle I'll see you in Florida in January for golf and a cigar, Drew and Phil, where can I find those magic golf balls that always seem to find a way to come back out of the trees. Dave P, my ace partner from VA, hope the IPA's were good, the golf was awesome, see you on the links soon. And yes your par 5 15th hole is goofy but I still like playing your course. Mike, I didn't get to play against you, but Dave P said your a pain in the tokus to play against. Jim, how do you hit your driver so straight, every single time and when do I get to see the dance moves again? That has to be part of your next v-log. Phil and Tyler, I hope you two still have backs when you're up there with the age of the blue team. Dan, yes I know you're name when I can see you up close, not from across the pond from 130 yards, I'm old, can't see worth a darn. Which by the way, the blue team's average age was about 52 and the red's was around 30. Not sure what that means, but old guys rule. Dave K and Nate, although we didn't get to play any golf together, throughly enjoyed hanging out with you off the course. Thanks to all my blue teammates and to the red players that I got to play against and the ones I didn't, it certainly was a pleasure to meet you all and I hope you all had safe travels home and can't wait to see you all again on the links. -Jerry
    14 points
  33. It has been a long time coming but I made my first real swings today in a very long time. I only hit about 30 balls, but it felt great. The wrist has some very slight soreness but overall it felt very sturdy. This was a about a 125 yard ball flight from a 7 iron. I will try to get to the range a couple times a week and work on getting stronger with the swings. Swung a couple very easy swings with a fairway wood as well and that also felt very solid thus far.
    14 points
  34. Almost 65 years in the making, never before released to the public ... let me be the first to introduce the current front runner for the 2018 Academy Award for "Documentary (Short Subject)": bkuehn's 2017 Newport Cup application Shoe Size: 9.0 Medium or Regular width (Footjoy is what I typically purchase) Shirt Size: Small (or at least that is the size for Greg Norman, Ashworth and Cutter & Buck - if the brand runs small then Medium) Pant Size: 34 waist and 30 inseam (actually 33 waist and 29 inseam but most pants are only even numbers)
    14 points
  35. As @mvmac and I drove around observing golfers playing in the Newport Cup this past few days, several thoughts occurred to us. We won't single anyone out, of course, and to those of you reading I want to point out that these players were all single digit handicappers. In no particular order, here are some of the things we noticed and what you can or should do about them to play better golf. 1. Short Game Shot Selection As it says in Lowest Score Wins , the first rule of a short game shot is to not leave yourself with another short game shot. If you have a 30-yard bunker shot but the green is five yards away, hit the ball somewhere between six yards and 40 yards. Leave yourself with a PUTT first and foremost. Countless times @mvmac and I observed someone going for a pitch to a short sided pin only to leave themselves still short sided and pitching again. Though, yes, "Golf's Longest Yard" is important, you're simply far more likely to make a putt than a chip, and you can't start worrying about golf's longest yard before you get the ball on the putting green. 2. GIR is King Following up on #1, hitting greens is important. I advised my team all week to get the yardage to the flag and, if it was in the back, to subtract five yards or so and if in the front, to add five yards or so. I still think they could have done that more, and paid more attention to it. It's a tough thing to actively look away from the flag and play a shot to the green. Sometimes it's tough to even pick a target line. But it's important, because again, you're more likely to make a putt (or two-putt) than to hole a chip (or get up and down). #1 and #2 tie in to each other. The point of both is to get you to the areas where you're almost as good as a PGA Tour player as soon as possible: putting! 3. Shot Zone Size @mvmac and I joked that everyone's Shot Zone must have been about 5x larger than they thought. Some holes had 100 yards between homes left and right… yet we watched balls find the homes to the left and the right. Yes, maybe they were in the 20% of the "aberrations," but with the penalty buffer that players should have been using, drivers were often not the play given the actual size of the Shot Zones. On a 398-yard hole, and given the importance of GIR (they're the King!) and nGIR (Queens), a player who hits hybrid 240 yards and can then reach the green with an 8- or 9-iron rarely has the need to hit a driver to leave a sand wedge. This seems to fly in the face of "advancing your ball," but remember The Rule from Lowest Score Wins . Particularly, remember the "safely" portion. If there are Penalty Buffers, Bunkers (which have their own penalty buffers, remember), or thick trees… it can and often should change the chosen shot. 4. Not Watching Ball @mvmac and I have noticed some things that differentiate good players from the not-so-good players. When a good player hits a good tee-ball, he doesn't watch it. When he hits a bad shot, he watches it like a hawk. The not-so-good player is the opposite: he will turn away from a bad shot and often takes delight in watching every second of his good one. Yet… this approach leads to lost balls. There aren't a lot of places to lose a ball in the desert (particularly when the course is not really a desert course with a bunch of cactus off the fairways), but we saw a fair number of lost balls. Watch the ball. Move sideways to get a better angle to view where it lands. Keep your eyes on the area where it lands. Remember landmarks to serve as pointers when you start to look for the ball. This applies to everyone's shots. We saw a number of people not watching their partner hitting a shot… in the alternate shot format. Blows our mind. That's your ball that your partner is hitting. 5. Learn to Hit Big Curves The 17th hole required (the first two days, anyway) a big cut with a driver, 3-wood, or hybrid. Yet very few attempted this shot, mostly because it wasn't in their arsenal. Good players can hit big curves on occasion. Big curves are a form of trouble shot - a big hook can get you around a corner, a big cut can get you out from behind a tree but still on or near the green, etc. Many hit a double-cross and pulled the ball straight into the water, but that can't happen: learn how to hit some big curves because, when they come in handy, they can save you one or two shots on THAT hole, right then, instantly. Plus, learning to hit big curves (hooks and slices, effectively) can teach you quite a bit about your path and your clubface awareness. @mvmac will finish this with five more observations.
    14 points
  36. 6. Misses and Adjustments We saw a number of players that had a particular miss but they didn't make any adjustments. If you notice you're pulling the ball, whether it's on the range or on the course, play for that shot. It doesn't make sense to set up for your "stock" shot when, for whatever reason, your stock shot has changed that day. Be aware of where you're missing it and account for it. It's fine to play your "miss" that day, fix it on the range after the round but when you're on the course you have to figure out how to grind out a score. 7. Pace of Play I think players tend to interpret slow play as the golfer that takes a lot of practice swings or stands over the ball for a long time. While the Newport Cup players weren't "slow" but they certainly weren't fast. It comes down to doing the simple stuff correctly. Players wouldn't drop their partner off at their ball and then go to their ball. There was too much time spent watching other players hit their shots when they could have been moving or standing near their ball, getting ready to play. Players wouldn't start reading their putts until it was their turn to play. Players needed to play more ready golf, not "wait until it's my turn and then get ready" golf. Next time you play, make sure to get to your ball and be ready to play. Get your yardage, take your practice swings while other golfers are playing or are at their balls. 8. Simple Rules Don't lose strokes or holes on the simple stuff. One simple rule a couple players broke was the "sin" of hitting the wrong ball. Make sure you hit the correct ball, take a second to check because it can be very important. Not just because it may cost you a hole but also because it can change the momentum of a match. 9. Pattern Awareness Erik and I were surprised at some of the misses we saw. Some players could hit a push draw off the tee and then push fade an iron. They didn't have a pattern. It's important to hone a pattern because it makes it much easier to manage your way around a golf course. You can't play good golf standing over a ball and not knowing where it's going to start and how it's going to curve. Obviously we're all going to hit bad shots from time to time but the majority of your shots have to fall within your shot pattern. 10. Get out of Jail When you hit it in trouble, make sure to get yourself out of the trees, high grass, bunkers. Advance your ball the farthest you can but make sure to advance it in a position where you have a clear shot at the green. Part of the problem was the player didn't hit their punch shot solid. They would hit it fat and not get it out of trouble. This is a big mistake. We also saw a player use a sand or a lob wedge when they had to hit the ball under a tree. The player hit the ball solid but the ball launched too higher and hit a tree limb. Be smart about what clubs you use, don't try to hit a club that has 56 degrees of loft under something. Take a 8 or 7 iron and make sure to get it under and past the tree. Spend some time on the range practicing these shots. Play the ball back, weight forward and hit it hard. Get familiar with what you need to do to hit these shots solid and the correct trajectory.
    14 points
  37. @MEfree Now that I'm at home and not browsing on my phone, I can actually research all of the changes you propose to make for the Masters. According to you, here's how this field would have changed. [QUOTE] Reduce the 5 year exemption for other major winners to 3 years Include all major winners ranked inside the OWGR Top 100 and multiple major winners inside the Top 120 [/QUOTE] Players removed from the field: Darren Clarke Players added to the field: none [QUOTE] Limit Past Masters Champions to those that are in the OWGR Top 500, made a cut at Augusta in the last 5 years, won a PGA/Euro Tour event in the last 5 years, won a Senior Tour event in the last 5 years, finished Top 10 in a Senior Tour Event in the last 2 years OR made a cut in a regular PGA/Euro Tour event in the last 2 years [/QUOTE] Players removed from the field: Ben Crenshaw [QUOTE] Include the OWGR Top 50 both the week before and week of the Masters ; use 51+ as alternates to fill the field if below a certain designated # (say 100 players) Do NOT include the OWGR year end Top 50 [/QUOTE] Players added to the field: Marc Warren, Harris English (53rd OWGR, highest-ranked not eligible; 100th player in the field) Players removed from the field: Mikko Ilonen, Steve Stricker, Marc Leishman (withdrew) [QUOTE] Include the current PGA Tour Fed Ex Top 20 [/QUOTE] Players added to the field: Shawn Stefani, Daniel Berger, Scott Piercy [QUOTE] Include the current year top 20 OWGR point earners [/QUOTE] Players added to the field: Gary Stal, Andy Sullivan, Daniel Berger* So, your criteria would have added seven players to the field and removed five. Among those who would have had the week off if you had your way include... [LIST] [*] a recent major winner (who made the cut) [*] a player who was ranked 15th in the world prior to last year's Masters; who finished T7 at the PGA Championship last year; and is coming back from back surgery (who made the cut) [*] a player with two top-five major finishes since 2013, including T4 at the 2013 Masters; and two top-ten finishes in WGC events in 2014 (who had to withdraw due to a family emergency) [*] a two-time winner on the European Tour in 2014, including the Volvo Match Play Championship, where he defeated Stenson, Dubuisson, and McDowell; and finished T7 at the 2014 PGA Championship (who missed the cut by one stroke) [*] a past Masters champion who knew it was time to hang it up [/LIST] Meanwhile, the seven players who would have replaced them in the field include... [LIST] [*] A three-time winner on the European Tour, who has never played in the Masters; best major finish, T12 (2013 PGA Championship) [*] A two-time winner on the PGA Tour, with a missed cut in his only Masters appearance; best major finish, T15 (2013 Open Championship) [*] A player with a best PGA Tour finish of second, who has never played in the Masters; best major finish, T59 (2013 U.S. Open) [*] A two-time winner on the PGA Tour, with a T54 in his only Masters appearance; best major finish, T5 (2013 PGA Championship) [*] A PGA Tour rookie with a best finish of second, who has never played in the Masters; best major finish, T28 (2014 U.S. Open) [*] The 2015 Abu Dhabi Championship winner, who has never played in any major championship [*] The 2015 South African Open and Joburg Open winner, who has never played in any major championship [/LIST] Collectively (and even excluding Crenshaw), your proposal would have excluded from the 2015 Masters field... [LIST] [*] 16 PGA Tour victories [*] 19 European Tour victories [*] 3 World Golf Championships [*] 1 major championship [*] 23 top-ten finishes in majors [*] 30 combined Masters appearances [/LIST] In return, your proposal would have included players with "more legit" chances to win, with a collective resume of... [LIST] [*] 3 PGA Tour victories [*] 6 European Tour victories [*] 0 World Golf Championships [*] 0 major championships [*] 1 top-ten finish in majors [*] 2 combined Masters appearances [/LIST] If your argument is that the Masters field would be stronger with the latter playing instead of the former, that argument quantitatively fails. You've created a needlessly excessive set of criteria filled with loopholes in order to retroactively say that Ernie Els should have been invited to the Masters in 2012 simply because he's Ernie Els, while excluding players with excellent track records in major championships in favor of far less deserving golfers. And if you try to say those criteria were never meant to exclude those players like the Masters excluded Els in 2012, then you're building loopholes on top of loopholes.
    14 points
  38. The Definition I think there's a misconception out there that "staying connected" means that you keep your arms (or your elbows) very close to you throughout the swing. This often manifests in a golf swing where the trail elbow stays very close to the ribs, pulls "around" the body toward or past the shirt seam, and the lead arm has a good bit of adduction, resulting in a narrow angle between the collarbones and the arm. This is not a bad literal interpretation of "staying connected." What could be more "connected" than keeping your trail elbow almost attached to your rib cage and your lead arm nearly touching your collarbones? If you ask me, though, I think the actual definition of "staying connected" is about synchronization, or sequencing, and not about keeping various body parts physically close. Think about other sports for a second: in no other sport do you really want to stay "connected" as in "close." In tennis or baseball, players talk about "extension" and being able to get their arms off or away from their bodies. While outside pitches can be tough to catch up to and pull as a hitter, inside pitches "jam" you. Being "jammed" is not a recipe for power or speed, and yet golfers do this all the time to themselves. Why? For "consistency"? In my experience, requiring your trail elbow to go around your body is one of the least consistent things a golfer can do. Lead Arm Adduction First… huh? Basically, it's moving your left arm toward (and possibly past) the center of your body, like this: In the golf swing, your lead arm starts hanging down almost vertically and almost 90° to your collarbones, and then you move it across your body slightly throughout the backswing, then increase that angle again throughout the downswing and into the follow-through. Good players tend to have less lead arm adduction than poorer players. The Roles of the Body Parts A golf swing goes back, up, and in. Let's isolate those dimensions: Back - What's responsible for swinging the arms back? Sure, from setup, you could adduct your lead arm and your hands would go back, but in a good player's swing, the primary driver of this motion is the rotation of the body. From face-on, if you keep both arms straight and only turn back, your arms swing back quite a ways. Ergo, the body is mostly responsible for this motion. In - Once again, the body's pivot is almost entirely responsible here. At address, your arms are hanging beneath the buttons or placket on your shirt. If you turn your torso 90°, and do nothing with your arms, they'll have gained 12-18" of depth, purely via the turn. (More on this in the topic linked below this bullet list.) Up - Though a backswing pivot will make your hands go up a few inches, this is by far the primary responsibility of the arms. The trail elbow will fold and lift off the ribs a bit, and the lead arm will also (mostly because of what the trail arm is doing) rise up in front of the chest, too. The trail elbow folding is what is mostly responsible for pulling the lead arm into adduction, as you can try this out for yourself: hold your arms straight out in front of you, gripping an imaginary club, and then bend your trail elbow 80° (creating a 100° angle or so). Notice how your lead arm adducts slightly. This topic highlights how the pivot or turn is largely responsible for the back and in parts, while the trail elbow bending and coming away from the ribs is responsible for the "up" portion. Do what I said again in the "up" part: Find a wall and stand close to the wall with your trail shoulder, hip, and foot closest and your lead shoulder, hip, and foot farthest from the wall (so that you're "perpendicular" to the wall). Hold your arms out horizontally away from you with your hands gripping an imaginary club. Bend your trail elbow to about 100°. Notice that your hands, which started out roughly in the middle of your chest off your sternum and well away from the wall, have moved slightly toward the trail side (where the wall is), but not so much that they're pushing through or even really touching the wall. If you'd like, let the trail elbow move up and away from your ribs, carrying the lead arm up or down with it. This demonstrates how the trail elbow tends to work in the golf swings of good golfers (some golfers go into more internal rotation during the backswing, with the elbow kicking out toward the wall a bit, but the hands tend to stay relatively central). Keeping Your Hands In Front of You Your hands moving slightly across your chest toward the trail side does help add a little "depth" to the hands, but it's not much. The turn is still the primary driver of depth. This is why you'll sometimes hear instructors or players say that they're "keeping their hands in front of themselves." Bad golfers get into a lot of trouble when they don't "keep their hands in front of their chest." They get into trouble when their hands (and the trail elbow in particular) get too far "around" their body, toward the "shirt seam." Proper Sequencing I said above that "staying connected" is more, to me, a matter of sequencing or synchronization. What do I mean by that? Well, it's simple: At setup, your arms hang just in front of the center of your chest. Throughout the backswing, the arms (and hands) move slightly toward the trail side of your chest as your trail elbow folds and your lead arm adducts slightly. The angle between the lead arm and the collarbones gets a bit smaller (by about 15-20°). Throughout the downswing and into the early follow-through, the arms abduct and the angle between the lead arm and the collarbones widens out again, getting even a bit wider than it was at setup (20-25° of abduction from A4 is not uncommon). That's about it - the arms move across your chest relatively little. They'll go up (trail elbow folds, comes off the ribs), they'll go in (a little of the adduction, mostly the body pivoting), and they'll go back (almost entirely turning). In other words, except for a little motion back across your chest and then forward across your chest, for the bulk of the backswing and early downswing, your hands travel pretty much in sync with your chest. This is what I take "staying connected" to mean. A golfer who isn't "connected" likely moves his hands and arms well across his chest and around his body too much, where they often lag behind and get "trapped" or "stuck" around behind the body, so the chest is rotating through much earlier than the arms. The average golfer will then do one of two things: Stall the body so the arms can catch up and fly past, resulting in a flippy, rolling club face. Keep pivoting and the arms get dragged behind, late, by the lead shoulder and chest turning through. The latter is common among juniors with thin arms, undeveloped chests, and massive flexibility who can adduct their lead arm so much that it's almost touching both collarbones, and whose hands seem to ride their trail hip the whole downswing. Picture Time! I shot some pictures in my back yard that I'll walk through. Quite often, I pair a "bad" swing (too much adduction, with the lead arm getting too far "across" the chest and the trail elbow too far "around" the body) on the left with a "good" swing on the right. Though, the first one is just the early stages of someone getting off on the wrong foot: In photo 1, my elbow has started to rotate around my body a bit too much early in the swing, and then at the top, my trail elbow is around the shirt seam and pointing straight camera left, basically. My lead arm is tight against my chest with a very narrow angle between it and my collarbones. Not shown here, but commonly seen among golfers: rolled forearms that roll the clubhead well inside. In photo 2, I take the "top" position from the first image and simply move my trail elbow around back "in front" of my chest. This is an exaggerated move, as Jason Dufner (freak that he is) barely gets this much external rotation of the trail shoulder at the top of his backswing. This position on the right isn't so much to demonstrate anything other than the extreme ends of the range while keeping the elbow just two inches from my rib cage. The third image is a bit more realistic for a golf swing on the right, and even more exaggerated of a "bad" position on the left, with the trail elbow WAY around behind me. My hands are almost completely off my right side and not at all "in front of my chest," like they are on the right. The fourth image is my attempt at re-creating the third image — really far around me on the left, in front of my chest on the right — while elevating my elbow well off my rib cage. My torso/shoulders are still turned about the same amount, though on the right it will appear as though I've turned less from this angle due to the way my trail shoulder and shirt look. When my trail shoulder pulls really far around me, it stretches out my shirt a bit and gives the appearance of more turn. A face-on look at some extreme examples: note the relative position of the trail elbow and the shirt seam. On the left, you can see my elbow on the "target" side of my body. On the right, it's well away from the target. My trail "upper arm" is pointing away from the ball on the left, and away from the target on the right. Almost a 90° difference. The sixth image is a lot like the first, except with a high trail elbow. Again, because of how my shoulders move my shirt, it will appear as though I've turned quite a bit more on the left when, if you look at my body (especially my hips, etc.) you'll see I haven't turned much more at all. Starting down in photo 7 here. On the left, the trail elbow is still stuck or trapped around behind my hips and the shirt seam, with a small angle between my collarbones and lead arm. On the right, a larger angle and a trail elbow that has time and space to get in front of the trail hip. On the left, my hands are still off to the trail side of my chest, while on the right they're still "in front of my chest." Photo 8 gives us a 45° look at the downswing, and is almost the same pose as photo 7. Notice how my lead arm is still pinned against my chest on the left, and has space and room on the right. Photo 9 are both "bad" versions of a trail elbow that's gone too far "around" me — both with very little elevation off the ribs and a lot of elevation off the ribs. The final photo shows a "better" position with my hands more "in front of my chest" with both low and high elevation off the rib cage. A few PGA Tour Pros Let's go from "lowest" to "highest." First, Matt Kuchar: No doubt, Kuchar lets his elbow get "around" him a little bit. You're going to tend to have to if you swing at this angle, particularly if you don't let your hips turn a bit more than Matt has done here. But, look at this face-on view, and consider where his trail elbow is relative to his shirt seam. Look at how wide the angle is between his lead arm and collarbones late in the downswing, compared to the "bad" photos up above. The angle continues to increase throughout the downswing, and though Matt's chest doesn't turn through as hard as some, the angle is well over 90° by this point. Rory McIlroy is up next: Mid-backswing on the left, top of the swing on the right. His elbow is nowhere near his "shirt seam" (which the yellow line kind of indicates - under the arm pit of his sweater). The lead arm increases the angle as the trail elbow is allowed to and has room to get in front of the body again, because the hands are essentially "in front of his chest." Hands in front of the chest at impact (just forward of center), and still in front of his chest (a bit more forward of center) mid-follow-through. Finally, Justin Thomas: Much higher hands, with more trail elbow elevation, but the arms are still saying "in front of his chest." If Justin Thomas was standing with his trail shoulder against a wall, his hands would barely be brushing that wall. Justin turns as hard as anyone, but still fights and pulls the lead arm across the chest throughout the downswing. Is it toward the front side of his chest, like some others? No. JT gets more of his speed from rotation than some others, but the hands are still in front of him, not dragging behind behind the trail pocket. What's the Point? Done right, "staying connected" is a great thing. But done incorrectly, or with the wrong idea, "staying connected" can lead to a "jammed" feeling that lacks freedom and speed and athleticism. It can lead to a swing where the lead arm adducts too much, the trail elbow swings around your body too much, and you struggle with both contact and path issues. Your arms primarily elevate the hands up in front of your chest (and slightly across your chest), while your body's pivot is largely responsible for getting your hands deeper (inward) and back. You know how you see beginning junior players almost "picking the club up and chopping down on the ball"? Well, it turns out they're not too far off from a good action: they just need to turn more! 😄 BTW, I think AMG has another good video somewhere on YouTube on this, but I haven't found it yet. Before you click play, too, look at the poster image here: https://www.facebook.com/watch/?v=832698600475704 Notice that the PGA Tour player's lead arm adducts only about 18°, keeping the hands in front of himself, while the amateur's adducts 43°, moving the hands well across the chest. The way I define things, the amateur is "disconnected" even though he might be able to, say, keep a towel or a tee in his trail armpit more so than the professional on the left.
    13 points
  39. Yeah, Matt, you maybe could have started coasting a little earlier, maybe. Like given! (per the rules, folks!) Here's my attempt. I'm pretty happy with this. Good here: And good here, IMO: This is a good drill for just about everyone.
    13 points
  40. Welcome to The Sand Trap. I don’t think it’s bad. I thinks it helps the game get publicity, but I don’t think everyone will be running out to get same length clubs and bulk up to play. He finally won a major at 27. Morikawa won the PGA on his first try this year and is a different kind of golfer. My issue is the announcers more than BD. They were talking Nobel prize for a guy with 3 years of college physics at an average school for the sciences. Does he like to tinker? Absolutely. Should he be asked to replace Hawking as the Lucasian Professor of Mathematics at Cambridge? No. They talk about his power with the driver, but he wasn’t even the longest hitter this week. So they are building a myth about him that I feel is unwarranted to this point. His final round opponent was hitting it farther. Wolff was really impressive because he is just 21. I hope BD settles down and becomes an ambassador for the game. But with his temperament, he may go the García route.
    13 points
  41. I went to Whispering Woods Golf Club yesterday, 11/4/17, with one of my golf friends, Max. The weather was weirdly nice for a November in Erie. I bogeyed the first hole (I usually do) and as we were driving to the second hole, I decided I was going to aim for the pin. Usually I just aim to the center of the green but since it was a warm day and just a practice round, I went for it. The pin was left center and 110 yards from the gold tees so I grabbed my 7I and my blue Callaway Supersoft ball and walked up to the tee. I did my pre-shot routine and hit the ball. It was a clean hit with a little draw and it was going straight for the pin and I knew it'd be close. After it landed, the ball disappeared and I thought it may have gone just past the hole and the flagstick was covering it up. My partner, Max, said it went in and I laughed because I thought he was joking around. We drove the cart up and I grabbed my putter. We saw his ball about 20 feet away from the pin and didn't see mine. I checked the hole and there was my ball!! Me and Max both screamed and I was so happy! The first person I called was my step dad, Erik, because he always told me I would get a hole in one before him (he was happy for me and very sad for himself at the same time ). I shot a 38 which is my lowest round at Whispering Woods! I'll always remember the day I got my first hole in one!!
    13 points
  42. Let’s see if I can summarize the 2017 Newport Cup experience from this past weekend: Weds: • Arrive • Meet everyone • Get golf swag • Back to the condo, discuss hole/course strategy • Go to dinner and talk about pairings Thurs: • Get up, eat breakfast and talk pairings, • Warmup and play golf • Have lunch, talk about previous matches, talk strategy • Warmup and play golf • Go to dinner, talk about golf events of the day • Go back condos, talk about more golf and watch NFL Friday: • Wakeup, go to breakfast, pick teams and strategy • Warmup and play golf • Wait a very long time for lunch, talk about strategy and pick teams • Warmup and play golf • Go to dinner, talk about golf events of the day • Head back to condo, watch ALCS and talk about golf Saturday: • Wakeup, go to breakfast and pick teams • Warmup and play golf • Go to early dinner, watch college football and talk about golf • Head to Pavilion, drink beverages, watch College FB and talk about all the golf happenings of the week So if you are not fully into golf no need to apply. I would like to give a big thank you to @mvmac and @iacas for organizing this outstanding event. I run one of these golf outings every year and it is no easy task. This was by far the best golf outing I have ever been a part of and it's not close. All the goodies or “swag” were unexpected and really appreciated. The golf and condo facilities were outstanding even with the little mishap at lunch. Big, big thank you to @RandallT for coming out and helping with the scoring and pictures. Really enjoyed meeting you and hopefully that neck heals up so you can be a participant next time out. Also @GolfLug great meeting you with a surprise drop in. Remember to get to “Greenville” next time. I really enjoyed meeting everyone on the Red team @Golfingdad, @Pretzel, @mchepp, @phillyk, @kpaulhus, @DeadMan. Top notch young gentlemen all around. I think having the application videos beforehand really helped us get to know one another before we actually met. And last but certainly not least are my Blue team playing partners and roommates. It’s hard for me to describe how much fun we had as a group and it didn’t have anything to do with golf. The golf was just the icing on the cake. @bkuehn1952 – The events elder statesmen. Great getting to know you. I believe you did a lot better than you thought you were going to do. No surprise here. @cipher – Blue team’s youngest member. I’m sorry I did not get a chance to play with you. It was cool we both have the body shop background in common. @DaveP043 – I am really glad we got to play together in the singles match. We did pretty well on our challenge ball together. A true gentlemen and thanks for suggesting that area for the NC. Looking forward to playing with you in the future. @jsgolfer – Yo yo yo dude! (18 tee moves go with that) What can I say about my fourball partner? I know I’ll have to say it fast or you will be gone. Man did we have fun together. And as I predicted you were the anchor of our team, Mr. MVP, it was well deserved. Looking forward to playing with you again in the near future. @NCGolfer – My roommate Dave K. who does not snore. Can’t ask anymore from a roommate. I had an absolute blast playing alternate shot with you. Yeah we could have played better but didn’t really matter we had a lot of fun both on and off the course. Looking forward to catching up with you in the spring and playing in Charlotte. In conclusion, as we were all finishing up on the 18th hole of the event, Erik looked at his phone and said, “Blue team won 31-29”, there was no yelling or hollering or high fiving and no Champaign flowing. The event come to an end just about as close as it started. 12 guys going at it as hard as they could for 90 holes and it came down to 1 point. The Newport Cup is so much more than winning or losing. So the Blue team has bragging rights for two years. Okay great. More importantly we have formed friendships that will last a lifetime.
    13 points
  43. And the final leaderboard is ready at last. I was scrambling to head out for a function as you guys were finishing up 17 & 18 (the reason I had to depart yesterday). The Snell Get Sum Optic Yellow Challenge results were coming in via twitter and text messages. I was leaving the house, just as Erik and Mike had figured it all out. So I'm finally relaxing and sipping some coffee Sunday morning, and there's time to make sure I've got it right. Congrats BLUE and RED players for duking it out in style. As Erik said, the matches were a tie. It took a late surge down the back nine to put BLUE in position to win it with the challenges, but I've definitely learned how quickly these competitions can shift by a couple points. Very similar craziness down the stretch in 2015. Great stuff. I'm sure the players will all soon echo the same thoughts as they get settled, but Mike and Erik did an incredible job putting on such a cool competition. Crashing in their room for a couple nights, I can see all the preps that went into it. The pile of boxes alone that I slept under was enough to give me that impression. Remnants of bling shipments filled the corner of the room! All the work with the sponsors, all the logistics, and hell, just the crazy idea itself that you can pull off something like this. Very ambitious, and they pulled it off while making it look easy. Until 2019, a toast of Man of Law IPA to the coaches, and then one of course to the players who definitely took to the spirit of the competition. A lot of fun, some great play, and RED and BLUE still driving each other to the airport afterward
    13 points
  44. Wish I had a little more time. I definitely have a better appreciation for all the film makers out there. My lighting sucks...lol. Thank you to @NCGolfer for being the first one to post. Shoe size: 9.5 (Under Armour), 8.5 (Footjoy) Shirt size: M all brands Pant size: 32 x 32
    13 points
  45. Yes there are many other philosophies or schools out there. Here's a few of them - Hogan school: basically Hogan was the best ball striker of all time and every single position of his should be copied. 5 Lessons is the bible, take every word literally and never dispute it. Also Hogan's secret will fix your swing and work for any player regardless of skill, body type, ability (even though there is no consensus on what the secret it). - Modern school: resist and coil, create the most X-Factor to produce the most power. Make sure to have a good release by rolling the right hand over the left. Good posture means sticking you ass out, arching your back, puffing out your chest and barely being able to see the ball at address. - Swing your swing school: Your swing doesn't suck, you just haven't found "it" yet. Just stay positive, hit a lot of balls to reinforce your crappy instincts and "it" will happen. - Old School: Everyone should raise the lead heel on the backswing, golfers before 1970 swung the best and knew more about the golf swing than today's players. - Short Game is more important school: 70% of shots are inside 100 yards so spend 90% of your time working on the most basic, easiest and least separating aspect of your golf game. - Stack and Tilt school: Andy and Mike are never wrong, if you hit up on the driver you'll never be able to find it, if you don't hit a push draw you suck, fully support research and learning new things as long as it doesn't conflict with Andy and Mike. - Fact based school (not sure what else to call it): Every golf swing will have it's own individual traits but there are commonalities of great players that we can identify and learn from. Focus on one or two important pieces that will have a "domino" effect on other parts of your swing. Use biomechanics, technology and stats as tools to help golfers prioritize, save time and play "smarter". Keep communication, swing feels or cues simple and encourage golfers to come up with their own feels.
    13 points
  46. I made a post here that prompted this thread: That post was in turn prompted by the age-old "Drive for Show, Putt for Dough." I wanted to cover what I said there in a bit more detail, because I think that the importance of putting is vastly over-stated for two reasons… #1: Proximity to the Finality of the Hole's Completion The last thing carries the most weight. You see this all the time in day-to-day life, and even more often in sports. If you wanted to bet on the Steelers to win the Super Bowl a few weeks ago you'd have gotten 5/2 odds. They'd just defeated the Denver Broncos, and people were high on their chances. They hadn't even secured a playoff spot, yet they were the third most favorite team to win the Super Bowl behind the Patriots and the Panthers. Then they laid an egg against Baltimore, suffered no lineup changes or injuries, and… their odds dropped like a rock. It's recency bias, pure and simple: a "what-have-you-done-for-me-lately" mentality. The same kind of thing tends to apply to one's putting. Here's an example. A generalized player stands on the tee of a 350-yard par four which he plays in 4.0 strokes. From 12 feet he takes 1.8 strokes (he makes it 20% of the time and almost never three-putts). From 35-feet he three-putts 20% of the time and almost never makes. So our golfer plays the hole. He hits a good drive, and hits a great approach shot to 12 feet. He misses the birdie putt, mumbles a curse word, and taps in for par. Yes, the golfer lost ground by missing the putt… but he wasn't likely to make it anyway. A PGA Tour player was not likely to make the putt. Nobody was. The strokes he gained by hitting his drive (perhaps 0.0) and hitting his approach shot (around 0.2 gained there), he simply lost with that putt… but he was likely to lose them. He only makes that putt 20% of the time. So he plays the hole again. He toe-hooks it into the left rough, leaving himself 130 yards out. He catches the ball cleanly but it doesn't cut so it winds up in the left bunker. From there, he splashes out to twelve feet, and again misses the putt. This golfer probably blames his putter again… but this time he also blames the bunker shot. In reality the bunker shot saved him a few tenths of a stroke, because amateurs of his skill level average 3.1 strokes from the bunker, but he hit it to a position from which he will average 1.8 strokes (3.1 - (1.8 + 1) = 0.3 strokes gained for the bunker shot). If the golfer thinks about it he might even blame the approach shot, but the tee shot will be forgiven by this golfer because he only had 130 yards to the green and an open look. In reality, the tee shot likely cost the golfer the most strokes. I see this kind of thinking time and time again. Three times this year my college team golfers reached a par five in two (they reached more than three par fives in two… I'm just going to talk about three occurrences): First Time: the guy two-putted for a tap-in birdie from about 20 feet. Second Time: the guy two-putted for a birdie from 7 feet. Third Time: the guy three-putted for a par from about 50 feet. In the first example, the guy missing his putt probably cost him about 0.15 strokes. Players of his skill level make 20-footers about 15% of the time. But he made a birdie… because he gained nearly a full shot on players of his skill level by hitting the green in two. If he (players of his skill level) averages 4.85 on that hole, hitting the ball to 20 feet in two is a full 1.0 stroke gain. He lost 0.15 by missing the 20-footer, but gained a full stroke with the combination of his tee shot and second shot, to net the 0.85 strokes gained over the average. In the second example, the same thing is true, except his putting cost him 0.5 strokes… which means that his tee/approach shot saved him a massive 1.35 strokes! Half the time he plays the first two shots that well, he's walking away with eagle… yes… but he's still only 50/50 to make the putt from there. His average score after the first two shots is 3.5. Standing on the tee, it was 4.85. In the third example, the guy three-putted from 50 feet. He hit his first putt about ten feet past the hole and lipped out the birdie attempt. The math says… from 50 feet away, he was likely to take 2.5 strokes: he'll three-putt as often as he two-putts. This means that his approach shots saved him 0.35 strokes: yeah, he was on the green, but 50 feet away. His putting? Since he's expected to take 2.5, and took 3 instead, well it cost him half a stroke. In each case, you know what the people said? Some variant of "Man, I should have made that putt!" In the first two examples, they were talking about their eagle putts. In the third example, he was talking about his birdie putt. Yet only one of them was even money to make their putt, and he just happened to miss. The third player rightly blames his putting for making only a par, but even he doesn't really spread the blame across the first two putts. He blamed the second putt, from ten feet. From 50 feet, golfers at his level should putt to 7 feet on average (from where they average 1.5 putts), but he putted to ten feet (where they average 1.75 putts). The first and second putt are equally to blame: both cost him 0.25 strokes, resulting in a par on a hole where he gained 0.35 strokes with his first two shots. Golfers far and wide apply increasing attention - meaning blame and credit - for the shots they hit the closer they are to finishing the hole. Yes, a missed one-footer costs golfers a full stroke loss. But so too do tee shots that you have to hit out sideways or which you can't advance your ball very far at all, and so too do tee shots and approach shots that leave you in a greenside bunker from which you average 3.1 strokes. Which of those are more likely to happen: missing a one-foot putt, or hitting into a greenside bunker? When you fail to get up and down from that greenside bunker, do you blame the tee and approach shots, or do you blame the bunker shot (which may have actually been quite good) and the missed putt you weren't likely to make? Most golfers blame the bunker shot and the putt. The more recently something happens, the more emphasis golfers tend to give it. And in golf, because putts are the finality - we make or miss - we tend to assign too much weight to them. @mvmac and I were playing at Little Mountain Country Club a year or two ago with @cedrictheo and we faced two brutally long par fours on the back nine. We both had to hit hybrids (I think @mvmac may have hit 3W one of the times) from 200+ yards. All four shots we hit onto the green and to about 15-30 feet. After each of the shots, I would yell to @mvmac "Strokes Gained!" as, at even our level of play, hitting the ball to 20 feet from 215 yards is a tremendous gain in strokes for one shot! (From 215 in the fairway, we probably average about 3.25 strokes [if not a bit more], so putting the ball to 20 feet where we average 1.75 is a half stroke saved.) You see, @mvmac and I recognize that partial strokes are saved here and there all the time. We also recognize the odds of making a putt, and that basically means that outside of seven or eight feet, we aren't likely to make a putt. We're likely below 50% from outside seven or eight feet. We likely average 2.0 putts from about 30-35 feet. If we miss an eagle putt from 20 feet, we recognize that we hit two great shots to get there, and then realize that we were likely going to make birdie. If we make an eagle putt from 20 feet, we don't give a tremendous amount of weight to the putt: we still appreciate the two shots that did most of the heavy "saving" (4.85 - 3.0 is 1.85 strokes gained. Making the putt from 20 feet only gained us 0.75 of the strokes… the first two shots gained us 1.1). Golfers have to learn to overcome both of those things - recency bias as well as seeing things as "full strokes" lost or gained - to truly appreciate where strokes are lost or gained. It's a world of decimal points, with tenths or hundredths of a stroke gained or lost on virtually every shot, including those that happen ten minutes before your ball finds the bottom of the cup. #2: Contribution to Winning (or Playing Well) Again, "Drive for show, putt for dough." Gary Player thinks so. It's the phrase that started this topic, and despite what we know about how things truly play out over large sample sizes (hundreds or thousands of rounds), it's still tough to buy in completely. It still feels like putting plays a huge role in getting that "dough" (shooting low scores). And, frankly, it's tough to buy in completely to the new way of thinking because… it's kinda true. For the rounds in which you score really well, you tend to putt really well, too. But you also probably hit the ball really well, too. It's tough to score really well if you're missing fairways and taking penalty shots. Every aspect of your game is likely performing at better than peak levels when you play well. As I said in the other thread… The chart from ESC is this one: Now, you'll note that only two players have overcome poor ball-striking tournaments, and both of those were in limited field events (i.e. there were significantly fewer players to beat). And… they only lost 0.26 and 0.03 strokes with all other shots outside putting. Meanwhile, multiple players overcame shots lost to putting (and by significantly larger amounts than 0.26 and 0.03) to win, and many of those were in full-field, 140+ player events. But, clearly in the middle of the graph, you can see a lot of players get about a 34% contribution from putting. If you average all of these numbers, you get this chart: This chart shows that putting averages about a 35% contribution to a win. You have the exceptions, like Bill Haas in the Tour Championship with fewer than 30 other players, just as you have Vijay in 2008, Tiger in 2007, and several other players who lost strokes from putting yet still won the event. This is to be expected, for two reasons: Putting, though stable long-term, is relatively volatile in the short term. There are more strokes to be lost or gained "tee to green" than from putting over the long term. Below, I've created two charts showing 80 rounds of an "average Tour player" and Tiger Woods (not 2015 Tiger Woods, but not 2000 Tiger Woods either - just a "very good player"). I randomly generated numbers between ±5.5 strokes gained "other" (SGO, or "tee to green") and ±3.5 strokes gained putting (SGP) for the Average Tour player, and did the same with Tiger, except that I bumped Tiger's SGO limits up 1 and his SGP up 0.5. In other words, Tiger would average a full stroke gained better tee to green and half a stroke gained better with the putter. Because neither Numbers nor Excel can properly show a stacked bar chart of 1.0 for something that is +1.2 and -0.2, I added the numbers together to present a single bar. That's unfortunate, as you can't see each's contribution to the total, but it also helps to simplify the graph, too. Now, a few caveats. First, this doesn't account for ebbs and flows, particularly tee to green - each round has completely random chances of getting any number, while in reality an average PGA Tour player and Tiger Woods could both be expected to "find something" in their full swings and putting strokes or to "lose it" for a series of consecutive rounds. What I mean is that both could have stretches of slightly better than average play and stretches of slightly worse than average play, particularly tee to green, than I was able to generate here, randomly. Second, I came up with these numbers based on the ranges from the charts above. Given the stats from the 2015 PGA Tour (farther below), I probably over-estimated both, but more so putting. I used these numbers based on the maximum values from the chart above, and assumed that the distribution was fairly even. In other words, I assumed that if one player can be +4 strokes tee to green, another player could be -4 tee to green. This tends to be how it shakes out - we tend not to see 1/3 of the field at +x while 2/3 of the field is at -x/2. But, it's still a small assumption I wanted to note. Here, then, are the results of 80 somewhat random rounds. Again, the Player was SGO ±5.5 and SGP ±3.5, while Tiger was SGO +1 and SGP +0.5 over the Player. Average Tour Player Tiger Woods I drew a red line at 3 strokes gained. Let's imagine that's playing well enough to win a PGA Tour event (so long as someone else doesn't also have a hot week). As you can see here, the average player plays well enough to win a PGA Tour event… maybe once, assuming someone else doesn't have an even better set of four rounds those days and that rounds 21-24 (SGT are 6.45, 5.30, 6.85, and -2.51 for a total of 16.09) occur during the same event. Those rounds break down to: SGO SGP SGT ----- ----- ----- 4.89 1.56 6.45 2.47 2.84 5.30 4.79 2.06 6.85 -4.73 2.22 -2.51 That works out to about 54% contribution to the win from his putting. The player finished about 16 strokes below the average for the tournament, and nearly 8.7 of those came from putting. The player had such a big lead going into the last round that he played safe from several tees, lost a lot of strokes tee to green, but then let his "hot putting week" carry him to the possible win. And have a hot putting week, he did… if the theoretical normal max you can gain putting is 3.5 strokes putting (14 total), this player gained an average of 2.17 per round, or 62% of what I'll call "maximum putting." Conversely, since you can gain 5.5 strokes with all other strokes (or 22 total), this player gained only 33.7% of his "maximum other." He had a great week putting, and a pretty good week tee to green. Contrast that with Tiger Woods, who probably wins… four to eight times, depending on how the rounds fall (i.e. a stretch of four good rounds doesn't overlap two tournaments and, to a lesser extent, how his peers play. Even rounds where he treads water or loses a fraction of a stroke in total are made up for by the rounds in which he gains, for example, 5.42 SGO and 0.56 SGP. Looking at his last four rounds of the simulated "year" he has: SGO SGP SGT ----- ----- ----- -0.91 -0.28 -1.19 5.31 2.57 7.88 5.42 0.56 5.98 2.86 0.79 3.64 That's 16.31 strokes, or averaging over 4 SGT despite losing 1.19 strokes in the first round (boy what a "Tiger charge" he put on Friday, though!). His contributions? SGP: 22.3%, SGO: 77.7%. For Tiger's skillset, he could get a max of 26 tee to green, and he got about 56% of his "maximum" there. In putting, he can gain 4 strokes, or 16 total, and managed to get only 23%. Still a net positive, but not great. He had a pretty good week tee to green, and an "okay" week putting. Earlier I listed these two reasons: Putting, though stable long-term, is relatively volatile in the short term. There are more strokes to be lost or gained "tee to green" than from putting over the long term. The second is the easiest to address. One simply has to look at the Strokes Gained stats on the PGA Tour website for this. If they do, and if they look at the 2015 stats, they'd see these results: http://www.pgatour.com/stats/stat.02564.2015.html SGP: Top 5 +.65, Bottom 5 -.94. http://www.pgatour.com/stats/stat.02674.html SGO: Top 5 +2.4, Bottom 5 -3.0 There are between three to four times more strokes to be gained tee to green than there are putting. Now, this is all relative, remember. This has to deal with how widely separated players are. As we know, both from ESC and LSW, players are much closer in putting than they are at any other skill. The longer the shot, the wider the separation becomes. So, since the "strokes gained" stats are all compared relatively, to their peers, it makes sense that the gap between the best and worst putter is barely 1.5 strokes, while the gap between the best and worst players tee to green is almost 5.5 strokes. The problem, though, are with the red words from up above: randomly generated. You see, while putting stats are often somewhat random, or more volatile, ball-striking and the short game is not. It's actually relatively stable, for long stretches of time. Putting, however, is not. This gets into the repeatability of the skill. As I said above in the quote and in the other thread, putting is not a highly repeatable skill in the short term. Watch a PGA Tour player hit 20 five-irons and they'll probably all be within a pretty small area. Watch him hit 20 twenty-foot putts, though, and he'll make some and miss some. Though it is 72 holes, in comparison to the length of a season, a PGA Tour event is a rather small window, and a rather small sample size. Over the course of a long season, the better putters separate themselves, but over 72 holes, it's much, much more difficult to separate yourself due to the lack of repeatability in putting. Tournament to tournament, more so day to day, and especially hole to hole… putting stats vary wildly. Consider a single eight-foot putt: if you make it, you gain 0.5 strokes. If you miss, you lose 0.5 strokes. Each time you face an eight-foot putt, you could be 100% or 0%. That's highly variable, with a huge swing in the results: half a stroke from the average every time. The only time you can lose or gain strokes that quickly tee to green is when you hit your ball into a penalty situation or hole out - in other words, horribly bad (super unlucky) or good (super lucky) shots that don't happen very often at all. Because of the proximity to the hole as well as the finality of "make" or "miss," putting, in effect, has a much higher dose of randomness, of "luck," than the rest of the game. I'll illustrate this - while further addressing the red words above - with two thought exercises. Imagine you have a magical bag with 100 slips of paper inside that say either "good" or "bad." A good putter might have 55 that say "good" and a poor putter will have only 45 "good"s. (I've chosen the words "good" or "bad" because if you have a one-footer a "bad" putt will still likely go in, and from 40 feet, a "good" putt will either go in or, more likely, leave a tap-in second putt while a "bad" putt may lead to a three-putt. If it simplifies things for you, though, consider "good" as "make" and "bad" as "miss." It's not quite that granular, though.) So again, the good putter has 55 "good"s and the poor putter has 55 "bad"s. You ask both players to pull 20 pieces of paper from their bag. (I chose 20 because it's a nice round number, and because if you have 29 putts, we can ignore the 9 tap-ins per round.) The bag is magical because if a player draws a "good" slip, a new "good" slip is regenerated inside the bag, and the same is true of the "bad" slips. The bag maintains the 55:45 or 45:55 ratio. Over 20 tries you could easily imagine either player scoring 10-10, 13-7, or even 15-5 one way or the other. These types of results would not be uncommon. Over the course of a season? Why, you'd expect the score to be 55-45 for the good putter and 45-55 for the poor putter. But the smaller you make the sample size, the more likely you'll get some extreme results. Again, draw one slip of paper and you'll get 100%-0%. Draw three, and you'll still get 100%-0% (1/8th of the time if there are 50 of each). And remember… these are the "best" and "worst" putters out there, too: the vast majority of putters have right around 50 "good"s in their bag. random sequences of 3, 4, 5, even 10 things in a row occur more often than you might think. Tee to green behavior, though, is far more repeatable (or far less variable). Because there's virtually no chance of finality when you hit your tee shot on a hole, the slips of paper don't say "good" or "bad." Instead, the pieces of paper have a bunch of numbers that can range from 1 to 100, distributed not as evenly as with putting, but much like a bell curve. There may be five "50"s in a bag with very few numbers (perhaps only one each) from 1-10 and 91-100. A player pulling from that bag is likely to get a lot of average shots: a 50, a 47, a 55, and so on. A tee shot that goes 289 yards into the right rough might be slightly better than a tee shot that goes 267 yards into the fairway, but it's going to be a small fraction of a stroke: it's not going to be as final as "good" or "bad," as significant as "make" or "miss." This means that strokes in the full swing and short game add up more slowly, yes, but also more consistently. While putting is a bit like pulling a 95 or a 5, with the full swing you're likely to pull a 58 and then a 47. We also know from, well, everything that there's more separation to be had in the full swing. Just look again at the PGA Tour stats above: the best to the worst putter was about 1.5 strokes, while the best to the worst tee to green was nearly 5.5 strokes. And consider that while Mark Broadie tells us a scratch golfer can putt better than a PGA Tour pro 30% of the time (over 18 holes), we know they'll never hit the ball better than a PGA Tour pro tee to green over a round of golf. This gap, though narrower, still exists on the PGA Tour: the distance between the best putter and the worst putter is quite a bit smaller than the distance between the best and worst "tee to greeners." This means that bell curve, the "SGO" is shifted to the right or left quite a bit more than we saw with putting. While putting had a range of 10 from the best to the worst putter (55/45 to 45/55), Tiger's pouch has a bell curve centered around 65 or so while the poorer "tee to greener" has a bell curve centered around 35 or so, creating a gap that's about 3x the size of the putting gap. Nice how that all works out, isn't it? In other words, Tiger's pouch has a lot of 60s and 70s, and even a few from 91-100, while the other player's pouch has few numbers above even 70. Again: Putting, though stable long-term, is relatively volatile in the short term. There are more strokes to be lost or gained "tee to green" than from putting over the long term. I haven't really addressed the second issue directly, but I can do that now in two parts, quickly. Those parts are: 2a) There's more separation between players, long-term. 2b) While putting only offers about 20 chances, "tee to green" offers about 40 chances to lose or gain strokes. The latter point also speaks to the variability that's possible in putting, so it also partly supports point 1. Long story short, a few bullet points: Because putting is so close to the end of the hole, you're more likely to notice the success and failures. Because putting is so granular, so "make/miss," you're more likely to notice the success and failures. Because you hit 40 shots that allow for separation tee to green, and only about 20 putts, you're more likely to notice the putts that drop (or don't) over the smaller gains you make more often tee to green. Strokes gained tee to green can be incredibly small, but add up. The difference between the #1 player and the #120 player from between 150 and 200 yards on the PGA Tour over a stretch of time was three feet.* Putting does contribute higher to winning. Poor putting can also contribute to losing, too. But again, that's because it's highly variable, round to round, and even tournament to tournament. To summarize even further: Tee-to-green play determines what quartile you're likely to finish that week. Putting determines where you finish in that quartile. Thank you. And yes, I spent entirely too long on this… From the asterisk above:
    13 points
  47. First things first: I do not want your money! That said, I accept the challenge. Got out of work early today and had a couple of hours of light left, so ... figured lets have some fun. Using last years kiddie pool, I was able to get it filled to just under 9" of water. The first video is two attempts swinging kind of how I'd imagine would be required, ball a little back of center, a little steep with the swing. Second video is ball off my back foot and a really steep swing. Last two videos are just a couple of throws of a ball into the pool (on request.) Anyways ... enjoy:
    13 points
  48. I've got an idea, and I'd like buy-in from a good number of people here. I'd like people to commit to doing this every day in April. Since we're all stuck inside (not all, and not literally inside 24/7, but you get the drift), I thought we could use this time to go through a 30-day practice plan. Specifically, my idea is this: Every day I'll produce a video showing you something to practice for five minutes. I'll post the video in the morning. I'd like everyone to practice that for five minutes, in your home, that day. I'd like everyone to post that they did it, and what they thought about it, and if possible a video of themselves doing the drill or game or whatever. I have got a few good ideas for the first four or five days, and will talk with @mvmac and some other guys about what we can do on different days. Some will be putting, short game, full swing… but all will be a drill you can do in just five minutes. They may not be something you specifically need to do, but since rehearsing good moves is a good thing, I'll again ask that everyone sign up and do it. I'm making this a challenge, so anyone who can do 28+ of the 30 daily drills will earn the badge at the end of the month. I'll keep the drills simple - you won't need to visit a range or even necessarily hit a golf ball (the putting things may involve an actual golf ball), so everyone can do them. Why? Again, if we're gonna be stuck inside, or at home, we can at least do some things to improve our golf. It'll help stave off boredom (for me as much as y'all) and give us something to do together. Post below if you're in, and on April 1, I'll post the first video. (Hint: it's gonna be about the first part of the backswing. 🙂) 30-Day Practice Plan - Golf Evolution https://golfevolution.com/instruction/30-day-plan/ Index: Day 01 - Early Backswing Day 02 - Shoulder Pitch Day 03 - Trail Elbow at A4 Day 04 - Lead Wrist Conditions Day 05 - Delivering the Clubhead Day 06 - Chipping (Leading Edge) Day 07 - Pitching (Sole or "Glide") Day 08 - Putting (Rhythm, Tempo, and Sticks) Day 09 - Snapping Sticks Day 10 - Full Swing Flow Day 11 - Putting Pendulum Day 12 - Trail Arm Throwing Day 13 - High Pitches and Flops Day 14 - Eye-Hand-Club Coordination Day 15 - Putting "Bead" Work Day 16 - Double Stork Drill Day 17 - Double Noodle Drill Day 18 - Swing Path Gate Drill Day 19 - Trail Side Band Pull Day 20 - Lead Arm Throwing Day 21 - Low Point Control Day 22 - Proper Setup Day 23 - Pre- and Post-Shot Routine Day 24 - Trail Arm Pitching Day 25 - Sequencing Drills Day 26 - Turn, Tilt, Extend Day 27 - Early Extension Day 28 - Advanced Shoulder Tilts Day 29 - Advanced Stick Work Day 30 - Swing Mapping
    12 points
  49. Yeah… People that get upset about sponsor's exemptions should almost always shut up. They're SPONSOR's EXEMPTIONS. They exist to boost publicity. The sponsor is, you know, sponsoring the event, so they get a few perks for their millions of dollars. One of them is that they get to pick a few players to play. Often it's a local guy, or if they can't find people who can boost the publicity, they just choose deserving players. But the spots can go to a circus clown or a celebrity if they want. Sometimes they do. If you didn't get a sponsor's invitation but feel you deserved one, and thus, feel screwed by Curry… play better so you don't need to rely on an exemption.
    12 points
  50. Rio should be kicked out of the Olympics.
    12 points
This leaderboard is set to New York/GMT-04:00


  • Want to join this community?

    We'd love to have you!

    Sign Up
  • TST Partners

    PlayBetter
    TourStriker
    Golfer's Journal
    ShotScope
    The Stack System
    FitForGolf
    FlightScope Mevo
    Direct: Mevo, Mevo+, and Pro Package.

    Coupon Codes (save 10-20%): "IACAS" for Mevo/Stack/FitForGolf, "IACASPLUS" for Mevo+/Pro Package, and "THESANDTRAP" for ShotScope. 15% off TourStriker (no code).
  • Posts

×
×
  • Create New...

Important Information

Welcome to TST! Signing up is free, and you'll see fewer ads and can talk with fellow golf enthusiasts! By using TST, you agree to our Terms of Use, our Privacy Policy, and our Guidelines.

The popup will be closed in 10 seconds...